Player Matchup

Sol
Sol
Blackline2015
Sol
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 246L
1,322 Elo+
Solo
Bellona
Bellona
Brenon221
Bellona
Level 35
God Stats
5W - 5L
1,622 SR
Queue Stats
219W - 291L
1,404 Elo+
Solo
Odin
Odin
lusius1
Odin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,335 Elo+
Solo
Team Averages
Level 111
1,541 SR
1,354 Elo+

VS

Team Averages
Level 66
1,704 SR
1,601 Elo+
Chaac
Chaac
MiguelFc_02
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
VMZ_LuscaSadboy
Nu Wa
Level 60
God Stats
5W - 1L
1,748 SR
Queue Stats
6W - 4L
1,792 Elo+
Party 1
Ganesha
Ganesha
joaovitorsaibt
Ganesha
Level 57
God Stats
2W - 0L
1,865 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,240
624
7,908
6,142
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Brenon221
Bellona
8
0 / 6 / 3
5,982
598
3,097
9,128
5,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
lusius1
Odin
9
3 / 6 / 0
6,926
693
5,004
13,117
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 2 / 4
8,655
866
10,520
11,834
6,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 0 / 9
7,385
739
8,007
4,315
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 14
7,577
758
3,323
5,153
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
14
14
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Bellona
Brenon221
Bellona
0
6
3
0.25
W
10
2
4
6
W
4
0
9
8.5
W
0
1
14
7
L
Odin
lusius1
Odin
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,009
Damage
21,850
28,387
Taken
21,302
15,202
Mitigated
11,256
4,026
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,908
1,279
0
2,720
6,142
2,554
843
2,022
4,031
31,938
2,418
L
Bellona
Brenon221
Bellona
3,097
788
0
0
9,128
5,184
500
3,812
5,061
0
14,086
W
10,520
3,698
0
4,061
11,834
6,842
398
4,084
7,750
0
32,301
W
8,007
2,812
192
853
4,315
1,433
896
1,151
3,164
20,650
0
W
3,323
590
0
957
5,153
2,981
154
2,487
2,666
7,691
0
L
Odin
lusius1
Odin
5,004
1,487
0
1,306
13,117
7,464
0
4,955
7,915
0
18,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,148
Gold Earned
23,617
105
Minions Killed
95
0
Camps Cleared
0
426,575
Distance Traveled
525,842
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,240
624
60
6
0
142,719
3
L
Bellona
5,982
598
25
3
0
128,295
0
W
Chaac
8,655
866
63
6
0
190,267
0
W
Nu Wa
7,385
739
32
3
0
149,321
0
W
Ganesha
7,577
758
0
0
0
186,254
2
L
Odin
6,926
693
20
2
0
155,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role