Player Matchup

Thor
Thor
Abian789
Thor
Level 20
God Stats
0W - 4L
1,052 SR
Queue Stats
8W - 21L
1,077 Elo+
Party 1
Cthulhu
Cthulhu
SOPAS_FURIOSO
Cthulhu
Level 19
God Stats
21W - 17L
1,406 SR
Queue Stats
73W - 98L
1,238 Elo+
Party 1
Freya
Freya
zowineu
Freya
Level 24
God Stats
26W - 33L
1,421 SR
Queue Stats
82W - 147L
1,187 Elo+
Party 1
Team Averages
Level 21
1,293 SR
1,167 Elo+

VS

Team Averages
Level 40
1,623 SR
1,345 Elo+
Persephone
Persephone
Act WESS
Persephone
Level 28
God Stats
5W - 5L
1,507 SR
Queue Stats
37W - 43L
1,360 Elo+
Solo
Chaac
Chaac
NezhaDemon
Chaac
Level 65
God Stats
17W - 24L
1,724 SR
Queue Stats
175W - 232L
1,471 Elo+
Solo
Pele
Pele
endersword11311
Pele
Level 27
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 1L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 6 / 3
9,186
574
3,240
12,258
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
12
2 / 6 / 2
9,759
610
11,380
18,444
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
zowineu
Freya
12
1 / 5 / 3
8,979
561
2,731
14,110
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Act WESS
Persephone
14
6 / 0 / 11
11,250
703
14,094
5,663
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
14
3 / 4 / 13
10,527
658
15,716
13,598
9,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 1 / 7
11,134
696
7,841
11,314
3,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
17
17
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
3
0.58
W
Persephone
Act WESS
Persephone
6
0
11
11.5
W
Chaac
3
4
13
2.38
L
Cthulhu
2
6
2
0.5
W
8
1
7
11.5
L
Freya
zowineu
Freya
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
37,651
44,812
Taken
30,575
19,823
Mitigated
15,329
10,145
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,240
1,146
0
200
12,258
5,959
63
3,513
8,745
0
22,305
W
Persephone
Act WESS
Persephone
14,094
423
0
179
5,663
2,002
1,280
3,092
2,571
43,735
0
W
Chaac
15,716
1,540
0
4,960
13,598
9,422
749
5,740
7,758
0
52,861
L
Cthulhu
11,380
439
912
4,925
18,444
9,252
0
5,417
13,027
29,408
0
W
7,841
637
0
5,355
11,314
3,905
906
5,323
5,791
0
21,078
L
Freya
zowineu
Freya
2,731
805
648
3,460
14,110
4,612
144
5,220
8,890
22,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
32,911
114
Minions Killed
145
0
Camps Cleared
0
781,721
Distance Traveled
888,595
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,186
574
28
2
0
265,713
0
W
Persephone
11,250
703
59
4
0
309,865
0
W
Chaac
10,527
658
54
3
0
263,695
0
L
Cthulhu
9,759
610
41
3
0
272,598
0
W
Pele
11,134
696
32
2
0
315,035
0
L
Freya
8,979
561
45
3
0
243,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role