Player Matchup

Danzaburou
Danzaburou
DLC_White-_-Boy
Danzaburou
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
102W - 140L
1,262 Elo+
Party 1
Thanatos
Thanatos
Elyjah369
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItDoBeTrey
Kumbhakarna
Level 25
God Stats
5W - 4L
1,489 SR
Queue Stats
52W - 42L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Killer_D4rk-Ws
Cthulhu
Level 8
God Stats
8W - 10L
1,518 SR
Queue Stats
28W - 54L
1,364 Elo+
Party 1
Mercury
Mercury
TeddyzWrld
Mercury
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
63W - 86L
1,432 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,423 Elo+

VS

Team Averages
Level 16
1,430 SR
1,300 Elo+
Apollo
Apollo
ElijahTheGreat1
Apollo
Level 21
God Stats
22W - 31L
1,363 SR
Queue Stats
29W - 35L
1,357 Elo+
Solo
Jormungandr
Jormungandr
Everyone06
Jormungandr
Level 17
God Stats
0W - 1L
1,729 SR
Queue Stats
14W - 17L
1,280 Elo+
Solo
Yemoja
Yemoja
KarateFlid13
Yemoja
Level 18
God Stats
6W - 5L
1,558 SR
Queue Stats
133W - 180L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Ko_InYourFace
Sun Wukong
Level 14
God Stats
3W - 10L
999 SR
Queue Stats
36W - 39L
1,387 Elo+
Solo
Sol
Sol
flinntrosity
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DLC_White-_-Boy
Danzaburou
12
3 / 3 / 2
7,161
551
4,849
6,744
2,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Elyjah369
Thanatos
12
5 / 1 / 1
7,174
552
3,526
7,843
2,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
ItDoBeTrey
Kumbhakarna
12
3 / 0 / 0
6,838
526
5,174
6,766
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 3
5,930
456
3,108
4,802
2,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
TeddyzWrld
Mercury
11
2 / 1 / 2
6,710
516
3,034
6,480
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,503
423
2,110
5,257
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Everyone06
Jormungandr
9
1 / 3 / 0
5,564
428
4,590
7,176
2,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
8
0 / 4 / 0
4,920
378
2,074
4,722
2,412
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Ko_InYourFace
Sun Wukong
8
0 / 3 / 0
5,325
410
1,135
7,228
5,139
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 3 / 0
6,896
530
4,635
7,787
1,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
15
Kills
4
5
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DLC_White-_-Boy
Danzaburou
3
3
2
1.33
L
0
2
0
0
W
Thanatos
Elyjah369
Thanatos
5
1
1
5.5
L
Jormungandr
Everyone06
Jormungandr
1
3
0
0.33
W
Kumbhakarna
ItDoBeTrey
Kumbhakarna
3
0
0
3
L
Yemoja
0
4
0
0
W
2
0
3
3.5
L
Sun Wukong
Ko_InYourFace
Sun Wukong
0
3
0
0
W
Mercury
TeddyzWrld
Mercury
2
1
2
3
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
14,544
32,635
Taken
32,170
13,392
Mitigated
13,617
11,787
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DLC_White-_-Boy
Danzaburou
4,849
2,212
0
1,324
6,744
2,551
2,211
4,889
1,855
0
35,835
L
2,110
1,583
0
618
5,257
1,569
0
2,386
2,696
0
18,986
W
Thanatos
Elyjah369
Thanatos
3,526
935
171
7,307
7,843
2,453
0
799
7,044
0
41,194
L
Jormungandr
Everyone06
Jormungandr
4,590
992
0
117
7,176
2,544
132
2,472
4,529
26,499
0
W
Kumbhakarna
ItDoBeTrey
Kumbhakarna
5,174
257
222
2,763
6,766
3,706
71
1,050
5,716
30,241
0
L
Yemoja
2,074
178
473
0
4,722
2,412
0
1,254
3,468
14,537
0
W
3,108
0
0
0
4,802
2,374
158
2,766
2,036
16,420
0
L
Sun Wukong
Ko_InYourFace
Sun Wukong
1,135
728
0
0
7,228
5,139
0
1,701
5,408
0
24,083
W
Mercury
TeddyzWrld
Mercury
3,034
1,695
0
0
6,480
2,308
0
1,795
4,685
0
32,480
L
4,635
1,283
0
2,211
7,787
1,953
1,082
0
7,787
37,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
28,208
283
Minions Killed
230
0
Camps Cleared
0
1,162,957
Distance Traveled
1,025,072
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,161
551
73
6
0
190,208
0
L
Apollo
5,503
423
50
4
0
240,147
0
W
Thanatos
7,174
552
72
6
0
223,044
5
L
Jormungandr
5,564
428
41
3
0
220,490
3
W
Kumbhakarna
6,838
526
46
4
0
245,074
4
L
Yemoja
4,920
378
16
1
0
191,547
0
W
Cthulhu
5,930
456
29
2
0
233,658
0
L
Sun Wukong
5,325
410
56
4
0
177,246
0
W
Mercury
6,710
516
63
5
0
270,973
0
L
Sol
6,896
530
67
5
0
195,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role