Player Matchup

Artio
Artio
DIO_Molotov
Artio
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
213W - 199L
1,559 Elo+
Solo
Danzaburou
Danzaburou
FUNGUSxAMONGUS
Danzaburou
Level 17
God Stats
30W - 17L
1,623 SR
Queue Stats
81W - 65L
1,598 Elo+
Solo
Fenrir
Fenrir
Imortal-Outlaw
Fenrir
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
187W - 275L
1,379 Elo+
Solo
Vamana
Vamana
hibooOO7
Vamana
Level 15
God Stats
2W - 2L
1,513 SR
Queue Stats
24W - 24L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
sunkinferno
Zhong Kui
Level 18
God Stats
6W - 7L
1,691 SR
Queue Stats
23W - 19L
1,548 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,537 Elo+

VS

Team Averages
Level 21
1,353 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
Berserk SK
Tsukuyomi
Level 28
God Stats
5W - 9L
1,100 SR
Queue Stats
96W - 99L
1,525 Elo+
Solo
Merlin
Merlin
DontCoughOnMe
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,701 Elo+
Solo
Bellona
Bellona
El33t9000
Bellona
Level 9
God Stats
8W - 9L
1,142 SR
Queue Stats
15W - 24L
1,485 Elo+
Solo
Chaac
Chaac
foreignkiddaaron
Chaac
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 54L
1,405 Elo+
Solo
Neith
Neith
xfisticuffsx
Neith
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
10,894
495
8,167
21,091
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
FUNGUSxAMONGUS
Danzaburou
18
13 / 4 / 2
12,402
564
16,116
18,087
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 11 / 2
8,149
370
5,252
15,608
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
hibooOO7
Vamana
17
3 / 3 / 3
10,856
493
14,566
19,349
15,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
sunkinferno
Zhong Kui
17
1 / 6 / 2
10,517
478
7,044
15,360
10,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Berserk SK
Tsukuyomi
20
6 / 1 / 3
12,787
581
9,995
19,925
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 1 / 3
14,350
652
15,781
11,079
4,947
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
El33t9000
Bellona
16
3 / 3 / 6
10,467
476
9,101
14,912
13,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 9 / 4
9,008
409
11,998
21,345
14,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 6 / 2
10,910
496
13,776
15,513
5,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
20
Kills
27
27
Deaths
20
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Berserk SK
Tsukuyomi
6
1
3
7.5
L
2
3
9
2.17
W
11
1
3
12.5
W
Bellona
El33t9000
Bellona
3
3
6
2
L
Danzaburou
FUNGUSxAMONGUS
Danzaburou
13
4
2
3.5
L
1
11
2
0.18
W
1
9
4
0.33
L
Vamana
hibooOO7
Vamana
3
3
3
1.5
L
Zhong Kui
sunkinferno
Zhong Kui
1
6
2
0.33
W
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,145
Damage
60,651
89,495
Taken
82,774
54,416
Mitigated
48,165
29,598
Healing
25,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Berserk SK
Tsukuyomi
9,995
2,780
0
8,357
19,925
9,061
2,726
3,172
16,753
0
107,186
L
8,167
1,212
191
6,388
21,091
16,653
1,089
640
20,425
48,762
0
W
15,781
1,672
0
4,153
11,079
4,947
0
4,089
6,990
118,344
0
W
Bellona
El33t9000
Bellona
9,101
4,804
0
4,439
14,912
13,601
1,250
2,266
12,646
0
40,248
L
Danzaburou
FUNGUSxAMONGUS
Danzaburou
16,116
8,205
0
8,992
18,087
7,026
882
3,446
14,477
0
80,089
L
5,252
1,060
0
1,739
15,608
5,299
905
1,414
14,037
0
27,355
W
11,998
3,921
0
2,278
21,345
14,826
971
5,304
16,041
0
30,529
L
Vamana
hibooOO7
Vamana
14,566
4,032
0
5,389
19,349
15,351
100
3,592
15,591
16,088
49,999
L
Zhong Kui
sunkinferno
Zhong Kui
7,044
1,048
496
6,403
15,360
10,087
1,311
5,754
9,184
66,633
0
W
13,776
6,930
838
5,910
15,513
5,730
3,745
3,827
11,686
0
59,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
57,522
456
Minions Killed
588
0
Camps Cleared
0
1,886,223
Distance Traveled
1,855,278
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,787
581
166
8
0
446,343
0
L
Artio
10,894
495
66
3
0
422,261
2
W
Merlin
14,350
652
205
9
0
403,707
0
W
Bellona
10,467
476
80
4
0
336,452
1
L
Danzaburou
12,402
564
113
5
0
354,205
4
L
Fenrir
8,149
370
44
2
0
391,698
0
W
Chaac
9,008
409
38
2
0
306,705
5
L
Vamana
10,856
493
97
4
0
349,527
4
L
Zhong Kui
10,517
478
136
6
0
368,532
5
W
Neith
10,910
496
99
5
0
362,071
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role