Player Matchup

Da Ji
Da Ji
Drama__san
Da Ji
Level 29
God Stats
19W - 16L
1,652 SR
Queue Stats
250W - 278L
1,554 Elo+
Party 1
Bellona
Bellona
FHAWH-h450
Bellona
Level 66
God Stats
1W - 3L
1,296 SR
Queue Stats
286W - 289L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
TRmSH-
Cthulhu
Level 5
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
sultan100004
Zhong Kui
Level 40
God Stats
34W - 17L
1,726 SR
Queue Stats
404W - 402L
1,525 Elo+
Party 1
Anhur
Anhur
tekno_2
Anhur
Level 17
God Stats
8W - 3L
1,725 SR
Queue Stats
40W - 48L
1,512 Elo+
Party 1
Team Averages
Level 31
1,542 SR
1,520 Elo+

VS

Team Averages
Level 30
1,675 SR
1,435 Elo+
Athena
Athena
Beaucrane_
Athena
Level 55
God Stats
4W - 3L
1,838 SR
Queue Stats
117W - 166L
1,383 Elo+
Party 2
Bellona
Bellona
Henschu95
Bellona
Level 24
God Stats
15W - 10L
1,500 SR
Queue Stats
265W - 256L
1,429 Elo+
Solo
Olorun
Olorun
SamirBqs
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 81L
1,398 Elo+
Party 2
Fenrir
Fenrir
Thugz_Bunns
Fenrir
Level 20
God Stats
10W - 9L
1,688 SR
Queue Stats
103W - 123L
1,538 Elo+
Party 2
Chernobog
Chernobog
xK3NT4RH_
Chernobog
Level 33
God Stats
4W - 3L
1,847 SR
Queue Stats
99W - 124L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
5 / 6 / 10
11,723
510
16,643
14,641
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
FHAWH-h450
Bellona
18
4 / 2 / 5
12,067
525
12,091
22,724
23,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
TRmSH-
Cthulhu
14
1 / 6 / 5
9,271
403
5,697
14,367
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
sultan100004
Zhong Kui
20
23 / 3 / 5
15,250
663
34,582
23,303
17,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
tekno_2
Anhur
15
2 / 3 / 9
10,174
442
2,990
9,792
3,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beaucrane_
Athena
13
4 / 9 / 6
9,718
423
8,887
22,338
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Henschu95
Bellona
19
2 / 6 / 1
11,646
506
16,666
20,228
20,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
SamirBqs
Olorun
14
2 / 7 / 1
9,402
409
5,943
16,943
6,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
17
7 / 5 / 2
11,088
482
9,374
17,076
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
xK3NT4RH_
Chernobog
14
3 / 8 / 5
9,374
408
10,143
17,964
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
35
Kills
18
20
Deaths
35
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Beaucrane_
Athena
4
9
6
0.78
W
Da Ji
5
6
10
1.67
W
Bellona
FHAWH-h450
Bellona
4
2
5
3.25
L
Bellona
Henschu95
Bellona
2
6
1
0.42
L
Olorun
SamirBqs
Olorun
2
7
1
0.36
W
Cthulhu
TRmSH-
Cthulhu
1
6
5
0.58
L
Fenrir
7
5
2
1.6
W
Zhong Kui
sultan100004
Zhong Kui
23
3
5
8.5
W
Anhur
tekno_2
Anhur
2
3
9
2.17
L
Chernobog
xK3NT4RH_
Chernobog
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,003
Damage
51,013
84,827
Taken
94,549
65,104
Mitigated
56,403
21,714
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Beaucrane_
Athena
8,887
2,407
0
1,424
22,338
15,536
90
11,590
10,116
38,706
0
W
Da Ji
16,643
4,830
0
173
14,641
8,694
0
3,665
10,976
0
57,057
W
Bellona
FHAWH-h450
Bellona
12,091
5,344
0
4,549
22,724
23,136
1,954
694
22,030
5
66,297
L
Bellona
Henschu95
Bellona
16,666
7,991
0
4,068
20,228
20,774
512
3,565
15,953
470
83,136
L
Olorun
SamirBqs
Olorun
5,943
2,758
141
5,042
16,943
6,407
2,001
5,315
11,317
45,772
0
W
Cthulhu
TRmSH-
Cthulhu
5,697
302
0
1,092
14,367
12,632
782
3,251
11,116
32,309
0
L
Fenrir
9,374
1,457
195
7,457
17,076
7,539
0
6,920
9,697
0
74,164
W
Zhong Kui
sultan100004
Zhong Kui
34,582
4,407
252
14,113
23,303
17,444
1,714
4,979
18,324
111,320
0
W
Anhur
tekno_2
Anhur
2,990
1,689
0
1,535
9,792
3,198
3,005
2,704
7,088
0
23,745
L
Chernobog
xK3NT4RH_
Chernobog
10,143
5,485
0
4,208
17,964
6,147
452
11,071
6,395
0
51,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
51,228
446
Minions Killed
510
0
Camps Cleared
0
2,231,822
Distance Traveled
1,901,855
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,718
423
59
3
0
375,791
2
W
Da Ji
11,723
510
63
3
0
484,709
5
W
Bellona
12,067
525
125
5
0
465,643
4
L
Bellona
11,646
506
181
8
0
405,357
8
L
Olorun
9,402
409
88
4
0
359,829
5
W
Cthulhu
9,271
403
43
2
0
434,649
2
L
Fenrir
11,088
482
110
5
0
455,500
2
W
Zhong Kui
15,250
663
162
7
0
426,415
1
W
Anhur
10,174
442
53
2
0
420,406
2
L
Chernobog
9,374
408
72
3
0
305,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role