Player Matchup

Janus
Janus
BORRE5052
Janus
Level 87
God Stats
17W - 30L
1,367 SR
Queue Stats
607W - 566L
1,424 Elo+
Solo
King Arthur
King Arthur
Darknēss
King Arthur
Level 108
God Stats
31W - 26L
1,319 SR
Queue Stats
97W - 107L
1,265 Elo+
Solo
Fafnir
Fafnir
KillSquadElite
Fafnir
Level 47
God Stats
6W - 5L
1,716 SR
Queue Stats
146W - 151L
1,526 Elo+
Solo
Olorun
Olorun
Mordecai-Reborn
Olorun
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
243W - 246L
1,537 Elo+
Party 1
Nemesis
Nemesis
OnoAbata
Nemesis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 120L
1,570 Elo+
Party 1
Team Averages
Level 93
1,480 SR
1,464 Elo+

VS

Team Averages
Level 101
1,433 SR
1,496 Elo+
Achilles
Achilles
Mpapii
Achilles
Level 132
God Stats
26W - 32L
1,456 SR
Queue Stats
310W - 336L
1,507 Elo+
Party 2
Jing Wei
Jing Wei
TeslaTurtle
Jing Wei
Level 142
God Stats
24W - 37L
1,373 SR
Queue Stats
376W - 392L
1,512 Elo+
Solo
Cabrakan
Cabrakan
darthzannath
Cabrakan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
398W - 417L
1,465 Elo+
Solo
Chaac
Chaac
ojsglove194
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
zTompy_
The Morrigan
Level 60
God Stats
51W - 70L
1,336 SR
Queue Stats
589W - 579L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BORRE5052
Janus
15
3 / 0 / 2
8,725
582
4,324
6,434
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Darknēss
King Arthur
14
4 / 3 / 2
8,367
558
9,300
14,036
7,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 12
7,655
510
3,339
7,769
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
8 / 3 / 4
8,062
537
9,857
8,483
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
OnoAbata
Nemesis
14
5 / 1 / 4
8,717
581
8,498
9,668
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mpapii
Achilles
13
5 / 3 / 0
7,939
529
7,111
11,882
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
TeslaTurtle
Jing Wei
12
1 / 5 / 4
7,121
475
4,124
12,326
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
darthzannath
Cabrakan
8
1 / 8 / 2
5,918
395
5,296
13,531
7,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 2
5,885
392
3,689
6,337
2,985
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
zTompy_
The Morrigan
14
1 / 2 / 1
8,139
543
5,869
6,332
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
8
8
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
BORRE5052
Janus
3
0
2
4
W
King Arthur
Darknēss
King Arthur
4
3
2
1.67
W
0
1
12
6
W
8
3
4
3.33
L
Achilles
Mpapii
Achilles
5
3
0
1.67
W
Nemesis
OnoAbata
Nemesis
5
1
4
7
L
Jing Wei
TeslaTurtle
Jing Wei
1
5
4
0.6
L
Cabrakan
darthzannath
Cabrakan
1
8
2
0.25
L
0
2
2
0.5
L
The Morrigan
zTompy_
The Morrigan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
26,089
46,390
Taken
50,408
24,672
Mitigated
23,668
13,519
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BORRE5052
Janus
4,324
326
0
2,435
6,434
2,065
110
1,876
4,336
57,728
0
W
King Arthur
Darknēss
King Arthur
9,300
1,005
0
4,545
14,036
7,147
482
866
13,043
0
46,323
W
3,339
679
0
2,795
7,769
5,558
185
2,565
5,138
15,742
0
W
9,857
5,295
294
3,032
8,483
4,281
531
3,095
5,302
32,101
3,393
L
Achilles
Mpapii
Achilles
7,111
3,714
0
2,804
11,882
6,465
518
3,136
8,686
0
42,703
W
Nemesis
OnoAbata
Nemesis
8,498
4,493
0
418
9,668
5,621
0
2,266
7,308
0
66,159
L
Jing Wei
TeslaTurtle
Jing Wei
4,124
2,010
0
4,946
12,326
3,732
0
4,641
7,643
0
39,671
L
Cabrakan
darthzannath
Cabrakan
5,296
224
0
808
13,531
7,896
0
6,525
6,978
20,399
0
L
3,689
827
0
2,794
6,337
2,985
299
0
6,337
0
16,747
L
The Morrigan
zTompy_
The Morrigan
5,869
315
0
533
6,332
2,590
0
2,243
4,025
49,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
35,002
370
Minions Killed
326
0
Camps Cleared
0
1,452,877
Distance Traveled
1,241,347
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,725
582
120
8
0
281,765
4
W
King Arthur
8,367
558
78
5
0
276,647
3
W
Fafnir
7,655
510
28
2
0
300,251
2
W
Olorun
8,062
537
41
3
0
257,676
3
L
Achilles
7,939
529
85
6
0
274,527
1
W
Nemesis
8,717
581
103
7
0
336,538
0
L
Jing Wei
7,121
475
69
5
0
248,493
1
L
Cabrakan
5,918
395
25
2
0
256,698
5
L
Chaac
5,885
392
35
2
0
182,406
1
L
The Morrigan
8,139
543
112
7
0
279,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role