Player Matchup

Awilix
Awilix
Chemical
Awilix
Level 160
God Stats
7W - 0L
1,500 SR
Queue Stats
522W - 28L
2,149 Elo+
Party 1
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 139
God Stats
156W - 23L
1,949 SR
Queue Stats
260W - 53L
2,006 Elo+
Party 1
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 141
God Stats
55W - 7L
2,092 SR
Queue Stats
100W - 8L
1,998 Elo+
Party 1
Horus
Horus
Siamei
Horus
Level 159
God Stats
2W - 0L
1,811 SR
Queue Stats
2W - 1L
1,560 Elo+
Party 1
Team Averages
Level 150
1,838 SR
1,928 Elo+

VS

Team Averages
Level 120
1,499 SR
1,632 Elo+
Hel
Hel
LeetSheep
Hel
Level 102
God Stats
11W - 5L
1,475 SR
Queue Stats
50W - 62L
1,491 Elo+
Solo
Medusa
Medusa
Rocks n Glocks7
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,562 Elo+
Solo
Nemesis
Nemesis
TheBurntNacho
Nemesis
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 181L
1,822 Elo+
Party 2
Nu Wa
Nu Wa
thezander1212
Nu Wa
Level 160
God Stats
15W - 11L
1,520 SR
Queue Stats
816W - 312L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chemical
Awilix
16
9 / 3 / 4
9,954
905
14,729
12,215
6,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Gentle
Danzaburou
16
3 / 1 / 6
9,410
855
6,852
8,781
2,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Louvres
The Morrigan
14
1 / 0 / 9
8,615
783
7,001
5,709
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Siamei
Horus
14
2 / 4 / 4
8,358
760
4,821
10,980
5,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,245
659
3,012
9,732
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,404
673
2,745
7,466
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
6 / 5 / 1
8,814
801
9,423
12,303
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 5
8,625
784
11,789
9,386
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
8
8
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
Chemical
Awilix
9
3
4
3.67
W
Danzaburou
Gentle
Danzaburou
3
1
6
6
L
0
5
2
0.2
W
The Morrigan
Louvres
The Morrigan
1
0
9
5.5
L
0
4
2
0.25
W
Horus
Siamei
Horus
2
4
4
1
L
Nemesis
6
5
1
1.3
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,403
Damage
26,969
37,685
Taken
38,887
15,911
Mitigated
14,941
11,041
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Chemical
Awilix
14,729
5,743
0
2,755
12,215
6,356
755
5,448
6,473
0
37,455
W
Danzaburou
Gentle
Danzaburou
6,852
1,732
0
3,814
8,781
2,646
1,129
2,937
5,720
0
36,663
L
3,012
51
2,030
3,063
9,732
3,659
254
2,711
6,747
16,232
0
W
The Morrigan
Louvres
The Morrigan
7,001
1,311
0
1,090
5,709
1,701
426
2,294
3,259
30,608
0
L
2,745
675
0
916
7,466
2,700
745
796
6,561
0
15,344
W
Horus
Siamei
Horus
4,821
2,385
945
2,437
10,980
5,208
420
3,684
7,036
0
19,138
L
Nemesis
9,423
4,156
0
3,403
12,303
5,599
715
2,258
9,758
0
24,621
L
11,789
3,148
0
2,263
9,386
2,983
236
1,149
8,081
40,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
32,088
201
Minions Killed
178
15
Camps Cleared
8
858,603
Distance Traveled
821,637
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,954
905
47
4
4
230,703
3
W
Danzaburou
9,410
855
55
5
4
218,809
2
L
Hel
7,245
659
33
3
3
187,497
0
W
The Morrigan
8,615
783
71
6
4
207,650
2
L
Medusa
7,404
673
29
3
0
219,827
3
W
Horus
8,358
760
28
3
3
201,441
2
L
Nemesis
8,814
801
40
4
3
197,828
2
L
Nu Wa
8,625
784
76
7
2
216,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role