Player Matchup

Achilles
Achilles
Razadoum
Achilles
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 52L
1,389 Elo+
Solo
Neith
Neith
borjarojas7
Neith
Level 21
God Stats
15W - 14L
1,361 SR
Queue Stats
16W - 21L
1,168 Elo+
Party 2
Thoth
Thoth
gonger1997
Thoth
Level 49
God Stats
3W - 5L
1,383 SR
Queue Stats
16W - 21L
1,168 Elo+
Party 2
Team Averages
Level 46
1,415 SR
1,242 Elo+

VS

Team Averages
Level 50
1,628 SR
1,577 Elo+
Danzaburou
Danzaburou
Deathstroke479
Danzaburou
Level 29
God Stats
18W - 12L
1,700 SR
Queue Stats
110W - 99L
1,562 Elo+
Party 1
Anubis
Anubis
Raykosama
Anubis
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 29L
1,583 Elo+
Party 1
Khepri
Khepri
worldofsaver
Khepri
Level 107
God Stats
12W - 4L
1,685 SR
Queue Stats
145W - 113L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Razadoum
Achilles
13
3 / 8 / 2
10,153
635
7,555
18,333
18,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 2 / 4
9,069
567
4,101
10,576
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
14
2 / 3 / 2
9,677
605
12,506
8,931
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathstroke479
Danzaburou
12
3 / 2 / 8
10,218
639
8,511
6,622
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Raykosama
Anubis
14
6 / 3 / 7
10,904
682
13,571
9,084
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
4 / 0 / 8
11,656
729
7,102
12,537
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deathstroke479
Danzaburou
3
2
8
3.5
W
Anubis
Raykosama
Anubis
6
3
7
3.17
L
Achilles
Razadoum
Achilles
3
8
2
0.5
L
0
2
4
1
L
Thoth
2
3
2
1
W
Khepri
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
29,184
37,840
Taken
28,243
23,898
Mitigated
16,526
11,904
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deathstroke479
Danzaburou
8,511
3,619
421
2,814
6,622
2,281
1,471
2,816
3,426
0
33,162
W
Anubis
Raykosama
Anubis
13,571
1,688
1,002
3,394
9,084
4,761
640
3,555
5,116
41,511
0
L
Achilles
Razadoum
Achilles
7,555
2,167
1,077
4,280
18,333
18,246
0
8,249
9,538
0
28,768
L
4,101
1,896
0
4,381
10,576
2,863
484
6,889
3,247
0
27,656
L
Thoth
12,506
339
0
2,166
8,931
2,789
102
4,331
4,302
54,094
0
W
Khepri
7,102
410
0
2,059
12,537
9,484
262
5,013
6,763
35,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
32,778
182
Minions Killed
160
0
Camps Cleared
0
731,731
Distance Traveled
739,826
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,218
639
46
3
0
226,610
1
W
Anubis
10,904
682
74
5
0
234,072
2
L
Achilles
10,153
635
42
3
0
223,987
2
L
Neith
9,069
567
43
3
0
246,059
0
L
Thoth
9,677
605
97
6
0
261,685
1
W
Khepri
11,656
729
40
3
0
279,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role