Player Matchup

Hera
Hera
Bronze III
MattyM0
Hera
Bronze III
Level 133
God Stats
1W - 4L
1,256 SR
Queue Stats
61W - 84L
1,454 MMR
Solo
Neith
Neith
Silver III
SANTTYAGHO
Neith
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
misaeljose2005
Artio
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,438 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,419 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,588 SR
1,440 MMR
Ne Zha
Ne Zha
Gold II
TheYoungBoy
Ne Zha
Gold II
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,786 MMR
Solo
Aphrodite
Aphrodite
Silver III
dnico
Aphrodite
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze I
gorillazem
Bacchus
Bronze I
Level 142
God Stats
4W - 2L
1,763 SR
Queue Stats
32W - 41L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MattyM0
Hera
9
1 / 3 / 1
6,925
693
7,107
6,308
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
1 / 2 / 1
7,408
741
8,515
7,001
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
6,713
671
5,176
14,176
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneThothTsukuyomiCthulhuSet

VS

Bans
ScyllaSobekCupidBellonaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
8 / 1 / 0
8,047
805
10,692
10,157
6,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
dnico
Aphrodite
10
0 / 1 / 7
7,021
702
5,716
8,981
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
gorillazem
Bacchus
10
0 / 0 / 7
7,479
748
5,179
9,817
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
MattyM0
Hera
1
3
1
0.5
L
Neith
1
2
1
0.75
W
Ne Zha
8
1
0
8
W
Aphrodite
dnico
Aphrodite
0
1
7
3.5
W
Bacchus
gorillazem
Bacchus
0
0
7
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,798
Damage
21,587
27,485
Taken
28,955
11,629
Mitigated
20,444
8,161
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
MattyM0
Hera
7,107
543
0
900
6,308
1,813
0
2,102
4,206
22,829
0
L
Neith
8,515
3,739
0
1,619
7,001
2,266
0
2,607
4,394
0
33,720
W
Ne Zha
10,692
4,100
0
1,954
10,157
6,118
0
5,226
4,633
0
32,364
W
Aphrodite
dnico
Aphrodite
5,716
1,328
4,735
5,757
8,981
4,243
20
3,270
5,479
29,168
0
W
Bacchus
gorillazem
Bacchus
5,179
358
0
1,952
9,817
10,083
0
3,134
6,503
18,988
0
L
5,176
1,022
1,619
4,023
14,176
7,550
0
6,210
7,966
17,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,046
Gold Earned
22,547
117
Minions Killed
130
0
Camps Cleared
0
551,102
Distance Traveled
596,671
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,925
693
31
3
0
192,641
3
L
Neith
7,408
741
63
6
0
150,262
2
W
Ne Zha
8,047
805
36
4
0
209,806
4
W
Aphrodite
7,021
702
63
6
0
188,054
4
W
Bacchus
7,479
748
31
3
0
198,811
2
L
Artio
6,713
671
23
2
0
208,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role