Player Matchup

Ra
Ra
BottledFire
Ra
Level 33
God Stats
0W - 1L
1,723 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 2
Hachiman
Hachiman
DictatorGavlar
Hachiman
Level 66
God Stats
2W - 1L
1,916 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 2
Bellona
Bellona
MrJetfuel
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 2
Fenrir
Fenrir
Shikamâru
Fenrir
Level 127
God Stats
10W - 8L
1,825 SR
Queue Stats
137W - 116L
1,564 Elo+
Solo
Yemoja
Yemoja
Spiritaway0
Yemoja
Level 77
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 9L
1,615 Elo+
Party 2
Team Averages
Level 66
1,654 SR
1,636 Elo+

VS

Team Averages
Level 86
1,505 SR
1,479 Elo+
Ymir
Ymir
Boyka16
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,352 Elo+
Party 1
King Arthur
King Arthur
Django2101
King Arthur
Level 23
God Stats
8W - 8L
1,500 SR
Queue Stats
147W - 149L
1,590 Elo+
Solo
Janus
Janus
KalisseForAll
Janus
Level 66
God Stats
10W - 1L
1,500 SR
Queue Stats
26W - 18L
1,352 Elo+
Party 1
Izanami
Izanami
Slingremus
Izanami
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 160L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Szeida
Baron Samedi
Level 82
God Stats
11W - 12L
1,525 SR
Queue Stats
55W - 64L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 5
11,077
692
14,600
13,201
5,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
18
6 / 4 / 5
11,774
736
12,409
18,032
7,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MrJetfuel
Bellona
15
0 / 6 / 8
9,152
572
11,432
25,115
20,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Shikamâru
Fenrir
17
3 / 8 / 6
10,638
665
9,823
19,506
11,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
16
0 / 4 / 9
9,405
588
6,080
13,198
11,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boyka16
Ymir
19
5 / 3 / 16
12,572
786
12,174
21,519
25,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Django2101
King Arthur
19
5 / 5 / 7
12,536
784
12,624
17,118
11,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 2 / 19
13,096
819
18,842
9,529
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Slingremus
Izanami
20
9 / 2 / 7
13,664
854
15,778
14,732
7,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Szeida
Baron Samedi
19
6 / 0 / 14
12,721
795
17,742
13,384
8,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
12
Kills
29
29
Deaths
12
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Ymir
Boyka16
Ymir
5
3
16
4.33
L
Hachiman
6
4
5
2.13
W
King Arthur
Django2101
King Arthur
5
5
7
1.7
W
4
2
19
6.75
L
Bellona
MrJetfuel
Bellona
0
6
8
0.67
L
Fenrir
Shikamâru
Fenrir
3
8
6
0.75
W
Izanami
Slingremus
Izanami
9
2
7
6.25
L
Yemoja
0
4
9
1.13
W
Baron Samedi
Szeida
Baron Samedi
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,344
Damage
77,160
89,052
Taken
76,282
55,721
Mitigated
58,142
21,568
Healing
24,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,600
945
652
1,763
13,201
5,617
0
8,054
4,989
54,829
0
W
Ymir
Boyka16
Ymir
12,174
2,041
0
2,620
21,519
25,530
481
6,833
14,440
30,888
0
L
Hachiman
12,409
7,756
1,217
3,564
18,032
7,396
114
9,287
8,336
0
40,589
W
King Arthur
Django2101
King Arthur
12,624
1,965
0
783
17,118
11,856
0
2,124
13,971
0
49,981
W
18,842
887
0
826
9,529
4,326
915
3,567
5,912
45,864
0
L
Bellona
MrJetfuel
Bellona
11,432
2,556
0
2,903
25,115
20,004
0
12,405
12,382
0
27,158
L
Fenrir
Shikamâru
Fenrir
9,823
3,224
0
2,654
19,506
11,319
0
9,104
10,122
0
31,271
W
Izanami
Slingremus
Izanami
15,778
11,334
0
6,759
14,732
7,920
4,941
4,461
10,100
0
64,740
L
Yemoja
6,080
949
5,942
2,873
13,198
11,385
0
8,751
3,907
22,514
0
W
Baron Samedi
Szeida
Baron Samedi
17,742
692
6,567
6,506
13,384
8,510
498
5,261
7,323
45,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
64,589
346
Minions Killed
390
6
Camps Cleared
10
1,287,184
Distance Traveled
1,460,103
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,077
692
112
7
0
269,848
1
W
Ymir
12,572
786
38
2
0
274,682
2
L
Hachiman
11,774
736
84
5
1
255,392
0
W
King Arthur
12,536
784
101
6
3
288,627
0
W
Janus
13,096
819
74
5
1
327,529
0
L
Bellona
9,152
572
39
2
0
286,339
0
L
Fenrir
10,638
665
63
4
4
246,023
0
W
Izanami
13,664
854
116
7
4
271,993
3
L
Yemoja
9,405
588
48
3
1
229,582
0
W
Baron Samedi
12,721
795
61
4
2
297,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role