Player Matchup

Yemoja
Yemoja
AlbyRedInk
Yemoja
Level 22
God Stats
15W - 7L
1,685 SR
Queue Stats
39W - 34L
1,520 Elo+
Party 2
Neith
Neith
OnlineGemini
Neith
Level 37
God Stats
6W - 3L
1,631 SR
Queue Stats
66W - 50L
1,573 Elo+
Party 2
Camazotz
Camazotz
iLriGgo
Camazotz
Level 29
God Stats
4W - 4L
1,339 SR
Queue Stats
127W - 136L
1,555 Elo+
Solo
Jormungandr
Jormungandr
lqssongkai
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,275 Elo+
Solo
Scylla
Scylla
wolfweb123
Scylla
Level 26
God Stats
71W - 52L
1,730 SR
Queue Stats
378W - 405L
1,624 Elo+
Solo
Team Averages
Level 28
1,577 SR
1,509 Elo+

VS

Team Averages
Level 14
1,407 SR
1,481 Elo+
Amaterasu
Amaterasu
CannibalVector
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 148L
1,578 Elo+
Solo
Fenrir
Fenrir
JWMPP
Fenrir
Level 5
God Stats
2W - 2L
1,266 SR
Queue Stats
3W - 2L
1,192 Elo+
Solo
Loki
Loki
Lurph
Loki
Level 9
God Stats
2W - 5L
1,369 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
PressXtoJaaason
Sylvanus
Level 6
God Stats
5W - 3L
1,636 SR
Queue Stats
25W - 17L
1,741 Elo+
Party 1
Ravana
Ravana
foreseti
Ravana
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
18W - 16L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlbyRedInk
Yemoja
20
0 / 8 / 23
13,575
970
10,062
23,937
31,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 7 / 16
16,304
1,165
30,552
23,963
11,070
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
iLriGgo
Camazotz
20
11 / 11 / 15
15,592
1,114
33,891
34,827
17,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
lqssongkai
Jormungandr
20
5 / 6 / 27
15,206
1,086
22,631
25,451
39,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
wolfweb123
Scylla
20
7 / 10 / 16
14,651
1,047
25,094
20,708
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CannibalVector
Amaterasu
20
4 / 5 / 19
14,152
1,011
19,181
28,396
29,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
JWMPP
Fenrir
20
3 / 8 / 22
13,653
975
14,713
25,576
14,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
Lurph
Loki
20
12 / 6 / 19
16,182
1,156
31,516
20,239
8,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
20
1 / 7 / 17
13,738
981
10,050
34,233
41,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
foreseti
Ravana
20
22 / 11 / 14
18,826
1,345
47,465
25,914
13,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
133
37
Kills
42
42
Deaths
37
97
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AlbyRedInk
Yemoja
0
8
23
1.44
L
Amaterasu
CannibalVector
Amaterasu
4
5
19
2.7
L
Fenrir
JWMPP
Fenrir
3
8
22
1.75
L
Loki
Lurph
Loki
12
6
19
3.58
W
14
7
16
3.14
L
Sylvanus
1
7
17
1.36
L
Ravana
foreseti
Ravana
22
11
14
2.64
W
Camazotz
iLriGgo
Camazotz
11
11
15
1.68
W
Jormungandr
lqssongkai
Jormungandr
5
6
27
3.08
W
Scylla
wolfweb123
Scylla
7
10
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,230
Damage
122,925
128,886
Taken
134,358
105,779
Mitigated
107,555
23,383
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AlbyRedInk
Yemoja
10,062
705
1,231
770
23,937
31,843
0
1,418
22,519
29,399
0
L
Amaterasu
CannibalVector
Amaterasu
19,181
7,718
0
4,908
28,396
29,063
0
13,992
14,066
2,499
44,553
L
Fenrir
JWMPP
Fenrir
14,713
2,885
0
374
25,576
14,487
0
11,852
13,551
0
29,367
L
Loki
Lurph
Loki
31,516
10,508
0
511
20,239
8,274
0
5,708
14,461
0
54,151
W
30,552
20,730
0
5,971
23,963
11,070
0
1,390
22,573
0
48,879
L
Sylvanus
10,050
5,049
3,044
5,839
34,233
41,926
0
13,899
20,134
26,464
0
L
Ravana
foreseti
Ravana
47,465
22,928
0
3,584
25,914
13,805
0
11,384
14,359
0
64,318
W
Camazotz
iLriGgo
Camazotz
33,891
14,924
0
14,251
34,827
17,472
0
3,766
31,061
0
56,641
W
Jormungandr
lqssongkai
Jormungandr
22,631
5,514
0
760
25,451
39,129
0
4,216
21,235
42,755
0
W
Scylla
wolfweb123
Scylla
25,094
2,170
0
400
20,708
6,265
0
898
19,810
59,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,328
Gold Earned
76,551
258
Minions Killed
217
8
Camps Cleared
7
1,213,151
Distance Traveled
1,291,741
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,575
970
40
3
0
252,111
0
L
Amaterasu
14,152
1,011
62
4
0
269,571
5
L
Fenrir
13,653
975
38
3
1
303,929
1
L
Loki
16,182
1,156
54
4
3
258,611
1
W
Neith
16,304
1,165
41
3
1
238,979
0
L
Sylvanus
13,738
981
27
2
0
201,254
0
L
Ravana
18,826
1,345
36
3
3
258,376
0
W
Camazotz
15,592
1,114
38
3
5
220,747
3
W
Jormungandr
15,206
1,086
42
3
0
246,266
0
W
Scylla
14,651
1,047
97
7
2
255,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role