Player Matchup

Ne Zha
Ne Zha
ChiviiDantte
Ne Zha
Level 79
God Stats
35W - 26L
1,514 SR
Queue Stats
240W - 285L
1,465 Elo+
Party 2
Hercules
Hercules
FuzzyJones
Hercules
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 26L
1,780 Elo+
Solo
Chang'e
Chang'e
Nkrox
Chang'e
Level 134
God Stats
2W - 4L
1,705 SR
Queue Stats
210W - 205L
1,445 Elo+
Party 2
Team Averages
Level 121
1,573 SR
1,564 Elo+

VS

Team Averages
Level 108
1,704 SR
1,656 Elo+
Izanami
Izanami
Artomil
Izanami
Level 128
God Stats
4W - 2L
1,791 SR
Queue Stats
10W - 16L
1,621 Elo+
Party 1
The Morrigan
The Morrigan
FireDefender93
The Morrigan
Level 88
God Stats
4W - 3L
1,480 SR
Queue Stats
80W - 98L
1,732 Elo+
Solo
Sylvanus
Sylvanus
Senseista
Sylvanus
Level 109
God Stats
7W - 1L
1,843 SR
Queue Stats
9W - 6L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
6 / 4 / 6
15,056
627
13,165
18,377
7,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
FuzzyJones
Hercules
18
3 / 2 / 12
14,173
591
14,535
30,985
39,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chang'e
Nkrox
Chang'e
18
6 / 2 / 7
14,629
610
15,825
20,248
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artomil
Izanami
19
4 / 5 / 3
14,979
624
23,245
17,741
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
FireDefender93
The Morrigan
18
2 / 8 / 6
14,311
596
11,825
16,100
8,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Senseista
Sylvanus
18
2 / 2 / 5
14,025
584
16,058
18,196
25,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
8
8
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Artomil
Izanami
4
5
3
1.1
L
Ne Zha
6
4
6
2.25
W
The Morrigan
FireDefender93
The Morrigan
2
8
6
0.63
L
Hercules
FuzzyJones
Hercules
3
2
12
4.5
L
Chang'e
Nkrox
Chang'e
6
2
7
4.75
W
Sylvanus
Senseista
Sylvanus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,525
Damage
51,128
69,610
Taken
52,037
54,225
Mitigated
43,642
34,763
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Artomil
Izanami
23,245
16,154
0
5,484
17,741
9,847
998
5,263
12,002
0
126,821
L
Ne Zha
13,165
2,082
0
4,008
18,377
7,478
889
7,425
10,738
0
99,459
W
The Morrigan
FireDefender93
The Morrigan
11,825
1,356
1,051
1,477
16,100
8,312
1,605
4,130
11,225
56,572
0
L
Hercules
FuzzyJones
Hercules
14,535
4,295
0
8,133
30,985
39,637
115
10,596
19,903
1,259
47,760
L
Chang'e
Nkrox
Chang'e
15,825
1,603
10,366
12,256
20,248
7,110
1,447
8,057
11,999
83,319
0
W
Sylvanus
Senseista
Sylvanus
16,058
4,940
3,930
6,433
18,196
25,483
641
6,110
11,554
40,734
5,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
43,315
301
Minions Killed
289
0
Camps Cleared
0
1,319,893
Distance Traveled
1,194,957
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,979
624
176
7
0
391,267
5
L
Ne Zha
15,056
627
100
4
0
391,143
5
W
The Morrigan
14,311
596
67
3
0
393,000
8
L
Hercules
14,173
591
64
3
0
476,924
9
L
Chang'e
14,629
610
137
6
0
451,826
8
W
Sylvanus
14,025
584
46
2
0
410,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role