Player Matchup

Scylla
Scylla
Silver I
Lallousse
Scylla
Silver I
Level 160
God Stats
6W - 2L
1,419 SR
Queue Stats
62W - 62L
1,590 MMR
Party 2
Ymir
Ymir
Gold I
LilGlam
Ymir
Gold I
Level 144
God Stats
10W - 12L
1,086 SR
Queue Stats
192W - 167L
1,577 MMR
Party 1
Nemesis
Nemesis
Gold V
battlingshawn
Nemesis
Gold V
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 125L
1,359 MMR
Party 1
Olorun
Olorun
Silver II
oliver12jk34
Olorun
Silver II
Level 67
God Stats
3W - 4L
1,559 SR
Queue Stats
113W - 111L
1,367 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
xXDoorBellXx
Cu Chulainn
Gold IV
Level 87
God Stats
27W - 21L
1,572 SR
Queue Stats
356W - 378L
1,485 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,427 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,459 SR
1,477 MMR
Nu Wa
Nu Wa
Bronze III
KayZnn
Nu Wa
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,509 MMR
Party 3
Chronos
Chronos
Bronze III
Kraligan
Chronos
Bronze III
Level 66
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 6L
1,462 MMR
Party 3
Ravana
Ravana
Bronze III
NimbleWecker
Ravana
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,467 MMR
Solo
Cupid
Cupid
Gold III
Verathorn95
Cupid
Gold III
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
457W - 432L
1,483 MMR
Solo
Geb
Geb
Gold V
cipciripbelimiai
Geb
Gold V
Level 160
God Stats
5W - 1L
1,599 SR
Queue Stats
87W - 70L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lallousse
Scylla
19
9 / 2 / 10
12,733
606
15,574
11,203
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
LilGlam
Ymir
16
2 / 2 / 16
11,291
538
9,460
23,017
23,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
19
6 / 2 / 9
12,176
580
11,899
18,520
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
3 / 5 / 4
11,412
543
8,085
10,336
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
xXDoorBellXx
Cu Chulainn
18
8 / 2 / 10
12,625
601
16,392
24,559
21,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PeleSetPersephoneDanzaburouApollo

VS

Bans
TsukuyomiFenrirThanatosThe MorriganSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KayZnn
Nu Wa
14
0 / 8 / 4
9,286
442
8,514
13,516
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Kraligan
Chronos
17
0 / 7 / 0
10,469
499
5,903
15,870
12,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
13
1 / 7 / 3
8,460
403
6,755
14,755
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 2 / 2
12,504
595
20,734
17,370
6,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 7
10,052
479
9,942
18,454
15,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
28
Kills
13
13
Deaths
29
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
KayZnn
Nu Wa
0
8
4
0.25
L
Chronos
Kraligan
Chronos
0
7
0
0
W
Scylla
Lallousse
Scylla
9
2
10
7
W
Ymir
LilGlam
Ymir
2
2
16
5
L
Ravana
1
7
3
0.36
L
10
2
2
5.5
W
Nemesis
6
2
9
5.25
L
2
5
7
1.1
W
Olorun
3
5
4
1
W
Cu Chulainn
xXDoorBellXx
Cu Chulainn
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,410
Damage
51,848
87,635
Taken
79,965
61,151
Mitigated
45,183
37,177
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
KayZnn
Nu Wa
8,514
2,375
96
1,191
13,516
4,381
0
5,276
7,983
57,093
0
L
Chronos
Kraligan
Chronos
5,903
2,248
0
1,735
15,870
12,300
1,814
3,513
11,917
62,305
4,809
W
Scylla
Lallousse
Scylla
15,574
1,719
0
2,638
11,203
4,156
2,683
5,213
5,798
101,327
0
W
Ymir
LilGlam
Ymir
9,460
2,511
0
8,909
23,017
23,600
763
5,567
17,238
33,879
0
L
Ravana
6,755
2,333
0
3,548
14,755
6,324
0
4,636
9,965
0
44,533
L
20,734
14,424
454
7,150
17,370
6,901
1,299
11,613
5,574
0
105,788
W
Nemesis
11,899
5,187
0
9,086
18,520
8,357
758
4,866
13,478
0
100,871
L
9,942
1,457
0
1,235
18,454
15,277
0
8,935
9,225
36,842
0
W
Olorun
8,085
4,998
604
4,027
10,336
3,524
2,842
2,095
8,155
63,454
0
W
Cu Chulainn
xXDoorBellXx
Cu Chulainn
16,392
2,913
0
11,913
24,559
21,514
1,889
7,935
16,506
6,160
80,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
50,771
589
Minions Killed
532
0
Camps Cleared
0
2,069,125
Distance Traveled
1,785,552
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,286
442
116
6
0
335,377
5
L
Chronos
10,469
499
142
7
0
347,187
0
W
Scylla
12,733
606
172
8
0
389,034
14
W
Ymir
11,291
538
38
2
0
389,630
3
L
Ravana
8,460
403
62
3
0
384,198
4
L
Cupid
12,504
595
160
8
0
338,126
9
W
Nemesis
12,176
580
142
7
0
451,900
2
L
Geb
10,052
479
52
2
0
380,664
14
W
Olorun
11,412
543
103
5
0
394,792
0
W
Cu Chulainn
12,625
601
134
6
0
443,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role