Player Matchup

Medusa
Medusa
Silver II
BigBoiBunz
Medusa
Silver II
Level 102
God Stats
1W - 0L
1,735 SR
Queue Stats
36W - 37L
1,504 MMR
Solo
Osiris
Osiris
Gold IV
CousinBooda
Osiris
Gold IV
Level 140
God Stats
15W - 17L
1,697 SR
Queue Stats
97W - 97L
1,527 MMR
Solo
Ravana
Ravana
Bronze III
ImDaScrub
Ravana
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
PruneDaddy
Jormungandr
Silver II
Level 137
God Stats
4W - 3L
1,717 SR
Queue Stats
94W - 94L
1,504 MMR
Solo
Scylla
Scylla
Silver I
xCultist
Scylla
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,630 SR
1,507 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,511 SR
1,507 MMR
Ares
Ares
Gold V
HavenotMascot
Ares
Gold V
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 99L
1,486 MMR
Solo
Fenrir
Fenrir
Bronze III
Hodgison
Fenrir
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,495 MMR
Solo
Hercules
Hercules
Bronze III
SaltSoldier
Hercules
Bronze III
Level 128
God Stats
7W - 12L
1,555 SR
Queue Stats
315W - 308L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
SlaytanicxSmurf
Poseidon
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,534 MMR
Solo
Cernunnos
Cernunnos
Bronze III
paladinofhel
Cernunnos
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBoiBunz
Medusa
20
13 / 4 / 7
19,158
639
30,009
21,096
9,583
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
20
11 / 4 / 18
17,309
577
31,205
18,744
22,951
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
ImDaScrub
Ravana
20
4 / 11 / 10
15,894
530
15,836
21,789
13,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
PruneDaddy
Jormungandr
20
3 / 2 / 18
15,292
510
15,097
27,244
33,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
xCultist
Scylla
20
9 / 3 / 15
16,579
553
29,805
15,496
5,789
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetCu ChulainnNemesisDanzaburouTsukuyomi

VS

Bans
ApolloCupidGebYemojaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 9
12,480
416
7,940
27,985
30,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Hodgison
Fenrir
20
6 / 6 / 6
14,372
479
14,879
29,418
21,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
SaltSoldier
Hercules
20
4 / 5 / 5
15,448
515
13,442
37,066
38,040
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
20
2 / 10 / 8
13,350
445
11,388
24,555
10,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
paladinofhel
Cernunnos
20
6 / 10 / 7
14,297
477
17,278
30,665
10,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
40
Kills
22
24
Deaths
40
68
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigBoiBunz
Medusa
13
4
7
4.13
W
Osiris
11
4
18
5
L
4
9
9
0.94
L
Fenrir
Hodgison
Fenrir
6
6
6
1.5
W
Ravana
ImDaScrub
Ravana
4
11
10
0.82
W
Jormungandr
PruneDaddy
Jormungandr
3
2
18
6
L
Hercules
SaltSoldier
Hercules
4
5
5
1.3
L
Poseidon
2
10
8
0.6
L
Cernunnos
paladinofhel
Cernunnos
6
10
7
0.95
W
Scylla
xCultist
Scylla
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,952
Damage
64,927
104,369
Taken
149,689
85,927
Mitigated
111,125
30,503
Healing
40,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigBoiBunz
Medusa
30,009
18,644
0
10,751
21,096
9,583
3,332
3,808
17,288
0
155,569
W
Osiris
31,205
15,629
0
1,493
18,744
22,951
4,526
4,292
14,452
0
131,053
L
7,940
514
518
1,069
27,985
30,097
0
11,198
16,395
30,515
0
L
Fenrir
Hodgison
Fenrir
14,879
4,077
0
7,057
29,418
21,486
0
8,359
20,897
136
103,542
W
Ravana
ImDaScrub
Ravana
15,836
3,637
0
3,975
21,789
13,934
3,366
5,585
15,827
0
111,368
W
Jormungandr
PruneDaddy
Jormungandr
15,097
3,961
0
9,755
27,244
33,670
734
4,230
22,922
86,503
0
L
Hercules
SaltSoldier
Hercules
13,442
5,032
0
17,908
37,066
38,040
0
12,332
24,584
0
117,986
L
Poseidon
11,388
517
316
5,473
24,555
10,540
0
7,457
16,936
107,842
0
L
Cernunnos
paladinofhel
Cernunnos
17,278
9,802
0
8,614
30,665
10,962
0
4,612
25,975
0
69,792
W
Scylla
xCultist
Scylla
29,805
2,663
245
4,284
15,496
5,789
1,354
2,115
13,301
120,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,232
Gold Earned
69,947
787
Minions Killed
715
0
Camps Cleared
0
2,844,626
Distance Traveled
2,733,981
36
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
19,158
639
167
6
0
603,329
9
W
Osiris
17,309
577
154
5
0
559,575
5
L
Ares
12,480
416
26
1
0
542,056
11
L
Fenrir
14,372
479
162
5
0
580,256
12
W
Ravana
15,894
530
176
6
0
511,251
5
W
Jormungandr
15,292
510
145
5
0
548,789
11
L
Hercules
15,448
515
242
8
0
586,567
11
L
Poseidon
13,350
445
167
6
0
518,309
3
L
Cernunnos
14,297
477
118
4
0
506,793
11
W
Scylla
16,579
553
145
5
0
621,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role