Player Matchup

Raijin
Raijin
Chemical
Raijin
Level 160
God Stats
2W - 0L
1,774 SR
Queue Stats
328W - 29L
1,857 Elo+
Party 1
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 139
God Stats
757W - 87L
1,940 SR
Queue Stats
979W - 139L
1,924 Elo+
Party 1
Yemoja
Yemoja
Jeez
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 141
God Stats
389W - 21L
2,085 SR
Queue Stats
540W - 37L
1,977 Elo+
Party 1
Horus
Horus
Siamei
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,888 Elo+
Party 1
Team Averages
Level 152
1,760 SR
1,829 Elo+

VS

Team Averages
Level 117
1,503 SR
1,596 Elo+
Persephone
Persephone
CrackSmoker2006
Persephone
Level 106
God Stats
38W - 35L
1,539 SR
Queue Stats
351W - 360L
1,553 Elo+
Solo
Xing Tian
Xing Tian
D4rkD4nt3
Xing Tian
Level 145
God Stats
5W - 6L
1,569 SR
Queue Stats
304W - 309L
1,603 Elo+
Solo
Loki
Loki
DirtyDahn
Loki
Level 120
God Stats
2W - 3L
1,296 SR
Queue Stats
7W - 13L
1,725 Elo+
Solo
Danzaburou
Danzaburou
abgdoomy11
Danzaburou
Level 61
God Stats
23W - 19L
1,609 SR
Queue Stats
24W - 22L
1,598 Elo+
Solo
Cernunnos
Cernunnos
asuraveda
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chemical
Raijin
19
14 / 2 / 14
13,675
1,368
25,323
14,033
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Gentle
Danzaburou
19
7 / 2 / 16
12,779
1,278
15,448
12,287
6,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Jeez
Yemoja
18
3 / 4 / 23
12,005
1,201
5,861
14,134
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Louvres
The Morrigan
17
7 / 5 / 14
11,757
1,176
18,926
9,069
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Siamei
Horus
17
2 / 2 / 18
10,490
1,049
5,795
15,170
10,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

237

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrackSmoker2006
Persephone
17
4 / 10 / 9
11,068
1,107
18,669
19,210
6,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
D4rkD4nt3
Xing Tian
15
0 / 2 / 7
9,655
966
3,531
6,931
7,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
16
5 / 8 / 8
11,207
1,121
10,692
17,566
6,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
abgdoomy11
Danzaburou
17
5 / 7 / 7
11,286
1,129
15,306
19,440
6,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
asuraveda
Cernunnos
16
1 / 6 / 5
9,967
997
8,598
12,176
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
33
Kills
15
15
Deaths
33
85
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
Chemical
Raijin
14
2
14
10.5
L
Persephone
CrackSmoker2006
Persephone
4
10
9
0.85
L
Xing Tian
D4rkD4nt3
Xing Tian
0
2
7
1.75
L
Loki
5
8
8
1.13
W
Danzaburou
Gentle
Danzaburou
7
2
16
7.5
W
Yemoja
Jeez
Yemoja
3
4
23
3.63
W
The Morrigan
Louvres
The Morrigan
7
5
14
2.8
W
Horus
Siamei
Horus
2
2
18
5.5
L
Danzaburou
abgdoomy11
Danzaburou
5
7
7
1.21
L
Cernunnos
asuraveda
Cernunnos
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,353
Damage
56,796
64,693
Taken
75,323
42,986
Mitigated
31,604
16,555
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Chemical
Raijin
25,323
2,849
232
1,623
14,033
6,664
0
3,747
10,099
53,222
0
L
Persephone
CrackSmoker2006
Persephone
18,669
378
71
1,071
19,210
6,717
0
13,457
5,533
29,732
0
L
Xing Tian
D4rkD4nt3
Xing Tian
3,531
33
0
261
6,931
7,591
0
4,220
2,659
9,877
0
L
Loki
10,692
1,303
0
0
17,566
6,377
0
12,663
4,684
0
22,955
W
Danzaburou
Gentle
Danzaburou
15,448
7,128
0
3,239
12,287
6,236
0
4,997
7,107
0
54,920
W
Yemoja
Jeez
Yemoja
5,861
1,324
4,188
1,589
14,134
15,365
0
4,675
8,912
12,005
0
W
The Morrigan
Louvres
The Morrigan
18,926
3,214
140
46
9,069
3,892
0
3,761
4,743
32,936
0
W
Horus
Siamei
Horus
5,795
3,066
2,117
3,381
15,170
10,829
0
3,977
10,113
0
9,644
L
Danzaburou
abgdoomy11
Danzaburou
15,306
7,711
0
1,940
19,440
6,814
0
11,451
7,861
0
40,521
L
Cernunnos
asuraveda
Cernunnos
8,598
2,999
0
1,730
12,176
4,105
0
7,543
4,475
0
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,706
Gold Earned
53,183
218
Minions Killed
176
7
Camps Cleared
9
1,005,576
Distance Traveled
903,014
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,675
1,368
78
8
1
192,621
1
L
Persephone
11,068
1,107
26
3
1
200,005
0
L
Xing Tian
9,655
966
19
2
1
135,738
3
L
Loki
11,207
1,121
19
2
2
220,846
1
W
Danzaburou
12,779
1,278
92
9
1
208,238
0
W
Yemoja
12,005
1,201
7
1
0
193,418
0
W
The Morrigan
11,757
1,176
32
3
4
175,794
2
W
Horus
10,490
1,049
9
1
1
235,505
0
L
Danzaburou
11,286
1,129
54
5
2
167,143
0
L
Cernunnos
9,967
997
58
6
3
179,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role