Player Matchup

Ne Zha
Ne Zha
ChronchyPudding
Ne Zha
Level 18
God Stats
1W - 1L
1,334 SR
Queue Stats
33W - 22L
1,658 Elo+
Solo
Bellona
Bellona
ClappinCheeks22
Bellona
Level 29
God Stats
30W - 11L
1,795 SR
Queue Stats
35W - 22L
1,630 Elo+
Solo
Chernobog
Chernobog
PhillyD76
Chernobog
Level 28
God Stats
7W - 4L
1,731 SR
Queue Stats
449W - 441L
1,534 Elo+
Solo
Kukulkan
Kukulkan
ProxyF0xy
Kukulkan
Level 10
God Stats
3W - 0L
1,706 SR
Queue Stats
10W - 1L
2,071 Elo+
Solo
Sylvanus
Sylvanus
aceedusolutions
Sylvanus
Level 9
God Stats
9W - 11L
1,513 SR
Queue Stats
448W - 479L
1,602 Elo+
Solo
Team Averages
Level 19
1,616 SR
1,699 Elo+

VS

Team Averages
Level 22
1,542 SR
1,556 Elo+
Kukulkan
Kukulkan
Barnt22
Kukulkan
Level 18
God Stats
7W - 5L
1,405 SR
Queue Stats
16W - 20L
1,473 Elo+
Solo
Tyr
Tyr
Deathsglory
Tyr
Level 8
God Stats
3W - 6L
1,416 SR
Queue Stats
14W - 21L
1,583 Elo+
Solo
Hercules
Hercules
PapJr
Hercules
Level 33
God Stats
7W - 4L
1,778 SR
Queue Stats
28W - 24L
1,606 Elo+
Party 1
Thanatos
Thanatos
SeniorPacoTaco
Thanatos
Level 24
God Stats
2W - 2L
1,612 SR
Queue Stats
44W - 50L
1,535 Elo+
Solo
Chernobog
Chernobog
okitty
Chernobog
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 77L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 3
11,110
617
11,338
16,608
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 3
11,234
624
13,792
12,424
12,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
PhillyD76
Chernobog
16
3 / 2 / 7
10,868
604
8,375
10,894
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ProxyF0xy
Kukulkan
15
1 / 0 / 9
9,744
541
8,013
6,870
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
1 / 0 / 10
9,162
509
3,203
4,034
2,596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barnt22
Kukulkan
12
0 / 7 / 1
7,229
402
4,583
10,540
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 1
7,630
424
4,153
19,401
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
PapJr
Hercules
11
0 / 5 / 2
6,491
361
3,080
16,033
11,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
2 / 6 / 1
8,520
473
5,024
14,459
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
okitty
Chernobog
15
3 / 1 / 1
9,532
530
3,498
5,599
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
27
Kills
5
6
Deaths
28
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Barnt22
Kukulkan
0
7
1
0.07
W
13
3
3
4.83
W
9
1
3
10.5
L
0
9
1
0.06
L
Hercules
PapJr
Hercules
0
5
2
0.2
W
Chernobog
PhillyD76
Chernobog
3
2
7
3.25
W
Kukulkan
ProxyF0xy
Kukulkan
1
0
9
5.5
L
Thanatos
2
6
1
0.42
W
Sylvanus
1
0
10
6
L
Chernobog
okitty
Chernobog
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
20,338
50,830
Taken
66,032
30,235
Mitigated
28,890
20,623
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Barnt22
Kukulkan
4,583
67
0
995
10,540
3,445
517
1,034
9,422
40,889
0
W
11,338
4,112
0
8,196
16,608
7,505
1,004
1,598
15,010
0
78,674
W
13,792
5,122
0
1,071
12,424
12,710
1,990
860
11,564
408
75,714
L
4,153
828
0
6,258
19,401
7,475
0
4,160
15,115
0
35,820
L
Hercules
PapJr
Hercules
3,080
279
0
3,071
16,033
11,922
0
3,473
12,422
0
14,929
W
Chernobog
PhillyD76
Chernobog
8,375
6,140
0
4,527
10,894
4,339
1,471
0
10,894
0
84,820
W
Kukulkan
ProxyF0xy
Kukulkan
8,013
176
0
1,618
6,870
3,085
2,454
1,328
5,542
48,584
0
L
Thanatos
5,024
1,332
0
8,862
14,459
4,705
0
1,730
12,635
0
45,279
W
Sylvanus
3,203
729
2,738
2,473
4,034
2,596
213
797
3,237
15,472
0
L
Chernobog
okitty
Chernobog
3,498
1,753
0
3,224
5,599
1,343
0
908
4,691
0
53,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
39,402
523
Minions Killed
390
0
Camps Cleared
0
1,777,822
Distance Traveled
1,499,674
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,229
402
78
4
0
291,722
6
W
Ne Zha
11,110
617
112
6
0
377,399
6
W
Bellona
11,234
624
138
8
0
346,143
4
L
Tyr
7,630
424
77
4
0
296,817
2
L
Hercules
6,491
361
30
2
0
340,399
3
W
Chernobog
10,868
604
144
8
0
329,755
2
W
Kukulkan
9,744
541
108
6
0
364,995
1
L
Thanatos
8,520
473
96
5
0
285,204
0
W
Sylvanus
9,162
509
21
1
0
359,530
6
L
Chernobog
9,532
530
109
6
0
285,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role