Player Matchup

The Morrigan
The Morrigan
DragoSh_f
The Morrigan
Level 29
God Stats
2W - 1L
1,454 SR
Queue Stats
17W - 9L
1,782 Elo+
Solo
Hachiman
Hachiman
Paf Thief
Hachiman
Level 20
God Stats
21W - 26L
1,671 SR
Queue Stats
184W - 180L
1,447 Elo+
Solo
Neith
Neith
averik_young
Neith
Level 18
God Stats
3W - 8L
1,197 SR
Queue Stats
40W - 56L
1,253 Elo+
Solo
Hercules
Hercules
dom1525legend
Hercules
Level 26
God Stats
10W - 6L
1,657 SR
Queue Stats
32W - 19L
1,640 Elo+
Solo
Medusa
Medusa
drisoxe
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,403 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,505 Elo+

VS

Team Averages
Level 13
1,410 SR
1,338 Elo+
Da Ji
Da Ji
AAOniZuKaa
Da Ji
Level 6
God Stats
12W - 7L
1,189 SR
Queue Stats
68W - 60L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
Boudbeuhh
Cthulhu
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
69W - 59L
1,186 Elo+
Party 1
Ra
Ra
Deluxe----
Ra
Level 18
God Stats
11W - 7L
1,520 SR
Queue Stats
68W - 57L
1,341 Elo+
Solo
Thor
Thor
FpVs_DaKaR
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,218 Elo+
Party 1
Janus
Janus
Hardpoint G0D
Janus
Level 29
God Stats
3W - 1L
1,343 SR
Queue Stats
27W - 9L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DragoSh_f
The Morrigan
15
2 / 7 / 7
9,914
991
9,502
10,903
3,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Paf Thief
Hachiman
16
5 / 8 / 6
10,309
1,031
11,327
18,558
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 10 / 8
9,559
956
7,052
18,040
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
dom1525legend
Hercules
15
1 / 5 / 6
9,222
922
4,650
15,906
7,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
drisoxe
Medusa
15
6 / 11 / 3
10,537
1,054
9,117
20,381
7,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

36

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
8 / 4 / 12
11,439
1,144
10,401
12,116
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Boudbeuhh
Cthulhu
18
2 / 3 / 22
10,983
1,098
16,179
12,087
14,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 18
11,572
1,157
9,496
6,045
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 8
8,675
868
718
7,601
3,058
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
26 / 1 / 11
15,428
1,543
39,601
7,258
3,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
14
Kills
41
41
Deaths
14
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
4
12
3.5
W
Cthulhu
Boudbeuhh
Cthulhu
2
3
22
4.33
W
5
1
18
14
L
The Morrigan
DragoSh_f
The Morrigan
2
7
7
0.79
W
0
5
8
0.8
W
26
1
11
31.5
L
Hachiman
Paf Thief
Hachiman
5
8
6
1
L
0
10
8
0.4
L
Hercules
dom1525legend
Hercules
1
5
6
0.8
L
Medusa
drisoxe
Medusa
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
76,395
83,788
Taken
45,107
31,980
Mitigated
29,546
6,436
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,401
2,413
0
338
12,116
5,768
0
3,907
8,209
0
16,663
W
Cthulhu
Boudbeuhh
Cthulhu
16,179
1,983
173
0
12,087
14,861
0
1,499
10,588
31,087
0
W
9,496
1,764
1,128
329
6,045
2,713
0
1,651
4,394
37,487
0
L
The Morrigan
DragoSh_f
The Morrigan
9,502
1,356
0
134
10,903
3,550
0
8,526
1,804
33,154
0
W
718
472
0
0
7,601
3,058
0
1,201
6,400
0
3,987
W
39,601
2,774
0
0
7,258
3,146
0
1,244
6,014
64,350
0
L
Hachiman
Paf Thief
Hachiman
11,327
7,229
0
1,366
18,558
6,541
0
13,094
5,464
0
25,195
L
7,052
2,990
0
1,896
18,040
6,524
0
14,626
3,414
0
20,892
L
Hercules
dom1525legend
Hercules
4,650
1,608
0
3,040
15,906
7,794
0
11,209
4,697
0
14,161
L
Medusa
drisoxe
Medusa
9,117
3,926
0
0
20,381
7,571
0
17,333
3,048
0
18,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,541
Gold Earned
58,097
161
Minions Killed
183
3
Camps Cleared
3
873,583
Distance Traveled
869,165
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,439
1,144
13
1
0
183,366
1
W
Cthulhu
10,983
1,098
28
3
0
189,637
1
W
Ra
11,572
1,157
77
8
2
200,384
0
L
The Morrigan
9,914
991
68
7
1
176,480
0
W
Thor
8,675
868
6
1
0
95,270
1
W
Janus
15,428
1,543
59
6
1
200,508
0
L
Hachiman
10,309
1,031
15
2
1
172,022
0
L
Neith
9,559
956
33
3
0
167,821
0
L
Hercules
9,222
922
24
2
1
178,148
2
L
Medusa
10,537
1,054
21
2
0
179,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role