Player Matchup

Scylla
Scylla
ITzGodly8292
Scylla
Level 25
God Stats
5W - 7L
1,850 SR
Queue Stats
160W - 159L
1,530 Elo+
Solo
Bakasura
Bakasura
R Fiery
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,481 Elo+
Solo
King Arthur
King Arthur
asakala4
King Arthur
Level 6
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Chernobog
Chernobog
sativakillyou
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,493 Elo+
Solo
Merlin
Merlin
xAtomiikx61
Merlin
Level 22
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 2L
1,487 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,487 Elo+

VS

Team Averages
Level 24
1,499 SR
1,527 Elo+
Scylla
Scylla
Alberto_N123
Scylla
Level 28
God Stats
17W - 24L
1,447 SR
Queue Stats
189W - 208L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
CafaTheHutt
Erlang Shen
Level 29
God Stats
4W - 1L
1,280 SR
Queue Stats
112W - 109L
1,552 Elo+
Solo
Jormungandr
Jormungandr
Grenfox5
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,763 Elo+
Solo
Danzaburou
Danzaburou
MaistBitPollen
Danzaburou
Level 29
God Stats
10W - 2L
1,832 SR
Queue Stats
102W - 123L
1,490 Elo+
Solo
Ah Puch
Ah Puch
cett-one_007
Ah Puch
Level 29
God Stats
81W - 76L
1,438 SR
Queue Stats
227W - 278L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 4 / 1
9,686
440
11,684
9,783
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
R Fiery
Bakasura
19
14 / 4 / 3
11,854
539
20,677
24,345
11,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
asakala4
King Arthur
10
0 / 4 / 0
7,434
338
1,842
11,090
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
sativakillyou
Chernobog
14
2 / 7 / 5
8,825
401
7,304
19,019
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
8
0 / 0 / 1
6,936
315
3,668
2,240
551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 8 / 3
11,252
511
6,321
15,057
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
CafaTheHutt
Erlang Shen
20
6 / 0 / 2
13,123
597
12,634
12,440
13,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Grenfox5
Jormungandr
16
5 / 2 / 7
10,938
497
5,335
13,024
11,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MaistBitPollen
Danzaburou
16
2 / 1 / 4
11,184
508
8,575
10,779
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
cett-one_007
Ah Puch
16
1 / 11 / 4
11,323
515
10,620
17,717
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
22
Kills
18
19
Deaths
22
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
8
3
0.69
W
Erlang Shen
CafaTheHutt
Erlang Shen
6
0
2
7
W
Jormungandr
Grenfox5
Jormungandr
5
2
7
4.25
L
Scylla
6
4
1
1.63
W
Danzaburou
MaistBitPollen
Danzaburou
2
1
4
4
L
Bakasura
R Fiery
Bakasura
14
4
3
3.88
L
King Arthur
asakala4
King Arthur
0
4
0
0
W
Ah Puch
cett-one_007
Ah Puch
1
11
4
0.27
L
Chernobog
sativakillyou
Chernobog
2
7
5
0.64
L
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
43,485
66,477
Taken
69,017
28,595
Mitigated
43,195
17,397
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,321
570
0
2,508
15,057
6,962
837
3,668
10,377
43,383
0
W
Erlang Shen
CafaTheHutt
Erlang Shen
12,634
7,153
0
5,514
12,440
13,113
3,665
1,192
10,188
0
93,863
W
Jormungandr
Grenfox5
Jormungandr
5,335
1,490
0
548
13,024
11,982
978
4,651
8,142
31,334
0
L
Scylla
11,684
931
0
1,408
9,783
3,401
22
5,080
4,553
45,820
0
W
Danzaburou
MaistBitPollen
Danzaburou
8,575
2,283
0
4,111
10,779
3,916
5,194
3,165
7,099
0
60,443
L
Bakasura
R Fiery
Bakasura
20,677
15,380
0
7,311
24,345
11,237
46
8,344
15,826
0
54,833
L
King Arthur
asakala4
King Arthur
1,842
488
0
3,035
11,090
6,818
0
1,085
9,980
0
25,957
W
Ah Puch
cett-one_007
Ah Puch
10,620
955
0
3,127
17,717
7,222
462
2,676
14,042
76,626
0
L
Chernobog
sativakillyou
Chernobog
7,304
4,156
0
4,793
19,019
6,588
0
7,130
11,839
0
34,923
L
Merlin
3,668
99
234
616
2,240
551
0
237
2,003
24,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
57,820
347
Minions Killed
511
0
Camps Cleared
0
1,551,347
Distance Traveled
1,969,650
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,252
511
83
4
0
382,950
0
W
Erlang Shen
13,123
597
152
7
0
400,490
7
W
Jormungandr
10,938
497
46
2
0
414,891
4
L
Scylla
9,686
440
78
4
0
306,632
4
W
Danzaburou
11,184
508
119
5
0
409,295
0
L
Bakasura
11,854
539
113
5
0
451,507
3
L
King Arthur
7,434
338
53
2
0
280,168
1
W
Ah Puch
11,323
515
111
5
0
362,024
0
L
Chernobog
8,825
401
62
3
0
313,135
1
L
Merlin
6,936
315
41
2
0
199,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role