Player Matchup

Zeus
Zeus
FearingCurve22
Zeus
Level 62
God Stats
10W - 7L
1,209 SR
Queue Stats
132W - 136L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
GrizzLuis
Jing Wei
Level 13
God Stats
3W - 2L
1,385 SR
Queue Stats
140W - 104L
1,777 Elo+
Solo
Fafnir
Fafnir
JakeTheSname388
Fafnir
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 88L
1,548 Elo+
Party 1
Achilles
Achilles
King Josh3437
Achilles
Level 17
God Stats
2W - 3L
1,513 SR
Queue Stats
58W - 63L
1,536 Elo+
Party 1
Thanatos
Thanatos
KungFooPickle
Thanatos
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 222L
1,572 Elo+
Party 1
Team Averages
Level 27
1,421 SR
1,596 Elo+

VS

Team Averages
Level 16
1,670 SR
1,646 Elo+
Medusa
Medusa
DARTH JORGE 024
Medusa
Level 16
God Stats
25W - 33L
1,507 SR
Queue Stats
75W - 93L
1,525 Elo+
Solo
Aphrodite
Aphrodite
EbilKitten
Aphrodite
Level 5
God Stats
9W - 4L
1,933 SR
Queue Stats
11W - 5L
1,887 Elo+
Solo
Cthulhu
Cthulhu
Generic15263
Cthulhu
Level 28
God Stats
35W - 17L
1,655 SR
Queue Stats
683W - 793L
1,470 Elo+
Solo
Camazotz
Camazotz
LongJohn222
Camazotz
Level 17
God Stats
2W - 5L
1,539 SR
Queue Stats
106W - 98L
1,760 Elo+
Solo
Set
Set
pteusch2
Set
Level 16
God Stats
4W - 3L
1,714 SR
Queue Stats
98W - 93L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 2
11,538
607
18,380
9,912
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
GrizzLuis
Jing Wei
18
3 / 0 / 2
10,456
550
15,464
14,017
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 9
9,953
524
5,622
12,837
16,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
King Josh3437
Achilles
16
1 / 2 / 0
8,957
471
3,724
10,144
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
KungFooPickle
Thanatos
17
1 / 1 / 6
10,108
532
8,622
11,182
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,457
445
8,474
12,658
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
EbilKitten
Aphrodite
13
0 / 2 / 1
8,485
447
5,885
12,649
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Generic15263
Cthulhu
13
3 / 9 / 0
8,246
434
8,133
21,341
10,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
LongJohn222
Camazotz
16
3 / 1 / 0
9,696
510
8,719
11,532
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 0
8,331
438
2,187
12,984
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
7
7
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Aphrodite
EbilKitten
Aphrodite
0
2
1
0.25
W
14
4
2
3.75
L
Cthulhu
Generic15263
Cthulhu
3
9
0
0.33
W
Jing Wei
GrizzLuis
Jing Wei
3
0
2
4
W
2
0
9
6.5
W
Achilles
King Josh3437
Achilles
1
2
0
0.5
W
Thanatos
KungFooPickle
Thanatos
1
1
6
4
L
Camazotz
LongJohn222
Camazotz
3
1
0
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,812
Damage
33,398
58,092
Taken
71,164
41,750
Mitigated
41,060
27,234
Healing
25,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,474
3,745
0
3,371
12,658
4,566
427
2,756
9,902
0
61,356
L
Aphrodite
EbilKitten
Aphrodite
5,885
802
3,457
8,174
12,649
11,374
0
2,426
10,198
29,129
0
W
18,380
1,830
0
2,185
9,912
3,885
1,363
4,261
5,626
70,056
0
L
Cthulhu
Generic15263
Cthulhu
8,133
131
0
1,090
21,341
10,304
180
12,521
8,820
37,516
0
W
Jing Wei
GrizzLuis
Jing Wei
15,464
12,963
0
6,763
14,017
5,349
954
4,652
9,315
0
89,747
W
5,622
1,906
0
3,717
12,837
16,416
311
3,624
9,213
23,471
0
W
Achilles
King Josh3437
Achilles
3,724
1,163
0
2,122
10,144
8,750
139
0
9,819
0
38,091
W
Thanatos
KungFooPickle
Thanatos
8,622
2,755
0
12,447
11,182
7,350
51
1,481
9,635
0
79,921
L
Camazotz
LongJohn222
Camazotz
8,719
2,974
0
4,942
11,532
10,148
1,005
723
10,409
0
51,288
L
2,187
363
0
4,256
12,984
4,668
0
5,576
7,408
0
51,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
43,215
514
Minions Killed
434
0
Camps Cleared
0
1,743,223
Distance Traveled
1,721,467
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,457
445
106
6
0
328,661
2
L
Aphrodite
8,485
447
55
3
0
345,285
3
W
Zeus
11,538
607
117
6
0
328,294
3
L
Cthulhu
8,246
434
58
3
0
336,033
3
W
Jing Wei
10,456
550
167
9
0
362,198
1
W
Fafnir
9,953
524
23
1
0
352,831
3
W
Achilles
8,957
471
76
4
0
322,646
0
W
Thanatos
10,108
532
131
7
0
377,254
0
L
Camazotz
9,696
510
111
6
0
349,026
0
L
Set
8,331
438
104
5
0
362,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role