Player Matchup

Freya
Freya
SaucyKiss
Freya
Level 16
God Stats
3W - 0L
1,549 SR
Queue Stats
78W - 50L
1,358 Elo+
Party 1
Hercules
Hercules
gillimo3565
Hercules
Level 34
God Stats
36W - 19L
1,645 SR
Queue Stats
350W - 225L
1,647 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pat9evans
Cu Chulainn
Level 26
God Stats
12W - 10L
1,534 SR
Queue Stats
117W - 83L
1,615 Elo+
Party 1
Team Averages
Level 25
1,576 SR
1,540 Elo+

VS

Team Averages
Level 34
1,470 SR
1,364 Elo+
Medusa
Medusa
M_HATTER10_6
Medusa
Level 46
God Stats
18W - 11L
1,127 SR
Queue Stats
45W - 59L
1,184 Elo+
Solo
Bacchus
Bacchus
PTMiguelganzinhA
Bacchus
Level 49
God Stats
1W - 1L
1,783 SR
Queue Stats
46W - 46L
1,408 Elo+
Solo
Merlin
Merlin
engenho-fino
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
SaucyKiss
Freya
15
9 / 4 / 10
12,918
760
10,488
11,783
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
gillimo3565
Hercules
16
5 / 1 / 18
13,526
796
11,118
20,476
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
pat9evans
Cu Chulainn
16
10 / 2 / 8
12,773
751
12,974
14,522
13,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 10 / 3
10,836
637
12,237
14,400
6,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 5
11,415
671
13,230
20,223
27,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
2 / 12 / 2
9,976
587
2,983
12,894
4,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
7
7
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
10
3
0.45
L
2
3
5
1.5
W
Freya
SaucyKiss
Freya
9
4
10
3.5
L
Merlin
2
12
2
0.25
W
Hercules
gillimo3565
Hercules
5
1
18
14
W
Cu Chulainn
pat9evans
Cu Chulainn
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
28,450
46,781
Taken
47,517
32,750
Mitigated
38,200
17,575
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,237
4,823
0
0
14,400
6,333
271
3,479
10,921
0
44,208
L
13,230
495
320
2,175
20,223
27,234
0
5,088
15,135
45,625
0
W
Freya
SaucyKiss
Freya
10,488
3,874
0
4,410
11,783
4,603
1,196
5,002
6,781
58,610
0
L
Merlin
2,983
593
0
290
12,894
4,633
0
2,591
10,303
21,828
0
W
Hercules
gillimo3565
Hercules
11,118
4,294
0
11,246
20,476
14,932
336
7,500
12,976
0
33,194
W
Cu Chulainn
pat9evans
Cu Chulainn
12,974
3,373
0
1,919
14,522
13,215
1,291
5,831
8,691
3,114
62,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,217
Gold Earned
32,227
170
Minions Killed
136
0
Camps Cleared
0
959,673
Distance Traveled
822,702
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,836
637
72
4
0
228,299
0
L
Bacchus
11,415
671
42
2
0
337,543
0
W
Freya
12,918
760
66
4
0
284,114
1
L
Merlin
9,976
587
22
1
0
256,860
0
W
Hercules
13,526
796
28
2
0
338,736
1
W
Cu Chulainn
12,773
751
76
4
0
336,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role