Player Matchup

Hercules
Hercules
Deykozz
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,468 Elo+
Party 3
Arachne
Arachne
Shymiha
Arachne
Level 32
God Stats
2W - 2L
1,363 SR
Queue Stats
10W - 14L
1,390 Elo+
Solo
Artio
Artio
Sirrahjj
Artio
Level 26
God Stats
19W - 11L
1,877 SR
Queue Stats
278W - 183L
1,855 Elo+
Party 4
Anhur
Anhur
TheFlyingCarpet
Anhur
Level 149
God Stats
19W - 4L
1,960 SR
Queue Stats
205W - 146L
1,869 Elo+
Party 4
Baba Yaga
Baba Yaga
narro
Baba Yaga
Level 104
God Stats
1W - 2L
1,806 SR
Queue Stats
20W - 14L
1,531 Elo+
Party 3
Team Averages
Level 67
1,701 SR
1,623 Elo+

VS

Team Averages
Level 53
1,378 SR
1,488 Elo+
Anhur
Anhur
Arrimal123
Anhur
Level 21
God Stats
6W - 6L
1,152 SR
Queue Stats
311W - 263L
1,250 Elo+
Party 1
Achilles
Achilles
Charcon2967
Achilles
Level 68
God Stats
6W - 4L
1,050 SR
Queue Stats
655W - 606L
1,458 Elo+
Solo
Raijin
Raijin
Juanitae
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,616 Elo+
Party 2
King Arthur
King Arthur
scarhevy23
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,616 Elo+
Party 2
Ymir
Ymir
trovejr
Ymir
Level 45
God Stats
7W - 2L
1,689 SR
Queue Stats
350W - 277L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deykozz
Hercules
16
1 / 2 / 3
9,462
526
6,461
13,710
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Shymiha
Arachne
14
2 / 0 / 2
8,840
491
3,793
11,612
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Sirrahjj
Artio
12
1 / 4 / 5
7,804
434
4,503
14,812
7,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
9 / 0 / 3
10,590
588
16,379
12,851
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
narro
Baba Yaga
17
6 / 2 / 3
10,246
569
11,251
10,576
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 6 / 1
8,407
467
9,324
11,179
2,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Charcon2967
Achilles
14
3 / 4 / 0
8,394
466
6,605
14,558
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Juanitae
Raijin
14
2 / 3 / 1
8,666
481
5,633
7,778
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
scarhevy23
King Arthur
13
1 / 3 / 1
7,993
444
10,514
15,080
10,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
trovejr
Ymir
12
0 / 3 / 3
8,027
446
5,522
13,820
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
8
8
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
6
1
0.42
L
Achilles
Charcon2967
Achilles
3
4
0
0.75
W
Hercules
Deykozz
Hercules
1
2
3
1.25
L
Raijin
Juanitae
Raijin
2
3
1
0.83
W
Arachne
Shymiha
Arachne
2
0
2
3
W
Artio
Sirrahjj
Artio
1
4
5
0.88
W
9
0
3
10.5
W
Baba Yaga
narro
Baba Yaga
6
2
3
3.75
L
King Arthur
scarhevy23
King Arthur
1
3
1
0.5
L
Ymir
trovejr
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
37,598
63,561
Taken
62,415
30,071
Mitigated
29,264
31,703
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,324
4,102
0
1,546
11,179
2,451
0
3,582
7,597
0
39,964
L
Achilles
Charcon2967
Achilles
6,605
3,183
0
3,708
14,558
5,438
0
5,254
9,254
0
54,454
W
Hercules
Deykozz
Hercules
6,461
1,600
0
6,962
13,710
10,015
390
878
12,690
0
44,631
L
Raijin
Juanitae
Raijin
5,633
454
0
1,041
7,778
2,728
1,022
1,985
5,768
45,084
0
W
Arachne
Shymiha
Arachne
3,793
2,220
0
7,394
11,612
4,063
565
947
10,635
0
51,530
W
Artio
Sirrahjj
Artio
4,503
585
1,259
3,252
14,812
7,053
39
3,131
11,615
27,560
0
W
16,379
10,126
0
7,706
12,851
4,561
2,315
2,843
9,988
0
78,098
W
Baba Yaga
narro
Baba Yaga
11,251
692
462
4,668
10,576
4,379
392
2,712
7,478
62,276
0
L
King Arthur
scarhevy23
King Arthur
10,514
1,947
0
3,245
15,080
10,273
51
1,020
13,669
0
42,508
L
Ymir
trovejr
Ymir
5,522
1,703
0
865
13,820
8,374
0
3,913
9,907
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
41,487
436
Minions Killed
405
0
Camps Cleared
0
1,668,322
Distance Traveled
1,594,710
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,407
467
77
4
0
310,296
4
L
Achilles
8,394
466
96
5
0
346,020
7
W
Hercules
9,462
526
97
5
0
340,775
2
L
Raijin
8,666
481
115
6
0
298,420
2
W
Arachne
8,840
491
99
6
0
383,908
4
W
Artio
7,804
434
37
2
0
326,065
4
W
Anhur
10,590
588
104
6
0
293,346
4
W
Baba Yaga
10,246
569
99
6
0
324,228
4
L
King Arthur
7,993
444
83
5
0
359,019
3
L
Ymir
8,027
446
34
2
0
280,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role