Player Matchup

Cernunnos
Cernunnos
Silver II
Legindar
Cernunnos
Silver II
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,488 MMR
Solo
Geb
Geb
Silver II
Nyesscerkal
Geb
Silver II
Level 147
God Stats
9W - 3L
1,937 SR
Queue Stats
71W - 67L
1,469 MMR
Solo
Nu Wa
Nu Wa
Gold III
TrojanShark
Nu Wa
Gold III
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
277W - 284L
1,498 MMR
Solo
Pele
Pele
Silver I
WelfareGoblin
Pele
Silver I
Level 67
God Stats
3W - 2L
1,295 SR
Queue Stats
325W - 303L
1,487 MMR
Solo
Cerberus
Cerberus
Gold IV
X3oN23
Cerberus
Gold IV
Level 159
God Stats
3W - 1L
1,588 SR
Queue Stats
79W - 69L
1,489 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,564 SR
1,486 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,575 SR
1,485 MMR
Chaac
Chaac
Bronze III
AbyssalAnguish
Chaac
Bronze III
Level 38
God Stats
1W - 1L
1,821 SR
Queue Stats
18W - 24L
1,554 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
C0reJJ
Hun Batz
Bronze III
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Ra
Ra
Bronze III
Maya4a
Ra
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
flo8305
Ymir
Bronze III
Level 59
God Stats
0W - 3L
1,378 SR
Queue Stats
70W - 68L
1,459 MMR
Solo
Heimdallr
Heimdallr
Bronze III
reseptz
Heimdallr
Bronze III
Level 59
God Stats
5W - 7L
1,676 SR
Queue Stats
41W - 43L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Legindar
Cernunnos
9
1 / 1 / 3
5,036
504
4,286
6,789
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 2
5,348
535
2,312
6,252
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 6
7,106
711
5,397
3,150
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 0 / 1
6,430
643
4,592
6,952
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
X3oN23
Cerberus
12
3 / 0 / 1
6,569
657
5,887
7,331
6,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ApolloDanzaburouSetNemesisCu Chulainn

VS

Bans
JanusScyllaMercuryAnhurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,994
499
4,193
8,744
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
C0reJJ
Hun Batz
8
2 / 1 / 1
5,299
530
2,465
6,478
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
9
0 / 5 / 0
5,163
516
1,299
5,521
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
flo8305
Ymir
7
1 / 6 / 2
4,920
492
2,326
8,744
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
reseptz
Heimdallr
9
0 / 2 / 3
4,972
497
5,713
4,765
1,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
3
3
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hun Batz
C0reJJ
Hun Batz
2
1
1
2.5
W
Cernunnos
Legindar
Cernunnos
1
1
3
2.5
L
Ra
0
5
0
0
W
2
2
2
1.5
W
4
0
6
7
W
7
0
1
7.5
W
Cerberus
X3oN23
Cerberus
3
0
1
3.5
L
Ymir
flo8305
Ymir
1
6
2
0.33
L
Heimdallr
reseptz
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
15,996
30,474
Taken
34,252
13,420
Mitigated
12,218
14,146
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,193
1,507
0
3,163
8,744
4,161
0
5,773
2,907
130
26,379
L
Hun Batz
C0reJJ
Hun Batz
2,465
503
0
1,873
6,478
1,764
0
1,100
5,302
0
21,410
W
Cernunnos
Legindar
Cernunnos
4,286
2,156
0
3,368
6,789
1,853
257
1,319
5,470
0
25,527
L
Ra
1,299
198
0
1,071
5,521
1,497
0
2,718
2,615
27,937
0
W
2,312
217
0
1,602
6,252
2,280
90
826
5,416
10,260
0
W
5,397
1,026
0
700
3,150
935
145
1,069
1,949
43,891
0
W
4,592
1,202
0
4,208
6,952
2,185
0
269
6,683
0
32,878
W
Cerberus
X3oN23
Cerberus
5,887
876
0
4,268
7,331
6,167
0
130
7,201
40,367
0
L
Ymir
flo8305
Ymir
2,326
684
0
1,101
8,744
3,355
0
1,921
6,749
10,463
0
L
Heimdallr
reseptz
Heimdallr
5,713
2,606
0
816
4,765
1,441
12
1,608
3,083
0
30,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
25,348
327
Minions Killed
240
0
Camps Cleared
0
1,014,038
Distance Traveled
966,167
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,994
499
54
5
0
181,213
3
L
Hun Batz
5,299
530
54
5
0
221,796
1
W
Cernunnos
5,036
504
54
5
0
203,032
1
L
Ra
5,163
516
69
7
0
186,888
5
W
Geb
5,348
535
15
2
0
191,375
3
W
Nu Wa
7,106
711
96
10
0
188,384
4
W
Pele
6,430
643
56
6
0
235,025
0
W
Cerberus
6,569
657
106
11
0
196,222
3
L
Ymir
4,920
492
10
1
0
186,362
3
L
Heimdallr
4,972
497
53
5
0
189,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role