Player Matchup

Fenrir
Fenrir
Gold IV
AlberttWesker
Fenrir
Gold IV
Level 145
God Stats
15W - 10L
1,955 SR
Queue Stats
488W - 511L
1,540 MMR
Solo
Cupid
Cupid
Gold IV
MutatedPlacenta
Cupid
Gold IV
Level 137
God Stats
7W - 4L
1,310 SR
Queue Stats
174W - 173L
1,540 MMR
Solo
Osiris
Osiris
Bronze III
lllGamerGilr1
Osiris
Bronze III
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 270L
1,540 MMR
Solo
The Morrigan
The Morrigan
Gold IV
multidark
The Morrigan
Gold IV
Level 145
God Stats
5W - 6L
1,678 SR
Queue Stats
262W - 259L
1,552 MMR
Party 1
Mercury
Mercury
Gold IV
xXBraianproXx
Mercury
Gold IV
Level 128
God Stats
3W - 5L
1,385 SR
Queue Stats
298W - 291L
1,552 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,565 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,573 SR
1,533 MMR
Cu Chulainn
Cu Chulainn
Gold II
AkaneMio
Cu Chulainn
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
DaMoonKid
Khepri
Gold III
Level 70
God Stats
33W - 24L
1,652 SR
Queue Stats
389W - 372L
1,530 MMR
Solo
Anhur
Anhur
Bronze III
FaymousHate
Anhur
Bronze III
Level 160
God Stats
5W - 0L
1,715 SR
Queue Stats
23W - 11L
1,534 MMR
Solo
Merlin
Merlin
Bronze III
JellyBagel
Merlin
Bronze III
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 20L
1,541 MMR
Solo
Ne Zha
Ne Zha
Gold III
Su5pect
Ne Zha
Gold III
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 242L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,064
551
5,493
7,714
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 0
5,692
517
1,548
5,327
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
3,935
358
460
2,773
793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
multidark
The Morrigan
11
2 / 2 / 2
6,305
573
4,010
4,498
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
9
2 / 1 / 2
5,620
511
2,165
6,042
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Nu WaSetTsukuyomiApolloDanzaburou

VS

Bans
ScyllaCthulhuGaneshaBellonaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AkaneMio
Cu Chulainn
11
1 / 3 / 1
6,384
580
4,253
7,318
4,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
DaMoonKid
Khepri
9
0 / 1 / 3
5,578
507
1,875
4,449
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 0
6,814
619
2,082
3,694
1,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Merlin
JellyBagel
Merlin
11
2 / 0 / 0
6,166
561
1,930
3,827
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Su5pect
Ne Zha
10
1 / 3 / 0
5,652
514
1,912
7,916
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AkaneMio
Cu Chulainn
1
3
1
0.5
L
2
1
2
3
W
Khepri
DaMoonKid
Khepri
0
1
3
1.5
W
2
0
0
2
W
Merlin
JellyBagel
Merlin
2
0
0
2
L
0
1
0
0
W
Ne Zha
Su5pect
Ne Zha
1
3
0
0.33
L
0
1
0
0
L
The Morrigan
multidark
The Morrigan
2
2
2
1.5
L
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,676
Damage
12,052
26,354
Taken
27,204
9,847
Mitigated
11,221
9,604
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AkaneMio
Cu Chulainn
4,253
1,007
0
1,916
7,318
4,329
294
0
7,318
0
39,037
L
5,493
1,997
0
3,826
7,714
4,685
0
69
7,645
0
31,940
W
Khepri
DaMoonKid
Khepri
1,875
67
0
1,235
4,449
2,043
0
1,180
3,131
13,528
0
W
2,082
737
0
2,751
3,694
1,016
0
0
3,694
0
39,826
W
Merlin
JellyBagel
Merlin
1,930
117
0
720
3,827
1,192
0
914
2,819
34,557
0
L
1,548
890
0
2,429
5,327
1,143
0
205
5,122
0
31,277
W
Ne Zha
Su5pect
Ne Zha
1,912
629
0
3,119
7,916
2,641
0
813
6,981
0
31,616
L
460
45
0
590
2,773
793
0
258
2,493
0
9,208
L
The Morrigan
multidark
The Morrigan
4,010
632
0
597
4,498
1,390
0
1,324
3,038
34,588
1,025
L
Mercury
2,165
660
0
2,162
6,042
1,836
0
1,719
4,251
0
27,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
30,594
297
Minions Killed
360
0
Camps Cleared
0
970,648
Distance Traveled
1,038,461
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,384
580
88
8
0
214,546
1
L
Fenrir
6,064
551
68
6
0
217,530
2
W
Khepri
5,578
507
20
2
0
213,920
5
W
Anhur
6,814
619
92
8
0
190,071
4
W
Merlin
6,166
561
99
9
0
210,860
2
L
Cupid
5,692
517
74
7
0
176,095
4
W
Ne Zha
5,652
514
61
6
0
209,064
2
L
Osiris
3,935
358
12
1
0
127,663
1
L
The Morrigan
6,305
573
86
8
0
206,570
1
L
Mercury
5,620
511
57
5
0
242,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role