Player Matchup

Ymir
Ymir
Herobrother
Ymir
Level 47
God Stats
3W - 2L
1,702 SR
Queue Stats
7W - 6L
1,708 Elo+
Solo
Tyr
Tyr
PabloVS
Tyr
Level 118
God Stats
104W - 85L
1,543 SR
Queue Stats
200W - 171L
1,510 Elo+
Solo
Osiris
Osiris
Prosecret
Osiris
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
149W - 131L
1,641 Elo+
Solo
Ao Kuang
Ao Kuang
mrHozhiy
Ao Kuang
Level 124
God Stats
8W - 2L
1,305 SR
Queue Stats
34W - 27L
1,369 Elo+
Solo
Rama
Rama
城市船夫
Rama
Level 151
God Stats
5W - 9L
1,251 SR
Queue Stats
354W - 405L
1,413 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,528 Elo+

VS

Team Averages
Level 70
1,492 SR
1,361 Elo+
Sun Wukong
Sun Wukong
HypnoticWasTaken
Sun Wukong
Level 67
God Stats
9W - 15L
1,312 SR
Queue Stats
155W - 148L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
IIJessII
Danzaburou
Level 125
God Stats
19W - 15L
1,896 SR
Queue Stats
179W - 166L
1,509 Elo+
Party 1
Fenrir
Fenrir
ResCash
Fenrir
Level 43
God Stats
1W - 3L
1,250 SR
Queue Stats
1W - 5L
1,177 Elo+
Solo
Jormungandr
Jormungandr
benosunset
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,179 Elo+
Party 1
Chang'e
Chang'e
youcalldanoob
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
9,601
417
6,583
17,263
15,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
20
7 / 0 / 7
13,063
568
11,612
17,569
15,790
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Prosecret
Osiris
20
9 / 3 / 4
12,977
564
21,890
24,557
21,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
mrHozhiy
Ao Kuang
20
7 / 3 / 6
13,268
577
14,867
19,514
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 5 / 5
11,737
510
11,128
19,516
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HypnoticWasTaken
Sun Wukong
15
1 / 8 / 2
9,318
405
9,531
20,944
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IIJessII
Danzaburou
17
8 / 6 / 4
11,649
506
24,920
21,187
9,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
ResCash
Fenrir
15
1 / 5 / 3
9,521
414
4,335
19,065
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
benosunset
Jormungandr
14
2 / 3 / 5
8,830
384
4,981
12,844
9,020
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
17
3 / 7 / 1
10,630
462
9,280
16,967
6,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
29
Kills
15
15
Deaths
29
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Sun Wukong
HypnoticWasTaken
Sun Wukong
1
8
2
0.25
L
Danzaburou
IIJessII
Danzaburou
8
6
4
1.67
W
Tyr
7
0
7
10.5
W
Osiris
Prosecret
Osiris
9
3
4
3.67
L
Fenrir
ResCash
Fenrir
1
5
3
0.5
L
Jormungandr
benosunset
Jormungandr
2
3
5
1.5
W
Ao Kuang
mrHozhiy
Ao Kuang
7
3
6
3.33
L
Chang'e
3
7
1
0.5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,080
Damage
53,047
98,419
Taken
91,007
69,099
Mitigated
48,970
43,320
Healing
27,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,583
789
1,181
1,455
17,263
15,799
670
3,125
14,023
25,332
0
L
Sun Wukong
HypnoticWasTaken
Sun Wukong
9,531
3,188
0
6,200
20,944
15,307
0
5,164
15,780
0
39,937
L
Danzaburou
IIJessII
Danzaburou
24,920
14,161
223
7,249
21,187
9,649
2,978
6,110
15,077
0
89,394
W
Tyr
11,612
1,092
0
7,221
17,569
15,790
1,089
3,480
13,619
0
72,737
W
Osiris
Prosecret
Osiris
21,890
10,315
0
12,941
24,557
21,613
189
2,168
21,788
333
99,613
L
Fenrir
ResCash
Fenrir
4,335
1,363
453
5,982
19,065
8,488
0
2,729
16,336
0
52,948
L
Jormungandr
benosunset
Jormungandr
4,981
1,054
566
1,623
12,844
9,020
132
3,031
9,813
22,698
0
W
Ao Kuang
mrHozhiy
Ao Kuang
14,867
4,637
0
10,266
19,514
7,865
1,280
3,655
15,629
76,914
0
L
Chang'e
9,280
809
463
5,164
16,967
6,506
0
5,171
11,796
65,939
0
W
11,128
7,976
0
10,256
19,516
8,032
2,754
1,370
18,106
0
86,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,646
Gold Earned
49,948
541
Minions Killed
431
0
Camps Cleared
0
1,924,699
Distance Traveled
1,830,330
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,601
417
40
2
0
380,227
6
L
Sun Wukong
9,318
405
59
3
0
315,874
0
L
Danzaburou
11,649
506
121
5
0
334,297
6
W
Tyr
13,063
568
107
5
0
529,272
9
W
Osiris
12,977
564
135
6
0
340,207
6
L
Fenrir
9,521
414
98
4
0
414,612
0
L
Jormungandr
8,830
384
40
2
0
356,368
4
W
Ao Kuang
13,268
577
124
5
0
368,404
3
L
Chang'e
10,630
462
113
5
0
409,179
3
W
Rama
11,737
510
135
6
0
306,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role