Player Matchup

Ne Zha
Ne Zha
Ducandyreeves
Ne Zha
Level 128
God Stats
3W - 8L
1,736 SR
Queue Stats
521W - 513L
1,602 Elo+
Solo
Sobek
Sobek
EdoDedo
Sobek
Level 153
God Stats
2W - 16L
1,185 SR
Queue Stats
686W - 692L
1,530 Elo+
Solo
Hercules
Hercules
HyperCarryOdin
Hercules
Level 139
God Stats
0W - 1L
1,822 SR
Queue Stats
13W - 1L
1,788 Elo+
Party 2
Hou Yi
Hou Yi
KekChan
Hou Yi
Level 145
God Stats
0W - 1L
1,753 SR
Queue Stats
29W - 5L
1,913 Elo+
Party 2
He Bo
He Bo
Koozik
He Bo
Level 146
God Stats
8W - 24L
1,722 SR
Queue Stats
1,449W - 1,509L
1,702 Elo+
Solo
Team Averages
Level 142
1,644 SR
1,707 Elo+

VS

Team Averages
Level 117
1,548 SR
1,518 Elo+
Scylla
Scylla
MorbidAngeI
Scylla
Level 107
God Stats
1W - 0L
1,742 SR
Queue Stats
11W - 8L
1,516 Elo+
Solo
Hercules
Hercules
Nobozilla
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Saberius
Chernobog
Level 137
God Stats
3W - 3L
1,715 SR
Queue Stats
161W - 170L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
aTinyGreenPuppy
Kumbhakarna
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 33L
1,547 Elo+
Party 1
Serqet
Serqet
aTinyPinkBunny
Serqet
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
26W - 33L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
10,099
594
13,916
14,427
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
EdoDedo
Sobek
17
2 / 6 / 7
9,854
580
8,633
26,896
34,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
19
1 / 4 / 12
10,422
613
22,325
21,827
26,389
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
KekChan
Hou Yi
20
8 / 3 / 4
11,601
682
25,261
11,888
6,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Koozik
He Bo
16
1 / 8 / 6
9,641
567
14,771
13,684
5,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 3 / 16
12,326
725
18,937
12,903
7,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Nobozilla
Hercules
20
9 / 2 / 15
12,917
760
17,528
23,961
25,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Saberius
Chernobog
20
9 / 2 / 15
12,821
754
19,049
12,046
8,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
aTinyGreenPuppy
Kumbhakarna
20
2 / 3 / 25
12,573
740
9,832
32,119
35,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 5 / 15
11,347
667
9,194
17,691
18,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
15
Kills
28
28
Deaths
15
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Sobek
EdoDedo
Sobek
2
6
7
0.92
L
Hercules
1
4
12
1.75
L
Hou Yi
KekChan
Hou Yi
8
3
4
3.33
L
He Bo
Koozik
He Bo
1
8
6
0.5
W
Scylla
6
3
16
4.67
W
Hercules
Nobozilla
Hercules
9
2
15
8.25
W
Chernobog
Saberius
Chernobog
9
2
15
8.25
W
Kumbhakarna
aTinyGreenPuppy
Kumbhakarna
2
3
25
4.83
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,906
Damage
74,540
88,722
Taken
98,720
85,391
Mitigated
94,369
24,145
Healing
40,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,916
1,767
2,849
1,967
14,427
11,421
0
6,192
8,049
0
30,839
L
Sobek
EdoDedo
Sobek
8,633
187
2,674
5,586
26,896
34,763
0
10,011
16,173
23,570
0
L
Hercules
22,325
5,114
1,168
4,637
21,827
26,389
0
5,133
16,395
0
27,688
L
Hou Yi
KekChan
Hou Yi
25,261
13,651
1,652
953
11,888
6,843
441
4,151
7,398
0
47,646
L
He Bo
Koozik
He Bo
14,771
353
1,751
908
13,684
5,975
0
3,282
10,277
28,501
0
W
Scylla
18,937
2,529
2,338
2,799
12,903
7,054
1,004
2,748
10,077
53,742
0
W
Hercules
Nobozilla
Hercules
17,528
6,064
2,771
11,227
23,961
25,154
957
6,937
16,899
0
26,141
W
Chernobog
Saberius
Chernobog
19,049
9,838
1,055
1,429
12,046
8,266
3,030
2,828
9,168
0
43,163
W
Kumbhakarna
aTinyGreenPuppy
Kumbhakarna
9,832
1,053
3,359
11,678
32,119
35,260
548
8,348
23,521
19,900
0
W
9,194
1,402
1,384
2,152
17,691
18,635
146
2,543
14,823
0
10,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
61,984
135
Minions Killed
154
0
Camps Cleared
0
1,398,625
Distance Traveled
1,590,995
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,099
594
15
1
0
300,381
3
L
Sobek
9,854
580
30
2
0
276,118
0
L
Hercules
10,422
613
16
1
0
317,781
1
L
Hou Yi
11,601
682
44
3
0
266,193
3
L
He Bo
9,641
567
30
2
0
238,152
0
W
Scylla
12,326
725
60
4
0
291,846
3
W
Hercules
12,917
760
17
1
0
348,522
0
W
Chernobog
12,821
754
51
3
0
302,018
2
W
Kumbhakarna
12,573
740
23
1
0
320,932
0
W
Serqet
11,347
667
3
0
0
327,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role