Player Matchup

Rama
Rama
Gold III
Icaunais
Rama
Gold III
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 170L
1,554 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Luke
Tsukuyomi
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 MMR
Party 1
Raijin
Raijin
Gold II
Pickering
Raijin
Gold II
Level 131
God Stats
1W - 4L
1,793 SR
Queue Stats
120W - 105L
1,664 MMR
Party 1
Geb
Geb
Silver II
SpyroWasTaken
Geb
Silver II
Level 160
God Stats
2W - 4L
1,233 SR
Queue Stats
124W - 97L
1,540 MMR
Party 2
King Arthur
King Arthur
Silver II
mi77u
King Arthur
Silver II
Level 115
God Stats
3W - 2L
1,793 SR
Queue Stats
43W - 42L
1,572 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,564 SR
1,555 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,639 SR
1,544 MMR
Zhong Kui
Zhong Kui
Silver I
DeniTheMaster
Zhong Kui
Silver I
Level 127
God Stats
15W - 11L
1,684 SR
Queue Stats
51W - 56L
1,558 MMR
Solo
Cupid
Cupid
Silver I
Fluanxol
Cupid
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Riliwyth
Sobek
Gold V
Level 153
God Stats
4W - 1L
1,710 SR
Queue Stats
141W - 139L
1,553 MMR
Solo
Nu Wa
Nu Wa
Gold IV
StormBulwark
Nu Wa
Gold IV
Level 95
God Stats
12W - 4L
1,802 SR
Queue Stats
101W - 98L
1,561 MMR
Solo
Mercury
Mercury
Silver I
frankestaing
Mercury
Silver I
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 28L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 8 / 5
8,734
460
7,376
14,187
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Luke
Tsukuyomi
18
5 / 5 / 7
11,245
592
8,211
18,176
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Pickering
Raijin
17
8 / 5 / 4
10,675
562
16,329
12,006
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 8 / 5
7,747
408
5,187
22,329
18,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
mi77u
King Arthur
16
1 / 4 / 5
9,484
499
7,039
17,732
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuSetDanzaburouJanusScylla

VS

Bans
Cu ChulainnApolloKhepriThe MorriganCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeniTheMaster
Zhong Kui
19
4 / 0 / 8
12,263
645
14,788
14,253
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Fluanxol
Cupid
19
15 / 3 / 7
13,277
699
23,061
17,284
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Riliwyth
Sobek
15
1 / 4 / 19
10,841
571
6,739
19,329
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 11
11,020
580
8,975
8,896
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
frankestaing
Mercury
18
7 / 5 / 14
12,313
648
8,606
13,555
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
15
Kills
30
30
Deaths
15
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeniTheMaster
Zhong Kui
4
0
8
8
W
Cupid
Fluanxol
Cupid
15
3
7
6.17
L
Rama
1
8
5
0.44
L
Tsukuyomi
Luke
Tsukuyomi
5
5
7
1.7
L
Raijin
Pickering
Raijin
8
5
4
2
W
Sobek
Riliwyth
Sobek
1
4
19
2.63
L
0
8
5
0.31
W
3
3
11
2.83
W
Mercury
frankestaing
Mercury
7
5
14
2.8
L
King Arthur
mi77u
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
62,169
84,430
Taken
73,317
51,618
Mitigated
44,422
18,964
Healing
33,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeniTheMaster
Zhong Kui
14,788
2,138
0
10,635
14,253
11,780
1,729
3,770
10,008
72,235
0
W
Cupid
Fluanxol
Cupid
23,061
16,747
2,617
10,499
17,284
6,658
6,833
5,448
11,836
0
90,750
L
Rama
7,376
5,131
0
2,289
14,187
4,653
0
4,251
9,821
0
53,645
L
Tsukuyomi
Luke
Tsukuyomi
8,211
2,188
0
6,114
18,176
7,084
40
5,500
12,457
0
66,815
L
Raijin
Pickering
Raijin
16,329
574
0
328
12,006
5,033
0
4,764
6,928
74,253
0
W
Sobek
Riliwyth
Sobek
6,739
938
0
6,175
19,329
17,725
382
5,197
13,829
31,096
0
L
5,187
1,422
662
4,943
22,329
18,661
34
7,168
15,011
25,110
0
W
8,975
1,166
0
2,244
8,896
3,226
2,503
4,514
4,382
63,057
0
W
Mercury
frankestaing
Mercury
8,606
5,078
0
1,138
13,555
5,033
2,751
3,877
9,653
0
71,522
L
King Arthur
mi77u
King Arthur
7,039
754
0
4,628
17,732
16,187
14
7,519
9,711
288
52,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
59,714
473
Minions Killed
491
0
Camps Cleared
0
1,732,769
Distance Traveled
1,839,597
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,263
645
131
7
0
351,041
2
W
Cupid
13,277
699
136
7
0
315,169
3
L
Rama
8,734
460
115
6
0
320,136
6
L
Tsukuyomi
11,245
592
112
6
0
383,223
0
L
Raijin
10,675
562
115
6
0
347,196
8
W
Sobek
10,841
571
24
1
0
397,522
8
L
Geb
7,747
408
17
1
0
338,675
2
W
Nu Wa
11,020
580
109
6
0
366,660
7
W
Mercury
12,313
648
91
5
0
409,205
2
L
King Arthur
9,484
499
114
6
0
343,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role