Player Matchup

Cerberus
Cerberus
Gold V
DOVVN
Cerberus
Gold V
Level 144
God Stats
11W - 4L
1,630 SR
Queue Stats
124W - 110L
1,392 MMR
Solo
Poseidon
Poseidon
Silver III
DuffySlayer419
Poseidon
Silver III
Level 117
God Stats
4W - 2L
1,246 SR
Queue Stats
54W - 52L
1,395 MMR
Solo
Ymir
Ymir
Silver I
Kayexalate-
Ymir
Silver I
Level 67
God Stats
36W - 28L
1,760 SR
Queue Stats
65W - 72L
1,391 MMR
Solo
Set
Set
Gold III
Unadviser
Set
Gold III
Level 129
God Stats
2W - 4L
1,449 SR
Queue Stats
132W - 134L
1,399 MMR
Solo
Artemis
Artemis
Gold V
Zmiguel02
Artemis
Gold V
Level 60
God Stats
9W - 14L
1,298 SR
Queue Stats
659W - 656L
1,399 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,477 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,593 SR
1,395 MMR
Chaac
Chaac
Gold V
COLIN385
Chaac
Gold V
Level 137
God Stats
35W - 40L
1,500 SR
Queue Stats
126W - 128L
1,503 MMR
Party 1
Janus
Janus
Gold V
ChocolateD
Janus
Gold V
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,400 MMR
Solo
Cabrakan
Cabrakan
Gold V
JMelto
Cabrakan
Gold V
Level 110
God Stats
27W - 18L
1,500 SR
Queue Stats
181W - 176L
1,397 MMR
Solo
Terra
Terra
Silver I
SNIPER34599
Terra
Silver I
Level 120
God Stats
4W - 3L
1,666 SR
Queue Stats
154W - 145L
1,400 MMR
Solo
Izanami
Izanami
Silver III
iCon jmr
Izanami
Silver III
Level 155
God Stats
17W - 9L
1,800 SR
Queue Stats
123W - 119L
1,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOVVN
Cerberus
11
0 / 0 / 0
5,945
540
4,487
8,793
6,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
12
2 / 0 / 1
7,014
638
1,095
2,988
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 8
5,849
532
4,224
6,640
2,507
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
8 / 1 / 4
7,214
656
8,408
6,435
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Zmiguel02
Artemis
10
1 / 1 / 5
5,489
499
5,080
5,396
1,733
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Nu WaCthulhuCu ChulainnScyllaErlang Shen

VS

Bans
ArachneHeraHun BatzKukulkanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
COLIN385
Chaac
12
0 / 0 / 0
6,275
570
4,311
7,887
3,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
10
2 / 3 / 0
5,593
508
2,805
4,852
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
JMelto
Cabrakan
8
0 / 4 / 2
4,927
448
3,715
8,191
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,143
468
2,882
9,292
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
iCon jmr
Izanami
10
0 / 2 / 1
5,224
475
3,535
6,909
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
2
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
COLIN385
Chaac
0
0
0
0
L
Janus
2
3
0
0.67
W
Cerberus
DOVVN
Cerberus
0
0
0
0
W
Poseidon
2
0
1
2.5
L
Cabrakan
JMelto
Cabrakan
0
4
2
0.25
W
1
1
8
5
L
0
3
2
0.33
W
8
1
4
10
W
Artemis
Zmiguel02
Artemis
1
1
5
3.5
L
Izanami
iCon jmr
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
17,248
30,252
Taken
37,131
15,497
Mitigated
14,764
10,418
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
COLIN385
Chaac
4,311
1,340
0
4,202
7,887
3,421
420
4,260
3,627
0
42,095
L
Janus
2,805
368
0
563
4,852
1,259
0
800
4,052
29,924
0
W
Cerberus
DOVVN
Cerberus
4,487
443
0
4,104
8,793
6,967
0
270
8,523
38,082
0
W
Poseidon
1,095
92
0
821
2,988
804
456
1,266
1,624
42,286
0
L
Cabrakan
JMelto
Cabrakan
3,715
655
0
2,296
8,191
4,632
0
1,677
6,514
22,256
0
W
4,224
87
0
1,589
6,640
2,507
0
3,125
3,464
16,618
0
L
2,882
565
221
3,122
9,292
3,707
0
2,083
7,209
14,056
0
W
8,408
3,593
0
2,319
6,435
3,486
614
2,878
3,482
0
42,055
W
Artemis
Zmiguel02
Artemis
5,080
2,470
0
1,585
5,396
1,733
126
1,639
3,757
0
28,556
L
Izanami
iCon jmr
Izanami
3,535
2,286
0
2,217
6,909
1,745
0
986
5,923
0
38,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
27,162
373
Minions Killed
285
0
Camps Cleared
0
1,029,695
Distance Traveled
958,375
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,275
570
96
9
0
197,551
2
L
Janus
5,593
508
57
5
0
197,237
0
W
Cerberus
5,945
540
112
10
0
190,983
2
W
Poseidon
7,014
638
97
9
0
222,036
2
L
Cabrakan
4,927
448
37
3
0
178,044
2
W
Ymir
5,849
532
28
3
0
205,100
1
L
Terra
5,143
468
15
1
0
199,222
4
W
Set
7,214
656
75
7
0
229,988
2
W
Artemis
5,489
499
61
6
0
181,588
0
L
Izanami
5,224
475
80
7
0
186,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role