Player Matchup

Freya
Freya
BDkenji
Freya
Level 4
God Stats
8W - 8L
1,424 SR
Queue Stats
8W - 9L
1,371 Elo+
Party 1
Nemesis
Nemesis
Jadestorm234
Nemesis
Level 15
God Stats
5W - 11L
1,157 SR
Queue Stats
70W - 88L
1,239 Elo+
Solo
Olorun
Olorun
Maxuracy
Olorun
Level 13
God Stats
5W - 2L
1,561 SR
Queue Stats
74W - 62L
1,350 Elo+
Party 1
Merlin
Merlin
NightVeiL-
Merlin
Level 17
God Stats
39W - 30L
1,609 SR
Queue Stats
64W - 65L
1,415 Elo+
Solo
Chernobog
Chernobog
dodysmoQ
Chernobog
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 44L
1,454 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,366 Elo+

VS

Team Averages
Level 16
1,508 SR
1,440 Elo+
Cthulhu
Cthulhu
Darth_Loga
Cthulhu
Level 28
God Stats
3W - 1L
1,331 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Skadi
Skadi
SchmoopieSchmoo
Skadi
Level 18
God Stats
17W - 15L
1,637 SR
Queue Stats
20W - 20L
1,615 Elo+
Solo
Zeus
Zeus
dgfruutrwsf
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Solo
Nike
Nike
manman420
Nike
Level 18
God Stats
59W - 39L
1,571 SR
Queue Stats
171W - 197L
1,308 Elo+
Solo
Xbalanque
Xbalanque
singhsonu996
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BDkenji
Freya
19
3 / 2 / 0
15,432
735
2,801
4,962
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Jadestorm234
Nemesis
20
3 / 7 / 5
17,644
840
11,504
30,665
17,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Olorun
Maxuracy
Olorun
20
2 / 0 / 12
19,215
915
34,308
29,418
13,990
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
NightVeiL-
Merlin
20
7 / 4 / 6
19,160
912
29,785
19,015
8,089
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
dodysmoQ
Chernobog
20
5 / 5 / 6
18,283
871
37,080
32,823
17,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth_Loga
Cthulhu
20
6 / 2 / 10
20,445
974
43,908
51,927
57,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 12 / 10
19,541
931
35,934
32,778
13,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 0 / 0
14,380
685
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Nike
20
7 / 4 / 8
19,870
946
27,727
35,832
35,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
singhsonu996
Xbalanque
18
0 / 2 / 0
14,380
685
148
1,488
458

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
20
Kills
18
18
Deaths
20
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Freya
BDkenji
Freya
3
2
0
1.5
W
Cthulhu
Darth_Loga
Cthulhu
6
2
10
5.5
L
Nemesis
Jadestorm234
Nemesis
3
7
5
0.79
L
Olorun
Maxuracy
Olorun
2
0
12
8
L
Merlin
NightVeiL-
Merlin
7
4
6
2.5
W
5
12
10
0.83
W
0
0
0
0
L
Chernobog
dodysmoQ
Chernobog
5
5
6
1.6
W
Nike
7
4
8
2.75
W
Xbalanque
singhsonu996
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,478
Damage
107,717
116,883
Taken
122,025
59,097
Mitigated
106,962
38,819
Healing
35,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BDkenji
Freya
2,801
1,521
0
1,148
4,962
1,833
0
819
4,018
8,684
0
W
Cthulhu
Darth_Loga
Cthulhu
43,908
2,082
4,484
25,934
51,927
57,105
0
26,897
25,030
99,870
0
L
Nemesis
Jadestorm234
Nemesis
11,504
1,696
1,433
5,334
30,665
17,818
0
11,000
19,365
0
23,827
L
Olorun
Maxuracy
Olorun
34,308
20,703
4,573
19,958
29,418
13,990
0
13,271
15,872
91,745
0
L
Merlin
NightVeiL-
Merlin
29,785
4,173
0
0
19,015
8,089
0
8,298
10,567
73,425
0
W
35,934
16,049
0
3,742
32,778
13,987
0
19,250
13,528
0
86,996
W
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
dodysmoQ
Chernobog
37,080
22,385
0
6,373
32,823
17,367
0
10,646
21,720
0
68,572
W
Nike
27,727
4,445
0
1,268
35,832
35,412
0
19,702
16,130
126
76,606
W
Xbalanque
singhsonu996
Xbalanque
148
148
0
0
1,488
458
0
1,045
443
0
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,734
Gold Earned
88,616
354
Minions Killed
382
4
Camps Cleared
0
1,511,556
Distance Traveled
1,222,683
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
15,432
735
15
1
0
95,698
0
W
Cthulhu
20,445
974
119
6
0
419,118
0
L
Nemesis
17,644
840
26
1
0
385,505
2
L
Olorun
19,215
915
137
7
0
359,498
0
L
Merlin
19,160
912
102
5
4
321,558
0
W
Skadi
19,541
931
124
6
0
357,162
1
W
Zeus
14,380
685
0
0
0
11,415
0
L
Chernobog
18,283
871
74
4
0
349,297
0
W
Nike
19,870
946
139
7
0
419,326
2
W
Xbalanque
14,380
685
0
0
0
15,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role