Player Matchup

Agni
Agni
Andolini_11
Agni
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 108L
1,424 Elo+
Solo
Zeus
Zeus
Blast4
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,416 Elo+
Solo
Izanami
Izanami
DarkPandaPink
Izanami
Level 7
God Stats
13W - 15L
1,536 SR
Queue Stats
15W - 20L
1,459 Elo+
Solo
Merlin
Merlin
kirasnr
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
saucy417
Fenrir
Level 5
God Stats
0W - 6L
1,152 SR
Queue Stats
1W - 8L
1,090 Elo+
Solo
Team Averages
Level 13
1,438 SR
1,378 Elo+

VS

Team Averages
Level 19
1,572 SR
1,471 Elo+
Nemesis
Nemesis
DA REAL OG 01
Nemesis
Level 24
God Stats
7W - 5L
1,522 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DoSumin
Ah Puch
Level 2
God Stats
174W - 146L
1,500 SR
Queue Stats
177W - 152L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
HK OPERATOR11
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,343 Elo+
Solo
Cerberus
Cerberus
Jay021130
Cerberus
Level 29
God Stats
12W - 6L
1,837 SR
Queue Stats
104W - 105L
1,514 Elo+
Solo
Medusa
Medusa
KilikMabalz
Medusa
Level 18
God Stats
27W - 24L
1,500 SR
Queue Stats
78W - 71L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
9,365
851
6,751
12,024
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Blast4
Zeus
16
5 / 8 / 2
10,627
966
12,970
13,629
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
0 / 9 / 5
9,370
852
5,542
13,243
4,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
kirasnr
Merlin
16
1 / 7 / 6
9,983
908
9,891
14,716
5,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
saucy417
Fenrir
14
2 / 12 / 4
9,349
850
8,822
19,550
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
14 / 0 / 14
13,027
1,184
12,287
9,026
4,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
DoSumin
Ah Puch
19
8 / 0 / 27
12,327
1,121
22,476
4,628
1,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
HK OPERATOR11
Jing Wei
16
3 / 10 / 13
9,959
905
7,868
16,237
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Jay021130
Cerberus
20
10 / 0 / 29
13,875
1,261
12,657
13,613
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
19
10 / 0 / 19
12,041
1,095
12,568
5,311
2,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
147
10
Kills
45
45
Deaths
10
21
Assists
102
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Zeus
Blast4
Zeus
5
8
2
0.75
W
Nemesis
14
0
14
21
L
Izanami
0
9
5
0.28
W
Ah Puch
DoSumin
Ah Puch
8
0
27
21.5
W
Jing Wei
HK OPERATOR11
Jing Wei
3
10
13
0.95
W
Cerberus
Jay021130
Cerberus
10
0
29
24.5
W
Medusa
10
0
19
19.5
L
Merlin
kirasnr
Merlin
1
7
6
0.57
L
Fenrir
saucy417
Fenrir
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
67,856
73,162
Taken
48,815
25,261
Mitigated
30,121
2,890
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,751
760
0
147
12,024
3,887
0
5,410
6,614
11,809
0
L
Zeus
Blast4
Zeus
12,970
1,840
0
0
13,629
4,432
0
6,983
6,646
41,573
0
W
Nemesis
12,287
9,564
0
1,719
9,026
4,392
0
4,547
4,461
0
29,859
L
Izanami
5,542
3,089
0
0
13,243
4,948
0
5,484
7,759
0
25,346
W
Ah Puch
DoSumin
Ah Puch
22,476
166
860
879
4,628
1,975
0
2,545
2,015
49,794
0
W
Jing Wei
HK OPERATOR11
Jing Wei
7,868
6,834
0
1,342
16,237
6,538
0
9,901
6,068
0
14,764
W
Cerberus
Jay021130
Cerberus
12,657
942
0
4,838
13,613
14,957
0
7,806
5,529
29,214
0
W
Medusa
12,568
4,788
1,306
1,306
5,311
2,259
0
3,959
1,130
0
35,969
L
Merlin
kirasnr
Merlin
9,891
775
1
1,926
14,716
5,411
0
6,156
8,560
34,945
0
L
Fenrir
saucy417
Fenrir
8,822
1,856
117
699
19,550
6,583
0
11,100
8,450
0
16,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,694
Gold Earned
61,229
214
Minions Killed
218
4
Camps Cleared
6
802,076
Distance Traveled
1,021,635
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,365
851
16
1
0
170,089
0
L
Zeus
10,627
966
60
5
4
156,942
1
W
Nemesis
13,027
1,184
42
4
4
242,775
1
L
Izanami
9,370
852
55
5
0
152,168
0
W
Ah Puch
12,327
1,121
68
6
1
210,706
0
W
Jing Wei
9,959
905
19
2
0
155,869
0
W
Cerberus
13,875
1,261
44
4
1
210,664
0
W
Medusa
12,041
1,095
45
4
0
201,621
0
L
Merlin
9,983
908
68
6
0
160,120
0
L
Fenrir
9,349
850
15
1
0
162,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role