Player Matchup

Neith
Neith
Ferisa
Neith
Level 143
God Stats
6W - 6L
1,362 SR
Queue Stats
15W - 23L
1,415 Elo+
Solo
Discordia
Discordia
Soundwave2446
Discordia
Level 89
God Stats
5W - 6L
1,859 SR
Queue Stats
97W - 104L
1,586 Elo+
Party 2
Bacchus
Bacchus
funkyman324
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,715 Elo+
Party 2
Team Averages
Level 110
1,574 SR
1,572 Elo+

VS

Team Averages
Level 111
1,481 SR
1,548 Elo+
Janus
Janus
Alichia
Janus
Level 83
God Stats
35W - 45L
1,353 SR
Queue Stats
88W - 114L
1,442 Elo+
Solo
Ares
Ares
Wouldnt
Ares
Level 104
God Stats
2W - 2L
1,419 SR
Queue Stats
5W - 8L
1,579 Elo+
Party 1
Izanami
Izanami
vonBlacky
Izanami
Level 146
God Stats
14W - 11L
1,672 SR
Queue Stats
41W - 41L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ferisa
Neith
15
3 / 7 / 6
11,352
668
8,411
14,161
6,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Soundwave2446
Discordia
15
8 / 8 / 6
12,353
727
15,755
13,942
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
funkyman324
Bacchus
14
4 / 3 / 9
12,104
712
11,692
19,358
28,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alichia
Janus
16
7 / 6 / 7
12,533
737
13,127
12,055
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Wouldnt
Ares
14
2 / 6 / 13
11,478
675
7,754
16,672
16,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
vonBlacky
Izanami
17
9 / 3 / 7
12,998
765
17,819
16,023
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
18
18
Deaths
15
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
Alichia
Janus
7
6
7
1.75
L
Neith
Ferisa
Neith
3
7
6
0.86
L
Discordia
Soundwave2446
Discordia
8
8
6
1.38
W
Ares
Wouldnt
Ares
2
6
13
1.42
L
Bacchus
funkyman324
Bacchus
4
3
9
2.83
W
Izanami
vonBlacky
Izanami
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
38,700
47,461
Taken
44,750
41,485
Mitigated
28,942
8,717
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alichia
Janus
13,127
470
0
1,906
12,055
4,706
539
7,325
4,392
35,066
0
L
Neith
Ferisa
Neith
8,411
2,326
0
1,894
14,161
6,819
967
5,940
8,001
0
58,537
L
Discordia
Soundwave2446
Discordia
15,755
854
0
1,649
13,942
5,709
371
7,603
5,943
43,882
0
W
Ares
Wouldnt
Ares
7,754
634
1,546
1,658
16,672
16,258
459
7,997
8,200
18,643
0
L
Bacchus
funkyman324
Bacchus
11,692
1,693
0
5,174
19,358
28,957
592
6,791
12,316
28,594
0
W
Izanami
vonBlacky
Izanami
17,819
13,067
0
5,998
16,023
7,978
2,219
11,042
4,668
0
93,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
37,009
182
Minions Killed
204
0
Camps Cleared
0
835,971
Distance Traveled
813,716
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,533
737
46
3
0
291,237
4
L
Neith
11,352
668
98
6
0
256,039
0
L
Discordia
12,353
727
59
3
0
263,369
2
W
Ares
11,478
675
25
1
0
254,982
2
L
Bacchus
12,104
712
25
1
0
316,563
1
W
Izanami
12,998
765
133
8
0
267,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role