Player Matchup

Zeus
Zeus
Silver III
RolandWimbledonn
Zeus
Silver III
Level 159
God Stats
10W - 5L
1,500 SR
Queue Stats
103W - 107L
1,398 MMR
Party 2
Cerberus
Cerberus
Silver IV
SrTheuss
Cerberus
Silver IV
Level 152
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 14L
1,275 MMR
Solo
Tyr
Tyr
Silver III
XpDiegoXd
Tyr
Silver III
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
141W - 147L
1,273 MMR
Solo
Apollo
Apollo
Gold IV
Yagüra
Apollo
Gold IV
Level 159
God Stats
22W - 11L
1,744 SR
Queue Stats
222W - 228L
1,454 MMR
Party 2
Fenrir
Fenrir
Gold IV
sargitario550
Fenrir
Gold IV
Level 70
God Stats
15W - 20L
1,158 SR
Queue Stats
296W - 311L
1,295 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,524 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,525 SR
1,469 MMR
Scylla
Scylla
Silver II
Benjv666
Scylla
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
DibujoMc
Osiris
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold V
Senpaííí
Chernobog
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
felipoca
Thor
Silver I
Level 144
God Stats
1W - 2L
1,538 SR
Queue Stats
10W - 13L
1,457 MMR
Solo
Sylvanus
Sylvanus
Gold V
ilouser
Sylvanus
Gold V
Level 108
God Stats
30W - 31L
1,589 SR
Queue Stats
433W - 437L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,514
680
5,614
7,048
3,634
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
SrTheuss
Cerberus
13
2 / 0 / 6
7,360
526
4,195
6,517
5,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 1
8,503
607
5,449
7,780
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
Yagüra
Apollo
16
4 / 0 / 2
9,622
687
4,912
6,222
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 0 / 4
8,059
576
3,645
6,613
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothDanzaburouNu WaCthulhuSet

VS

Bans
TsukuyomiMulanCu ChulainnKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Benjv666
Scylla
10
0 / 5 / 0
5,727
409
2,090
7,265
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
DibujoMc
Osiris
10
0 / 6 / 0
5,926
423
6,023
13,322
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Senpaííí
Chernobog
10
0 / 2 / 0
6,216
444
2,394
5,381
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
5
0 / 1 / 0
4,797
343
433
2,869
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
ilouser
Sylvanus
4
0 / 2 / 0
4,641
332
1,968
3,597
1,776
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
16
Kills
0
0
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Benjv666
Scylla
0
5
0
0
L
Osiris
DibujoMc
Osiris
0
6
0
0
W
5
0
3
6.5
L
Chernobog
Senpaííí
Chernobog
0
2
0
0
W
Cerberus
SrTheuss
Cerberus
2
0
6
5
W
4
0
1
4.5
W
Apollo
Yagüra
Apollo
4
0
2
5
L
Thor
0
1
0
0
L
Sylvanus
ilouser
Sylvanus
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
12,908
34,180
Taken
32,434
20,864
Mitigated
14,293
17,524
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Benjv666
Scylla
2,090
297
0
0
7,265
1,940
0
2,050
5,215
28,135
0
L
Osiris
DibujoMc
Osiris
6,023
2,110
0
3,074
13,322
8,275
0
4,266
8,840
0
29,645
W
5,614
975
0
4,089
7,048
3,634
1,807
571
6,477
70,527
0
L
Chernobog
Senpaííí
Chernobog
2,394
1,199
0
1,137
5,381
1,590
0
2,047
3,334
0
32,708
W
Cerberus
SrTheuss
Cerberus
4,195
295
0
1,807
6,517
5,237
1,412
527
5,990
21,480
0
W
5,449
995
0
3,469
7,780
7,072
1,164
0
7,780
0
38,504
W
Apollo
Yagüra
Apollo
4,912
2,788
0
5,037
6,222
2,413
4,095
1,038
5,184
0
71,434
L
Thor
433
159
0
756
2,869
712
0
388
2,456
0
10,560
L
Sylvanus
ilouser
Sylvanus
1,968
984
10
840
3,597
1,776
0
1,058
2,539
7,271
2,505
W
3,645
665
0
3,122
6,613
2,508
0
1,608
5,005
0
51,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
27,307
520
Minions Killed
230
0
Camps Cleared
0
1,399,870
Distance Traveled
788,890
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,727
409
56
4
0
227,662
3
L
Osiris
5,926
423
58
4
0
158,996
0
W
Zeus
9,514
680
140
10
0
267,840
3
L
Chernobog
6,216
444
69
5
0
194,218
0
W
Cerberus
7,360
526
38
3
0
294,329
5
W
Tyr
8,503
607
84
6
0
277,733
6
W
Apollo
9,622
687
160
11
0
255,786
1
L
Thor
4,797
343
29
2
0
113,174
1
L
Sylvanus
4,641
332
18
1
0
94,840
1
W
Fenrir
8,059
576
98
7
0
304,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role