Player Matchup

Achilles
Achilles
CLNEWCGameplay
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo
Neith
Neith
Kingofbones900
Neith
Level 87
God Stats
32W - 33L
1,513 SR
Queue Stats
76W - 99L
1,521 Elo+
Solo
Scylla
Scylla
kovry
Scylla
Level 55
God Stats
2W - 2L
1,777 SR
Queue Stats
99W - 114L
1,426 Elo+
Solo
Team Averages
Level 70
1,597 SR
1,403 Elo+

VS

Team Averages
Level 119
1,497 SR
1,137 Elo+
Scylla
Scylla
Hopesnoble
Scylla
Level 114
God Stats
1W - 11L
1,278 SR
Queue Stats
208W - 222L
1,098 Elo+
Solo
Anhur
Anhur
MasterWaffles15
Anhur
Level 122
God Stats
1W - 1L
1,712 SR
Queue Stats
101W - 84L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
Press Y for Yee
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 1 / 4
9,765
610
6,996
12,418
7,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 6
10,457
654
12,741
12,950
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
kovry
Scylla
14
3 / 0 / 6
10,165
635
15,033
6,773
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hopesnoble
Scylla
12
0 / 4 / 2
8,912
557
9,691
10,834
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 0
9,816
614
7,708
13,072
4,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
0 / 3 / 1
9,863
616
6,613
17,272
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
1
4
5
L
Scylla
Hopesnoble
Scylla
0
4
2
0.25
W
3
1
6
6
L
2
2
0
1
L
Sylvanus
0
3
1
0.17
W
Scylla
kovry
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,770
Damage
24,012
32,141
Taken
41,178
13,240
Mitigated
25,222
15,082
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,996
1,030
1,116
3,099
12,418
7,651
513
6,056
5,996
0
24,185
L
Scylla
Hopesnoble
Scylla
9,691
675
0
2,218
10,834
3,820
0
3,171
7,455
36,148
0
W
12,741
5,039
1,575
5,784
12,950
3,884
1,951
6,082
6,538
0
50,321
L
7,708
3,441
0
5,651
13,072
4,861
23
4,940
7,884
0
69,651
L
Sylvanus
6,613
840
3,320
5,867
17,272
16,541
0
6,060
10,684
16,213
0
W
Scylla
kovry
Scylla
15,033
544
1,743
1,765
6,773
1,705
588
3,436
3,241
50,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
28,591
209
Minions Killed
179
0
Camps Cleared
0
906,610
Distance Traveled
809,291
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,765
610
46
3
0
319,581
2
L
Scylla
8,912
557
55
3
0
256,551
1
W
Neith
10,457
654
84
5
0
296,962
4
L
Anhur
9,816
614
105
7
0
290,968
2
L
Sylvanus
9,863
616
19
1
0
261,772
5
W
Scylla
10,165
635
79
5
0
290,067
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role