Player Matchup

Chaac
Chaac
 
Chaac
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ar5h1a-M
Ymir
Level 17
God Stats
5W - 17L
1,105 SR
Queue Stats
7W - 24L
1,179 Elo+
Party 1
Loki
Loki
BigPaPaStealth
Loki
Level 16
God Stats
22W - 35L
1,375 SR
Queue Stats
30W - 37L
1,333 Elo+
Party 1
Ra
Ra
Quinton44magnum
Ra
Level 117
God Stats
8W - 10L
1,247 SR
Queue Stats
284W - 323L
1,368 Elo+
Party 1
Bellona
Bellona
ztedylan
Bellona
Level 27
God Stats
9W - 19L
1,433 SR
Queue Stats
68W - 71L
1,371 Elo+
Party 1
Team Averages
Level 54
1,332 SR
1,350 Elo+

VS

Team Averages
Level 54
1,524 SR
1,516 Elo+
Ra
Ra
Lilicapdeporc
Ra
Level 32
God Stats
10W - 8L
1,599 SR
Queue Stats
28W - 36L
1,534 Elo+
Solo
Medusa
Medusa
Lord Tunde5847
Medusa
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 99L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Myster14
Danzaburou
Level 69
God Stats
18W - 29L
1,379 SR
Queue Stats
217W - 230L
1,454 Elo+
Party 2
Poseidon
Poseidon
SquintCar999
Poseidon
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 116L
1,500 Elo+
Party 3
Artio
Artio
ziz13011
Artio
Level 104
God Stats
92W - 79L
1,643 SR
Queue Stats
856W - 841L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 3 / 3
9,547
562
10,708
14,992
9,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
13
2 / 6 / 7
8,494
500
5,152
14,509
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 2 / 2
9,786
576
10,482
10,477
3,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 2
8,736
514
6,799
11,002
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ztedylan
Bellona
11
0 / 7 / 6
7,534
443
6,200
13,041
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
8,216
483
7,220
10,154
3,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 7
7,610
448
5,871
9,951
3,189
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Myster14
Danzaburou
17
10 / 3 / 3
11,106
653
12,903
10,961
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
SquintCar999
Poseidon
14
3 / 3 / 2
8,609
506
5,037
7,358
2,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
ziz13011
Artio
17
5 / 2 / 6
9,829
578
14,792
18,213
10,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
18
Kills
22
22
Deaths
18
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
3
3
2.5
L
Ymir
2
6
7
0.92
L
7
2
2
4
W
3
5
6
1.2
W
1
5
7
0.9
W
Danzaburou
Myster14
Danzaburou
10
3
3
3.83
L
3
4
2
1
W
Poseidon
SquintCar999
Poseidon
3
3
2
1.33
W
Artio
ziz13011
Artio
5
2
6
4
L
Bellona
ztedylan
Bellona
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
45,823
64,021
Taken
56,637
35,405
Mitigated
23,122
13,689
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,708
1,340
0
5,063
14,992
9,257
363
6,281
8,711
94
65,548
L
Ymir
5,152
265
0
672
14,509
9,462
0
7,318
7,191
28,474
0
L
10,482
3,182
0
2,676
10,477
3,528
706
5,475
5,002
0
66,302
W
7,220
625
1,248
3,141
10,154
3,757
843
3,683
6,295
42,888
0
W
5,871
2,923
0
1,152
9,951
3,189
1,586
264
9,462
0
27,001
W
Danzaburou
Myster14
Danzaburou
12,903
6,071
0
2,943
10,961
3,742
2,663
4,875
5,818
0
64,023
L
6,799
1,032
903
3,720
11,002
4,039
289
1,099
9,903
59,046
0
W
Poseidon
SquintCar999
Poseidon
5,037
1,003
0
0
7,358
2,346
982
1,069
6,264
48,401
0
W
Artio
ziz13011
Artio
14,792
1,382
1,582
9,861
18,213
10,088
0
1,756
16,328
76,604
0
L
Bellona
ztedylan
Bellona
6,200
870
0
655
13,041
9,119
240
6,876
6,165
0
32,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
45,370
458
Minions Killed
468
0
Camps Cleared
0
1,550,289
Distance Traveled
1,594,155
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,547
562
110
6
0
332,584
1
L
Ymir
8,494
500
52
3
0
251,061
1
L
Loki
9,786
576
112
7
0
332,448
4
W
Ra
8,216
483
67
4
0
326,371
5
W
Medusa
7,610
448
51
3
0
300,272
0
W
Danzaburou
11,106
653
122
7
0
295,826
5
L
Ra
8,736
514
112
7
0
301,617
1
W
Poseidon
8,609
506
96
6
0
322,416
0
W
Artio
9,829
578
132
8
0
349,270
2
L
Bellona
7,534
443
72
4
0
332,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role