Player Matchup

Hou Yi
Hou Yi
COD father 97
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 205L
1,459 Elo+
Solo
Loki
Loki
Garyys
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,438 Elo+
Solo
Chaac
Chaac
Harry_YP
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Solo
Guan Yu
Guan Yu
Stew Illusion
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 53L
1,524 Elo+
Solo
Ymir
Ymir
alan_borre07
Ymir
Level 12
God Stats
2W - 5L
1,482 SR
Queue Stats
62W - 83L
1,400 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,388 Elo+

VS

Team Averages
Level 16
1,537 SR
1,477 Elo+
Chaac
Chaac
FrodoBaeggins
Chaac
Level 8
God Stats
1W - 1L
1,299 SR
Queue Stats
8W - 10L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mizanurr
Cu Chulainn
Level 26
God Stats
10W - 10L
1,697 SR
Queue Stats
65W - 72L
1,430 Elo+
Solo
Ra
Ra
Trhey
Ra
Level 29
God Stats
60W - 83L
1,493 SR
Queue Stats
357W - 380L
1,456 Elo+
Solo
Bacchus
Bacchus
lilshoeJR
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
shoelessjoejoe
Danzaburou
Level 13
God Stats
2W - 6L
1,699 SR
Queue Stats
23W - 30L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,318
388
13,197
19,347
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Garyys
Loki
9
2 / 4 / 2
7,929
330
3,352
6,705
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Harry_YP
Chaac
13
0 / 13 / 1
8,321
347
1,484
16,530
7,123
Guan Yu
17
8 / 3 / 1
10,698
446
16,009
26,708
25,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 5 / 4
9,542
398
15,089
20,367
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 10
11,078
462
8,194
18,744
9,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
Mizanurr
Cu Chulainn
17
13 / 0 / 6
12,025
501
19,168
20,318
18,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
19
10 / 3 / 3
12,643
527
21,790
14,926
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
lilshoeJR
Bacchus
13
1 / 9 / 6
9,504
396
2,963
16,859
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
shoelessjoejoe
Danzaburou
16
6 / 6 / 5
11,611
484
15,528
13,663
5,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
16
Kills
31
31
Deaths
18
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
1
0
10
6
L
Loki
Garyys
Loki
2
4
2
0.75
L
Chaac
Harry_YP
Chaac
0
13
1
0.04
W
Cu Chulainn
Mizanurr
Cu Chulainn
13
0
6
16
L
Guan Yu
8
3
1
2.83
W
Ra
10
3
3
3.83
L
4
5
4
1.2
W
Bacchus
lilshoeJR
Bacchus
1
9
6
0.44
W
Danzaburou
shoelessjoejoe
Danzaburou
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
67,643
89,657
Taken
84,510
60,600
Mitigated
55,869
18,078
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,197
7,282
0
7,287
19,347
6,824
136
6,163
12,930
0
53,064
W
8,194
1,810
0
9,005
18,744
9,974
0
4,746
13,898
0
68,156
L
Loki
Garyys
Loki
3,352
606
0
1,486
6,705
1,878
0
1,302
5,310
0
22,956
L
Chaac
Harry_YP
Chaac
1,484
656
0
1,638
16,530
7,123
105
1,995
14,499
0
17,512
W
Cu Chulainn
Mizanurr
Cu Chulainn
19,168
5,686
780
8,071
20,318
18,295
1,132
3,296
16,802
0
49,322
L
Guan Yu
16,009
3,253
880
6,330
26,708
25,964
524
9,343
16,797
0
48,715
W
Ra
21,790
1,509
2,269
7,189
14,926
6,454
864
2,019
12,582
92,802
0
L
15,089
2,299
0
457
20,367
18,811
0
4,789
15,368
57,082
0
W
Bacchus
lilshoeJR
Bacchus
2,963
583
0
551
16,859
15,857
336
2,945
13,815
16,092
0
W
Danzaburou
shoelessjoejoe
Danzaburou
15,528
11,251
0
3,604
13,663
5,289
6,086
2,083
11,455
0
70,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
56,861
286
Minions Killed
450
0
Camps Cleared
0
1,763,447
Distance Traveled
2,130,888
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,318
388
82
3
0
351,749
1
W
Chaac
11,078
462
110
5
0
465,315
1
L
Loki
7,929
330
48
2
0
256,390
1
L
Chaac
8,321
347
30
1
0
333,935
0
W
Cu Chulainn
12,025
501
47
2
0
502,268
3
L
Guan Yu
10,698
446
67
3
0
434,128
8
W
Ra
12,643
527
145
6
0
469,015
0
L
Ymir
9,542
398
59
2
0
387,245
3
W
Bacchus
9,504
396
19
1
0
319,764
0
W
Danzaburou
11,611
484
129
5
0
374,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role