Player Matchup

Chang'e
Chang'e
Holdt
Chang'e
Level 48
God Stats
1W - 3L
1,394 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 1
Bellona
Bellona
LinkTheDeity
Bellona
Level 46
God Stats
10W - 13L
1,692 SR
Queue Stats
15W - 25L
1,458 Elo+
Party 1
Skadi
Skadi
Loveable Lolly
Skadi
Level 35
God Stats
1W - 3L
1,589 SR
Queue Stats
70W - 59L
1,505 Elo+
Party 1
Cerberus
Cerberus
Nyaathan
Cerberus
Level 117
God Stats
1W - 1L
1,598 SR
Queue Stats
6W - 6L
1,817 Elo+
Party 1
Kali
Kali
x CRASH TBC x
Kali
Level 160
God Stats
2W - 1L
1,718 SR
Queue Stats
36W - 37L
1,509 Elo+
Party 1
Team Averages
Level 81
1,598 SR
1,549 Elo+

VS

Team Averages
Level 73
1,410 SR
1,407 Elo+
Nemesis
Nemesis
Doidawn
Nemesis
Level 125
God Stats
17W - 21L
1,258 SR
Queue Stats
262W - 288L
1,367 Elo+
Solo
Mulan
Mulan
DoughBro121
Mulan
Level 88
God Stats
9W - 16L
1,267 SR
Queue Stats
286W - 303L
1,297 Elo+
Party 2
Izanami
Izanami
MrMouton333
Izanami
Level 64
God Stats
36W - 38L
1,523 SR
Queue Stats
80W - 84L
1,370 Elo+
Party 2
Amaterasu
Amaterasu
VEENNZZ
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
VipCRAZYHIGH
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Holdt
Chang'e
15
4 / 0 / 3
9,156
539
7,762
12,137
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LinkTheDeity
Bellona
16
6 / 3 / 0
9,968
586
11,856
12,830
11,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 5 / 5
8,611
507
9,132
8,236
2,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Cerberus
Nyaathan
Cerberus
14
5 / 0 / 5
9,193
541
10,721
9,766
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 1 / 3
9,720
572
7,707
16,485
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doidawn
Nemesis
13
1 / 4 / 1
7,871
463
4,478
11,156
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 0
8,399
494
8,963
14,797
10,088
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
MrMouton333
Izanami
12
2 / 4 / 3
8,093
476
7,391
12,462
3,468
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
VEENNZZ
Amaterasu
11
3 / 6 / 1
7,161
421
2,786
14,201
6,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 0
6,951
409
6,691
9,681
2,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
25
Kills
9
9
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Doidawn
Nemesis
1
4
1
0.38
L
3
5
0
0.6
W
Chang'e
Holdt
Chang'e
4
0
3
5.5
W
Bellona
LinkTheDeity
Bellona
6
3
0
2
W
3
5
5
1.1
L
Izanami
MrMouton333
Izanami
2
4
3
0.88
W
Cerberus
Nyaathan
Cerberus
5
0
5
7.5
L
Amaterasu
VEENNZZ
Amaterasu
3
6
1
0.58
L
0
6
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,178
Damage
30,309
59,454
Taken
62,297
33,130
Mitigated
26,594
30,414
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Doidawn
Nemesis
4,478
1,273
0
1,263
11,156
4,047
90
1,297
9,859
0
49,485
L
8,963
1,828
0
1,665
14,797
10,088
127
0
14,797
0
48,253
W
Chang'e
Holdt
Chang'e
7,762
506
944
8,945
12,137
4,689
841
5,734
6,403
49,508
0
W
Bellona
LinkTheDeity
Bellona
11,856
6,014
0
4,312
12,830
11,413
1,105
0
12,830
0
58,934
W
9,132
5,251
0
0
8,236
2,625
2,774
0
8,236
0
53,538
L
Izanami
MrMouton333
Izanami
7,391
5,631
0
3,744
12,462
3,468
93
4,866
7,596
0
47,923
W
Cerberus
Nyaathan
Cerberus
10,721
776
588
5,011
9,766
7,341
523
0
9,766
32,844
0
L
Amaterasu
VEENNZZ
Amaterasu
2,786
988
0
3,162
14,201
6,025
0
5,882
8,319
0
16,355
L
6,691
209
86
2,199
9,681
2,966
0
6,438
3,243
31,246
0
W
7,707
4,481
0
10,614
16,485
7,062
101
957
15,528
0
59,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,648
Gold Earned
38,475
474
Minions Killed
339
0
Camps Cleared
0
1,606,269
Distance Traveled
1,443,252
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,871
463
80
5
0
336,440
5
L
Mulan
8,399
494
105
6
0
275,895
0
W
Chang'e
9,156
539
107
6
0
311,849
0
W
Bellona
9,968
586
130
8
0
298,548
2
W
Skadi
8,611
507
97
6
0
298,006
1
L
Izanami
8,093
476
85
5
0
303,086
4
W
Cerberus
9,193
541
52
3
0
324,486
5
L
Amaterasu
7,161
421
26
2
0
308,796
0
L
He Bo
6,951
409
43
3
0
219,035
0
W
Kali
9,720
572
88
5
0
373,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role