Player Matchup

Mercury
Mercury
A_Sticky_Dumplin
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 304L
1,499 Elo+
Solo
Chang'e
Chang'e
Eggy_Triceratops
Chang'e
Level 20
God Stats
21W - 21L
1,438 SR
Queue Stats
46W - 45L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
Jessiesaurusx
Aphrodite
Level 18
God Stats
15W - 15L
1,491 SR
Queue Stats
69W - 72L
1,298 Elo+
Party 1
Eset
Eset
NAVYSNIPER_A1
Eset
Level 3
God Stats
2W - 0L
1,750 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Artemis
Artemis
SmurfasaurusRexx
Artemis
Level 23
God Stats
1W - 1L
1,775 SR
Queue Stats
58W - 60L
1,619 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,479 Elo+

VS

Team Averages
Level 13
1,451 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CyberCmmder
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ImTica2
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Perfecto_Ant
Zeus
Level 6
God Stats
0W - 1L
1,228 SR
Queue Stats
12W - 14L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
mystic_swearer0
Ao Kuang
Level 28
God Stats
2W - 4L
1,528 SR
Queue Stats
94W - 70L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 7
11,440
636
8,632
13,192
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 4 / 6
10,157
564
4,005
9,150
2,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Jessiesaurusx
Aphrodite
15
3 / 0 / 9
10,264
570
3,281
7,472
4,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
23 / 1 / 7
12,604
700
17,451
10,199
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 0 / 12
10,739
597
12,779
11,992
4,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 14 / 1
6,373
354
4,920
14,217
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CyberCmmder
Danzaburou
7
0 / 4 / 3
6,139
341
1,627
5,478
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
ImTica2
Chaac
6
0 / 11 / 1
5,653
314
240
11,776
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 13 / 0
6,181
343
4,903
13,854
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
14
5 / 3 / 1
8,250
458
7,751
15,391
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
43
Kills
5
6
Deaths
45
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
14
1
0.04
W
10
1
7
13.5
L
Danzaburou
CyberCmmder
Danzaburou
0
4
3
0.38
W
1
4
6
1
L
Chaac
ImTica2
Chaac
0
11
1
0.05
W
Aphrodite
Jessiesaurusx
Aphrodite
3
0
9
7.5
W
23
1
7
26.5
L
0
13
0
0
W
6
0
12
12
L
Ao Kuang
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,148
Damage
19,441
52,005
Taken
60,716
22,709
Mitigated
20,141
21,012
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,920
63
486
1,560
14,217
4,331
692
7,695
6,522
31,178
0
W
8,632
2,460
0
3,202
13,192
7,213
1,811
3,009
9,677
0
86,876
L
Danzaburou
CyberCmmder
Danzaburou
1,627
629
0
352
5,478
2,452
0
1,480
3,998
0
9,936
W
4,005
956
897
2,922
9,150
2,749
3,095
4,330
4,620
46,267
0
L
Chaac
ImTica2
Chaac
240
215
0
55
11,776
4,677
0
4,456
7,320
0
3,171
W
Aphrodite
Jessiesaurusx
Aphrodite
3,281
1,182
3,537
4,582
7,472
4,333
2,436
2,867
4,580
41,190
0
W
17,451
1,204
556
4,380
10,199
3,642
2,190
4,233
5,941
61,070
0
L
4,903
1,114
0
776
13,854
3,607
0
5,147
8,707
23,920
0
W
12,779
4,040
0
936
11,992
4,772
1,915
3,135
8,807
0
68,509
L
Ao Kuang
7,751
2,312
0
2,088
15,391
5,074
0
5,959
9,432
36,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,204
Gold Earned
32,596
482
Minions Killed
162
0
Camps Cleared
0
1,723,866
Distance Traveled
1,158,898
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,373
354
27
2
0
254,371
1
W
Mercury
11,440
636
125
7
0
423,862
6
L
Danzaburou
6,139
341
18
1
0
122,017
0
W
Chang'e
10,157
564
86
5
0
277,241
0
L
Chaac
5,653
314
10
1
0
192,703
0
W
Aphrodite
10,264
570
88
5
0
348,015
4
W
Eset
12,604
700
88
5
0
347,081
1
L
Zeus
6,181
343
37
2
0
281,341
0
W
Artemis
10,739
597
95
5
0
327,667
4
L
Ao Kuang
8,250
458
70
4
0
308,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role