Player Matchup

Cthulhu
Cthulhu
Eckend
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,685 Elo+
Party 1
Neith
Neith
FluKeR1
Neith
Level 14
God Stats
29W - 31L
1,335 SR
Queue Stats
29W - 31L
1,207 Elo+
Party 1
Ra
Ra
mcswervo
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,427 Elo+
Party 1
Team Averages
Level 21
1,445 SR
1,440 Elo+

VS

Team Averages
Level 7
1,585 SR
1,525 Elo+
Artemis
Artemis
Giuli2691
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Gorrek
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MessaLvlGod
Kukulkan
Level 10
God Stats
5W - 1L
1,754 SR
Queue Stats
7W - 4L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eckend
Cthulhu
15
6 / 1 / 15
11,691
688
12,355
14,344
16,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
FluKeR1
Neith
16
8 / 5 / 11
12,312
724
12,860
14,949
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 5 / 10
12,177
716
10,971
16,327
7,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Giuli2691
Artemis
13
3 / 7 / 6
10,368
610
7,042
11,983
12,017
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Gorrek
Achilles
12
2 / 8 / 5
9,767
575
6,266
17,830
18,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
MessaLvlGod
Kukulkan
15
5 / 8 / 4
11,406
671
20,018
11,270
4,419
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
10
11
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Eckend
Cthulhu
6
1
15
13.5
W
Neith
FluKeR1
Neith
8
5
11
2.7
L
Artemis
Giuli2691
Artemis
3
7
6
0.86
L
Achilles
Gorrek
Achilles
2
8
5
0.56
L
Kukulkan
MessaLvlGod
Kukulkan
5
8
4
0.88
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
33,326
45,620
Taken
41,083
30,859
Mitigated
35,210
13,922
Healing
854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Eckend
Cthulhu
12,355
1,032
286
212
14,344
16,856
560
4,772
9,572
33,640
0
W
Neith
FluKeR1
Neith
12,860
7,365
1,349
4,592
14,949
6,455
178
7,653
7,296
0
53,609
L
Artemis
Giuli2691
Artemis
7,042
2,329
0
0
11,983
12,017
0
7,373
4,610
0
16,252
L
Achilles
Gorrek
Achilles
6,266
3,343
0
854
17,830
18,774
0
9,179
8,651
0
22,862
L
Kukulkan
MessaLvlGod
Kukulkan
20,018
730
0
0
11,270
4,419
126
6,802
4,468
68,573
0
W
10,971
1,131
2,542
4,941
16,327
7,548
1,374
7,805
8,522
34,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
31,541
157
Minions Killed
156
0
Camps Cleared
0
868,612
Distance Traveled
707,818
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,691
688
39
2
0
322,653
2
W
Neith
12,312
724
71
4
0
263,023
2
L
Artemis
10,368
610
12
1
0
208,806
1
L
Achilles
9,767
575
35
2
0
255,797
0
L
Kukulkan
11,406
671
109
6
0
243,215
0
W
Ra
12,177
716
47
3
0
282,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role