Player Matchup

Zeus
Zeus
Berserk SK
Zeus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 99L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Iced_Nipps
Sun Wukong
Level 21
God Stats
6W - 3L
1,650 SR
Queue Stats
30W - 18L
1,904 Elo+
Solo
Rama
Rama
SmurfasaurusRexx
Rama
Level 23
God Stats
5W - 3L
1,419 SR
Queue Stats
58W - 60L
1,610 Elo+
Solo
Ne Zha
Ne Zha
llfetaker
Ne Zha
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 26L
1,651 Elo+
Solo
Arachne
Arachne
tRyXmE9144
Arachne
Level 18
God Stats
55W - 64L
1,737 SR
Queue Stats
91W - 110L
1,781 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,698 Elo+

VS

Team Averages
Level 19
1,423 SR
1,365 Elo+
Chaac
Chaac
Art3mis_-_MaT1Ya
Chaac
Level 20
God Stats
89W - 84L
1,397 SR
Queue Stats
109W - 108L
1,346 Elo+
Party 1
Izanami
Izanami
CEL_s2_MAJ
Izanami
Level 23
God Stats
60W - 49L
1,389 SR
Queue Stats
688W - 828L
1,349 Elo+
Party 1
Yemoja
Yemoja
Hasta_Ia_vista69
Yemoja
Level 19
God Stats
34W - 38L
1,363 SR
Queue Stats
642W - 767L
1,329 Elo+
Party 1
Set
Set
siroYASYA16
Set
Level 16
God Stats
10W - 9L
1,580 SR
Queue Stats
54W - 77L
1,430 Elo+
Party 1
Anubis
Anubis
tanshio4005
Anubis
Level 17
God Stats
30W - 31L
1,383 SR
Queue Stats
301W - 364L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,758
705
5,254
3,234
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Iced_Nipps
Sun Wukong
12
6 / 0 / 1
7,571
688
5,518
7,463
3,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 1 / 7
6,728
612
5,129
6,171
1,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
llfetaker
Ne Zha
11
6 / 0 / 6
7,090
645
5,583
5,580
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
tRyXmE9144
Arachne
12
6 / 1 / 4
7,423
675
6,933
7,836
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,122
466
2,737
9,209
3,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
CEL_s2_MAJ
Izanami
7
0 / 8 / 1
4,890
445
3,641
8,775
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 1
5,419
493
821
8,609
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,866
442
749
7,398
2,226
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
1 / 5 / 0
5,530
503
3,170
6,782
2,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
28
Kills
1
3
Deaths
28
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
5
1
1
5.5
L
Izanami
CEL_s2_MAJ
Izanami
0
8
1
0.06
L
0
5
1
0.1
W
Sun Wukong
Iced_Nipps
Sun Wukong
6
0
1
6.5
W
5
1
7
8.5
W
Ne Zha
llfetaker
Ne Zha
6
0
6
9
L
0
4
0
0
W
Arachne
tRyXmE9144
Arachne
6
1
4
8
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
11,118
30,284
Taken
40,773
12,902
Mitigated
18,180
10,447
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,737
674
0
961
9,209
3,983
0
1,193
8,016
0
29,053
W
5,254
653
0
824
3,234
809
1,857
1,243
1,991
44,411
0
L
Izanami
CEL_s2_MAJ
Izanami
3,641
2,819
0
1,128
8,775
1,715
36
0
8,775
0
21,202
L
821
415
64
1,061
8,609
7,267
105
0
8,609
11,226
0
W
Sun Wukong
Iced_Nipps
Sun Wukong
5,518
1,872
0
2,171
7,463
3,837
1,301
341
7,122
0
36,964
W
5,129
3,871
0
3,053
6,171
1,606
1,112
971
5,200
0
35,317
W
Ne Zha
llfetaker
Ne Zha
5,583
2,401
0
1,209
5,580
1,953
774
894
4,686
0
22,640
L
749
559
0
0
7,398
2,226
0
779
6,619
0
23,017
W
Arachne
tRyXmE9144
Arachne
6,933
4,953
0
3,190
7,836
4,697
0
542
7,294
0
46,941
L
Anubis
3,170
191
0
1,800
6,782
2,989
0
3,282
3,500
22,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
25,827
375
Minions Killed
221
0
Camps Cleared
0
1,074,379
Distance Traveled
917,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,122
466
57
5
0
224,607
0
W
Zeus
7,758
705
102
9
0
192,622
1
L
Izanami
4,890
445
46
4
0
178,201
0
L
Yemoja
5,419
493
17
2
0
170,894
0
W
Sun Wukong
7,571
688
81
7
0
216,888
1
W
Rama
6,728
612
64
6
0
194,259
1
W
Ne Zha
7,090
645
39
4
0
245,560
0
L
Set
4,866
442
54
5
0
176,525
0
W
Arachne
7,423
675
89
8
0
225,050
0
L
Anubis
5,530
503
47
4
0
167,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role