Player Matchup

Bacchus
Bacchus
CRUZnasssty
Bacchus
Level 6
God Stats
1W - 2L
1,737 SR
Queue Stats
11W - 24L
1,237 Elo+
Solo
Ratatoskr
Ratatoskr
G4B_Zorgulp
Ratatoskr
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 12L
1,193 Elo+
Solo
Chang'e
Chang'e
II-_B4NDOL3RO-_l
Chang'e
Level 27
God Stats
11W - 10L
1,500 SR
Queue Stats
356W - 356L
1,380 Elo+
Solo
Jing Wei
Jing Wei
Severugin
Jing Wei
Level 7
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 3L
1,632 Elo+
Solo
Jormungandr
Jormungandr
Shreder598
Jormungandr
Level 7
God Stats
8W - 5L
1,537 SR
Queue Stats
28W - 29L
1,321 Elo+
Solo
Team Averages
Level 10
1,553 SR
1,353 Elo+

VS

Team Averages
Level 17
1,393 SR
1,399 Elo+
Artemis
Artemis
IronMom007
Artemis
Level 14
God Stats
9W - 12L
1,443 SR
Queue Stats
15W - 21L
1,246 Elo+
Solo
Scylla
Scylla
Kj soo lit
Scylla
Level 16
God Stats
34W - 28L
1,256 SR
Queue Stats
349W - 346L
1,559 Elo+
Solo
King Arthur
King Arthur
TH3 BenJii
King Arthur
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 25L
1,552 Elo+
Solo
Jing Wei
Jing Wei
jamirosolis
Jing Wei
Level 17
God Stats
5W - 7L
1,278 SR
Queue Stats
42W - 62L
1,271 Elo+
Solo
Neith
Neith
maeveanns
Neith
Level 17
God Stats
36W - 38L
1,489 SR
Queue Stats
48W - 52L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CRUZnasssty
Bacchus
18
0 / 2 / 6
12,635
790
3,706
7,076
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
G4B_Zorgulp
Ratatoskr
16
2 / 0 / 1
12,057
754
1,377
1,117
274
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
16 / 9 / 1
18,441
1,153
39,433
36,773
28,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Severugin
Jing Wei
18
0 / 8 / 4
12,322
770
777
9,396
3,357
Jormungandr
Shreder598
Jormungandr
20
0 / 5 / 10
14,461
904
12,601
27,084
32,827
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IronMom007
Artemis
20
2 / 2 / 9
14,905
932
12,050
18,999
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Kj soo lit
Scylla
20
12 / 8 / 5
15,544
972
24,007
12,705
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TH3 BenJii
King Arthur
20
4 / 1 / 9
14,477
905
12,444
18,969
14,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
jamirosolis
Jing Wei
20
0 / 4 / 15
13,655
853
9,149
9,640
2,915
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
maeveanns
Neith
20
5 / 3 / 10
14,282
893
14,123
12,054
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
18
Kills
23
24
Deaths
18
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CRUZnasssty
Bacchus
0
2
6
1.5
L
Ratatoskr
G4B_Zorgulp
Ratatoskr
2
0
1
2.5
L
16
9
1
1.83
W
Artemis
IronMom007
Artemis
2
2
9
3.25
W
Scylla
Kj soo lit
Scylla
12
8
5
1.81
L
Jing Wei
Severugin
Jing Wei
0
8
4
0.25
L
Jormungandr
Shreder598
Jormungandr
0
5
10
1
W
King Arthur
TH3 BenJii
King Arthur
4
1
9
8.5
W
Jing Wei
jamirosolis
Jing Wei
0
4
15
1.88
W
Neith
maeveanns
Neith
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,894
Damage
71,773
81,446
Taken
72,367
69,822
Mitigated
29,656
11,562
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CRUZnasssty
Bacchus
3,706
598
0
443
7,076
4,481
0
1,360
5,457
10,032
0
L
Ratatoskr
G4B_Zorgulp
Ratatoskr
1,377
691
0
0
1,117
274
0
93
974
0
4,209
L
39,433
9,938
2,035
8,554
36,773
28,883
0
14,900
21,281
73,699
0
W
Artemis
IronMom007
Artemis
12,050
7,434
0
6,558
18,999
5,554
0
16,028
2,821
0
59,550
W
Scylla
Kj soo lit
Scylla
24,007
4,399
0
0
12,705
3,503
0
10,400
2,205
35,418
0
L
Jing Wei
Severugin
Jing Wei
777
777
0
0
9,396
3,357
0
2,543
6,623
0
2,445
L
Jormungandr
Shreder598
Jormungandr
12,601
4,997
0
530
27,084
32,827
0
5,130
21,704
43,101
0
W
King Arthur
TH3 BenJii
King Arthur
12,444
2,561
0
5,406
18,969
14,164
0
10,333
5,786
19
43,636
W
Jing Wei
jamirosolis
Jing Wei
9,149
7,810
0
0
9,640
2,915
0
8,265
1,248
0
18,311
W
Neith
maeveanns
Neith
14,123
9,424
0
3,066
12,054
3,520
0
10,014
1,888
0
28,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,916
Gold Earned
72,863
175
Minions Killed
270
3
Camps Cleared
8
742,515
Distance Traveled
1,210,587
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,635
790
12
1
1
69,184
0
L
Ratatoskr
12,057
754
6
0
1
51,646
0
L
Chang'e
18,441
1,153
91
6
1
237,605
2
W
Artemis
14,905
932
119
7
5
240,099
2
W
Scylla
15,544
972
40
3
0
245,558
0
L
Jing Wei
12,322
770
1
0
0
140,652
0
L
Jormungandr
14,461
904
65
4
0
243,428
0
W
King Arthur
14,477
905
68
4
2
301,382
1
W
Jing Wei
13,655
853
22
1
1
214,484
6
W
Neith
14,282
893
21
1
0
209,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role