Player Matchup

Danzaburou
Danzaburou
AwesomeJ13
Danzaburou
Level 29
God Stats
21W - 24L
1,544 SR
Queue Stats
84W - 111L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChoasTR
Cu Chulainn
Level 30
God Stats
1W - 2L
1,456 SR
Queue Stats
52W - 60L
1,248 Elo+
Solo
Fenrir
Fenrir
EarthwormJum
Fenrir
Level 25
God Stats
31W - 44L
1,617 SR
Queue Stats
94W - 126L
1,516 Elo+
Party 1
Chronos
Chronos
FabionepoPC
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,667 Elo+
Solo
Cerberus
Cerberus
HarriGnutz
Cerberus
Level 29
God Stats
30W - 38L
1,411 SR
Queue Stats
664W - 716L
1,509 Elo+
Party 1
Team Averages
Level 28
1,506 SR
1,478 Elo+

VS

Team Averages
Level 17
1,494 SR
1,345 Elo+
Guan Yu
Guan Yu
Volomon
Guan Yu
Level 20
God Stats
4W - 7L
1,433 SR
Queue Stats
4W - 11L
1,257 Elo+
Solo
Bellona
Bellona
Xascablau
Bellona
Level 23
God Stats
1W - 3L
1,426 SR
Queue Stats
21W - 32L
1,016 Elo+
Solo
Fenrir
Fenrir
kingpogha
Fenrir
Level 25
God Stats
74W - 57L
1,612 SR
Queue Stats
112W - 92L
1,554 Elo+
Solo
Kukulkan
Kukulkan
lucasvoltsss
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 95L
1,090 Elo+
Solo
Cthulhu
Cthulhu
orlahulk121
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwesomeJ13
Danzaburou
20
3 / 4 / 3
13,348
494
11,840
17,198
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ChoasTR
Cu Chulainn
13
0 / 11 / 5
9,618
356
9,059
18,751
14,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
11 / 6 / 4
12,732
472
16,248
24,405
15,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
FabionepoPC
Chronos
19
3 / 7 / 6
11,907
441
7,806
16,009
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
HarriGnutz
Cerberus
17
3 / 10 / 7
11,258
417
15,168
28,798
24,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Volomon
Guan Yu
17
5 / 5 / 12
12,293
455
12,023
24,464
14,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Xascablau
Bellona
20
6 / 2 / 10
13,870
514
8,717
13,317
11,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
kingpogha
Fenrir
20
21 / 2 / 6
17,076
632
29,952
23,218
16,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
lucasvoltsss
Kukulkan
20
2 / 6 / 5
13,965
517
12,845
14,502
5,875
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
orlahulk121
Cthulhu
17
4 / 5 / 14
13,380
496
15,944
26,830
28,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
20
Kills
38
38
Deaths
20
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AwesomeJ13
Danzaburou
3
4
3
1.13
L
Cu Chulainn
ChoasTR
Cu Chulainn
0
11
5
0.23
L
Fenrir
11
6
4
2.17
L
Chronos
FabionepoPC
Chronos
3
7
6
0.86
L
Cerberus
HarriGnutz
Cerberus
3
10
7
0.65
W
Guan Yu
Volomon
Guan Yu
5
5
12
2.2
W
Bellona
Xascablau
Bellona
6
2
10
5.5
W
Fenrir
kingpogha
Fenrir
21
2
6
12
W
Kukulkan
lucasvoltsss
Kukulkan
2
6
5
0.75
W
Cthulhu
orlahulk121
Cthulhu
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,121
Damage
79,481
105,161
Taken
102,331
66,324
Mitigated
77,936
21,360
Healing
27,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AwesomeJ13
Danzaburou
11,840
5,948
0
6,361
17,198
5,805
2,789
5,006
11,857
0
85,249
L
Cu Chulainn
ChoasTR
Cu Chulainn
9,059
2,045
0
430
18,751
14,812
0
2,528
16,223
5,556
33,447
L
Fenrir
16,248
2,713
0
4,575
24,405
15,325
0
6,766
17,639
0
70,687
L
Chronos
FabionepoPC
Chronos
7,806
2,528
0
2,583
16,009
5,993
0
2,667
13,342
69,999
0
L
Cerberus
HarriGnutz
Cerberus
15,168
1,447
498
6,913
28,798
24,389
463
11,385
17,153
68,979
0
W
Guan Yu
Volomon
Guan Yu
12,023
1,437
2,872
3,429
24,464
14,792
2,171
8,556
15,908
123
37,540
W
Bellona
Xascablau
Bellona
8,717
2,009
0
3,283
13,317
11,958
2,420
3,889
9,428
3,927
67,204
W
Fenrir
kingpogha
Fenrir
29,952
6,608
2,346
11,684
23,218
16,875
2,463
5,826
17,392
0
128,140
W
Kukulkan
lucasvoltsss
Kukulkan
12,845
1,082
0
1,191
14,502
5,875
6,660
3,496
11,006
97,783
0
W
Cthulhu
orlahulk121
Cthulhu
15,944
1,644
718
1,779
26,830
28,436
260
9,735
17,095
59,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
70,584
574
Minions Killed
595
0
Camps Cleared
0
2,044,991
Distance Traveled
2,490,004
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,348
494
161
6
0
470,951
5
L
Cu Chulainn
9,618
356
66
2
0
341,916
3
L
Fenrir
12,732
472
99
4
0
492,820
0
L
Chronos
11,907
441
95
4
0
277,861
0
L
Cerberus
11,258
417
153
6
0
461,443
0
W
Guan Yu
12,293
455
40
1
0
526,789
0
W
Bellona
13,870
514
132
5
0
504,359
7
W
Fenrir
17,076
632
168
6
0
597,049
2
W
Kukulkan
13,965
517
172
6
0
435,703
0
W
Cthulhu
13,380
496
83
3
0
426,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role