Player Matchup

Serqet
Serqet
DraculaKrest
Serqet
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 219L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
FUNDAMET
Jormungandr
Level 4
God Stats
3W - 4L
1,366 SR
Queue Stats
86W - 91L
1,250 Elo+
Party 1
Baron Samedi
Baron Samedi
Mountans
Baron Samedi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,253 Elo+
Solo
Ares
Ares
kuza1
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 52L
1,253 Elo+
Party 1
Nox
Nox
xontwitch
Nox
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,259 Elo+
Solo
Team Averages
Level 6
1,473 SR
1,283 Elo+

VS

Team Averages
Level 14
1,552 SR
1,524 Elo+
Cupid
Cupid
BykPlayGame
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 2
Pele
Pele
Błażej32
Pele
Level 16
God Stats
9W - 10L
1,641 SR
Queue Stats
9W - 13L
1,819 Elo+
Party 2
Izanami
Izanami
Roześmiana
Izanami
Level 27
God Stats
15W - 13L
1,606 SR
Queue Stats
32W - 36L
1,419 Elo+
Party 2
Amaterasu
Amaterasu
Subol
Amaterasu
Level 6
God Stats
4W - 5L
1,303 SR
Queue Stats
39W - 54L
1,291 Elo+
Party 2
Ymir
Ymir
何佳明就是牛逼
Ymir
Level 7
God Stats
2W - 1L
1,709 SR
Queue Stats
72W - 71L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
4 / 12 / 3
9,398
1,175
9,941
17,862
9,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
FUNDAMET
Jormungandr
14
4 / 5 / 3
8,748
1,094
7,879
14,292
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Mountans
Baron Samedi
13
0 / 8 / 5
7,855
982
6,565
10,665
8,418
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
kuza1
Ares
14
1 / 12 / 7
8,875
1,109
7,300
26,200
29,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 9 / 2
7,349
919
396
10,030
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 1 / 20
13,198
1,650
21,668
5,023
2,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 5 / 8
8,103
1,013
6,208
6,524
2,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Roześmiana
Izanami
18
15 / 2 / 23
11,361
1,420
24,663
9,242
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Subol
Amaterasu
17
1 / 1 / 34
9,656
1,207
4,453
7,384
6,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 0 / 34
11,325
1,416
16,422
10,211
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
165
9
Kills
46
46
Deaths
9
20
Assists
119
Player
Kills
Deaths
Assists
KDA
W
21
1
20
31
W
3
5
8
1.4
L
Serqet
4
12
3
0.46
L
Jormungandr
FUNDAMET
Jormungandr
4
5
3
1.1
L
Baron Samedi
Mountans
Baron Samedi
0
8
5
0.31
W
Izanami
Roześmiana
Izanami
15
2
23
13.25
W
Amaterasu
Subol
Amaterasu
1
1
34
18
L
Ares
kuza1
Ares
1
12
7
0.38
L
0
9
2
0.11
W
6
0
34
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
73,414
79,049
Taken
38,384
63,858
Mitigated
23,208
3,448
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,668
14,371
1,189
1,941
5,023
2,137
0
2,979
1,912
0
33,737
W
6,208
2,687
171
867
6,524
2,308
0
4,067
2,407
0
12,038
L
Serqet
9,941
2,685
0
672
17,862
9,956
0
3,368
14,494
0
19,530
L
Jormungandr
FUNDAMET
Jormungandr
7,879
1,991
0
250
14,292
10,947
0
2,565
11,727
20,792
0
L
Baron Samedi
Mountans
Baron Samedi
6,565
937
1,134
600
10,665
8,418
0
3,180
7,485
13,123
0
W
Izanami
Roześmiana
Izanami
24,663
14,828
816
2,022
9,242
3,492
0
5,151
3,586
0
47,419
W
Amaterasu
Subol
Amaterasu
4,453
2,545
836
1,424
7,384
6,030
0
3,879
2,997
0
9,237
L
Ares
kuza1
Ares
7,300
1,103
0
792
26,200
29,213
0
3,978
22,222
14,812
0
L
396
36
0
0
10,030
5,324
0
3,331
6,699
4,049
0
W
16,422
1,485
0
1,198
10,211
9,241
0
5,668
4,224
27,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
53,643
79
Minions Killed
136
3
Camps Cleared
4
508,901
Distance Traveled
694,804
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,198
1,650
32
4
2
138,501
0
W
Pele
8,103
1,013
6
1
0
97,000
3
L
Serqet
9,398
1,175
24
3
0
134,819
2
L
Jormungandr
8,748
1,094
24
3
1
102,972
2
L
Baron Samedi
7,855
982
15
2
1
85,715
0
W
Izanami
11,361
1,420
60
8
0
139,407
0
W
Amaterasu
9,656
1,207
13
2
1
157,214
0
L
Ares
8,875
1,109
7
1
1
124,124
0
L
Nox
7,349
919
9
1
0
61,271
0
W
Ymir
11,325
1,416
25
3
1
162,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role