Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BaddEggWee
Hachiman
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
1,051W - 864L
1,449 Elo+
Party 1
Zeus
Zeus
Retoided
Zeus
Level 160
God Stats
26W - 11L
1,155 SR
Queue Stats
1,026W - 833L
1,449 Elo+
Party 1
Hel
Hel
ShrioRue
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
epicsonic
Nike
Level 128
God Stats
5W - 3L
1,621 SR
Queue Stats
355W - 365L
1,496 Elo+
Solo
Team Averages
Level 125
1,455 SR
1,479 Elo+

VS

Team Averages
Level 61
1,373 SR
1,631 Elo+
Arachne
Arachne
Dalton2628
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,968 Elo+
Solo
Fenrir
Fenrir
Masody
Fenrir
Level 29
God Stats
0W - 1L
1,189 SR
Queue Stats
17W - 20L
1,781 Elo+
Solo
Terra
Terra
NSBxGOxHARDx
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,498 Elo+
Solo
Sol
Sol
TheOneHallowed
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Solo
Apollo
Apollo
WoodedSheet8340
Apollo
Level 137
God Stats
19W - 16L
1,176 SR
Queue Stats
2,154W - 2,242L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 4 / 9
8,518
852
7,703
9,064
3,603
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
BaddEggWee
Hachiman
14
2 / 5 / 16
8,554
855
4,875
9,404
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
7 / 1 / 14
9,829
983
17,382
8,788
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 2 / 9
10,116
1,012
14,786
10,263
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
4 / 2 / 13
8,959
896
7,499
13,685
6,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dalton2628
Arachne
15
6 / 7 / 6
8,544
854
8,807
13,194
4,839
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Masody
Fenrir
9
1 / 8 / 5
6,295
630
2,579
9,674
3,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 3 / 5
7,180
718
3,334
11,480
11,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 6
7,349
735
12,817
10,376
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 3
7,487
749
5,827
11,150
4,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
28
Kills
13
14
Deaths
28
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
4
9
1.88
W
Hachiman
BaddEggWee
Hachiman
2
5
16
2
L
Arachne
Dalton2628
Arachne
6
7
6
1.29
L
Fenrir
Masody
Fenrir
1
8
5
0.44
L
2
3
5
1.5
W
Zeus
7
1
14
14
W
12
2
9
8.25
L
2
5
6
1
L
2
5
3
0.7
W
Nike
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,245
Damage
33,364
51,204
Taken
55,874
22,596
Mitigated
28,042
24,539
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,703
3,932
679
497
9,064
3,603
1,435
3,110
5,720
0
22,725
W
Hachiman
BaddEggWee
Hachiman
4,875
2,659
726
898
9,404
3,239
1,483
1,601
7,731
0
16,006
L
Arachne
Dalton2628
Arachne
8,807
5,407
505
3,447
13,194
4,839
0
6,790
6,304
0
13,562
L
Fenrir
Masody
Fenrir
2,579
360
564
431
9,674
3,286
0
6,134
3,465
0
2,660
L
3,334
172
2,909
3,454
11,480
11,412
0
6,521
4,760
7,804
0
W
Zeus
17,382
1,585
911
1,577
8,788
4,438
1,903
1,211
7,517
31,472
0
W
14,786
903
8,502
6,381
10,263
4,354
817
3,918
6,160
21,867
0
L
12,817
1,055
414
1,139
10,376
3,954
0
6,015
4,261
25,253
0
L
5,827
1,965
1,185
2,152
11,150
4,551
0
6,084
4,916
0
14,489
W
Nike
7,499
596
610
3,758
13,685
6,962
206
5,596
7,925
0
13,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,976
Gold Earned
36,855
130
Minions Killed
66
0
Camps Cleared
0
823,049
Distance Traveled
814,483
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,518
852
34
3
0
157,843
3
W
Hachiman
8,554
855
17
2
0
145,813
4
L
Arachne
8,544
854
9
1
0
163,577
1
L
Fenrir
6,295
630
0
0
0
143,031
2
L
Terra
7,180
718
3
0
0
169,878
0
W
Zeus
9,829
983
49
5
0
132,726
0
W
Hel
10,116
1,012
13
1
0
207,363
1
L
Sol
7,349
735
30
3
0
168,798
2
L
Apollo
7,487
749
24
2
0
169,199
1
W
Nike
8,959
896
17
2
0
179,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role