Player Matchup

Vamana
Vamana
Silver I
Ghostfapp
Vamana
Silver I
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 274L
1,043 MMR
Solo
Rama
Rama
Silver II
GodofGods9796
Rama
Silver II
Level 97
God Stats
0W - 3L
1,186 SR
Queue Stats
170W - 231L
1,035 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Rook2020
Kumbhakarna
Silver IV
Level 107
God Stats
3W - 15L
1,267 SR
Queue Stats
779W - 783L
734 MMR
Solo
Nemesis
Nemesis
Silver II
cherixlol1
Nemesis
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
986 MMR
Solo
Ra
Ra
Bronze I
henzao
Ra
Bronze I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,390 SR
1,060 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,526 SR
913 MMR
Bellona
Bellona
Silver IV
Addicted2EZ
Bellona
Silver IV
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 98L
607 MMR
Party 1
Janus
Janus
Silver III
Alex08tn
Janus
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
BigFattPanda
Thanatos
Silver IV
Level 97
God Stats
16W - 6L
1,291 SR
Queue Stats
329W - 330L
647 MMR
Party 1
Yemoja
Yemoja
Silver I
RoguePie
Yemoja
Silver I
Level 127
God Stats
16W - 11L
1,755 SR
Queue Stats
445W - 424L
1,047 MMR
Solo
Skadi
Skadi
Silver IV
callmemagic58
Skadi
Silver IV
Level 81
God Stats
7W - 3L
1,584 SR
Queue Stats
82W - 85L
763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ghostfapp
Vamana
14
1 / 2 / 0
8,029
535
6,988
10,514
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 0
5,621
375
1,364
6,903
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Rook2020
Kumbhakarna
11
2 / 0 / 1
7,208
481
2,652
8,137
4,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
cherixlol1
Nemesis
12
1 / 4 / 4
7,151
477
6,520
10,588
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
13
3 / 6 / 2
7,751
517
6,945
11,029
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetScyllaDanzaburouTsukuyomiNu Wa

VS

Bans
Cu ChulainnCthulhuFenrirYmirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Addicted2EZ
Bellona
13
0 / 0 / 4
7,468
498
4,974
8,284
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
Alex08tn
Janus
13
4 / 2 / 3
8,486
566
10,654
8,274
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BigFattPanda
Thanatos
14
6 / 3 / 2
8,716
581
6,519
11,212
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
RoguePie
Yemoja
12
0 / 0 / 4
7,403
494
3,407
7,980
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 0
8,174
545
8,069
6,617
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Addicted2EZ
Bellona
0
0
4
2
W
Janus
Alex08tn
Janus
4
2
3
2.75
W
Thanatos
BigFattPanda
Thanatos
6
3
2
2.33
L
Vamana
Ghostfapp
Vamana
1
2
0
0.5
L
0
2
0
0
W
Yemoja
RoguePie
Yemoja
0
0
4
2
L
Kumbhakarna
Rook2020
Kumbhakarna
2
0
1
2.5
W
4
2
0
2
L
Nemesis
cherixlol1
Nemesis
1
4
4
0.75
L
Ra
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,469
Damage
33,623
47,171
Taken
42,367
22,441
Mitigated
22,868
14,296
Healing
23,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Addicted2EZ
Bellona
4,974
1,590
0
2,604
8,284
7,257
153
265
7,726
0
41,476
W
Janus
Alex08tn
Janus
10,654
578
0
1,890
8,274
2,812
0
4,319
3,621
53,775
0
W
Thanatos
BigFattPanda
Thanatos
6,519
1,376
0
10,702
11,212
4,121
768
1,347
9,665
0
52,375
L
Vamana
Ghostfapp
Vamana
6,988
2,698
0
4,524
10,514
7,071
0
693
9,821
0
49,492
L
1,364
1,072
0
3,016
6,903
1,531
0
560
6,343
0
19,551
W
Yemoja
RoguePie
Yemoja
3,407
1,562
3,302
3,697
7,980
5,199
510
2,287
5,606
21,067
0
L
Kumbhakarna
Rook2020
Kumbhakarna
2,652
530
0
1,580
8,137
4,083
0
3,707
4,214
10,887
0
W
8,069
4,469
0
1,370
6,617
3,479
604
873
5,741
0
46,728
L
Nemesis
cherixlol1
Nemesis
6,520
2,431
0
1,156
10,588
6,111
0
2,635
7,699
0
41,419
L
Ra
6,945
621
408
3,612
11,029
3,645
123
5,602
5,033
42,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
40,247
308
Minions Killed
411
0
Camps Cleared
0
1,368,595
Distance Traveled
1,428,750
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,468
498
84
6
0
329,851
4
W
Janus
8,486
566
103
7
0
297,683
5
W
Thanatos
8,716
581
105
7
0
276,603
3
L
Vamana
8,029
535
104
7
0
308,284
4
L
Rama
5,621
375
37
2
0
145,902
1
W
Yemoja
7,403
494
30
2
0
278,781
5
L
Kumbhakarna
7,208
481
13
1
0
297,997
7
W
Skadi
8,174
545
89
6
0
245,832
3
L
Nemesis
7,151
477
68
5
0
328,170
2
L
Ra
7,751
517
86
6
0
288,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role