Player Matchup

Rama
Rama
Jahkoba
Rama
Level 32
God Stats
3W - 5L
1,550 SR
Queue Stats
310W - 298L
1,590 Elo+
Solo
Achilles
Achilles
PlumScroll9512
Achilles
Level 82
God Stats
0W - 6L
1,500 SR
Queue Stats
187W - 196L
1,691 Elo+
Solo
Tsukuyomi
Tsukuyomi
Purp2
Tsukuyomi
Level 87
God Stats
2W - 1L
1,761 SR
Queue Stats
8W - 8L
1,608 Elo+
Solo
Xing Tian
Xing Tian
The Icy Duke
Xing Tian
Level 129
God Stats
129W - 112L
1,435 SR
Queue Stats
315W - 321L
1,359 Elo+
Solo
Agni
Agni
ryuzaki16
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,474 Elo+
Solo
Team Averages
Level 76
1,549 SR
1,544 Elo+

VS

Team Averages
Level 89
1,571 SR
1,533 Elo+
Rama
Rama
ElKaikau
Rama
Level 47
God Stats
1W - 2L
1,331 SR
Queue Stats
56W - 69L
1,415 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrHero2694
Kumbhakarna
Level 45
God Stats
3W - 2L
1,896 SR
Queue Stats
312W - 292L
1,689 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sxmxraii
Cu Chulainn
Level 116
God Stats
2W - 4L
1,644 SR
Queue Stats
35W - 37L
1,491 Elo+
Solo
Nu Wa
Nu Wa
X-Rated_KillerX
Nu Wa
Level 113
God Stats
5W - 3L
1,500 SR
Queue Stats
289W - 312L
1,493 Elo+
Solo
Heimdallr
Heimdallr
juandavid42
Heimdallr
Level 126
God Stats
6W - 4L
1,482 SR
Queue Stats
73W - 67L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jahkoba
Rama
12
1 / 3 / 4
7,982
470
6,788
9,612
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
1 / 7 / 1
9,001
529
4,896
15,714
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Purp2
Tsukuyomi
14
5 / 7 / 1
9,075
534
9,521
15,601
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
The Icy Duke
Xing Tian
13
2 / 2 / 6
8,101
477
5,745
16,776
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
13
4 / 4 / 3
8,624
507
7,269
8,934
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 4 / 3
7,644
450
3,691
9,076
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
MrHero2694
Kumbhakarna
13
3 / 0 / 5
8,579
505
5,058
12,862
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Sxmxraii
Cu Chulainn
17
10 / 2 / 6
10,573
622
18,137
13,394
10,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 3 / 7
8,773
516
10,843
8,822
3,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
juandavid42
Heimdallr
15
6 / 4 / 5
9,327
549
5,791
11,354
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
22
23
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
1
4
3
0.63
L
Rama
Jahkoba
Rama
1
3
4
1
W
Kumbhakarna
MrHero2694
Kumbhakarna
3
0
5
5.5
L
Achilles
1
7
1
0.21
L
Tsukuyomi
Purp2
Tsukuyomi
5
7
1
0.79
W
Cu Chulainn
Sxmxraii
Cu Chulainn
10
2
6
6.5
L
Xing Tian
The Icy Duke
Xing Tian
2
2
6
2.5
W
2
3
7
1.83
W
Heimdallr
juandavid42
Heimdallr
6
4
5
2.13
L
Agni
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
43,520
66,637
Taken
55,508
31,848
Mitigated
28,383
16,425
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,691
2,966
0
2,437
9,076
2,825
704
2,487
6,589
0
25,181
L
Rama
Jahkoba
Rama
6,788
6,474
0
2,684
9,612
3,484
552
3,893
5,719
0
40,453
W
Kumbhakarna
MrHero2694
Kumbhakarna
5,058
482
381
5,839
12,862
5,316
40
3,104
9,758
28,680
0
L
Achilles
4,896
2,396
0
5,291
15,714
7,921
492
760
14,954
0
47,333
L
Tsukuyomi
Purp2
Tsukuyomi
9,521
3,359
0
3,855
15,601
6,341
30
2,223
13,378
0
54,311
W
Cu Chulainn
Sxmxraii
Cu Chulainn
18,137
6,728
0
2,643
13,394
10,274
1,884
2,191
11,203
0
65,912
L
Xing Tian
The Icy Duke
Xing Tian
5,745
564
0
3,611
16,776
11,145
0
5,574
11,202
33,570
0
W
10,843
2,226
951
3,173
8,822
3,026
483
2,346
6,476
55,458
0
W
Heimdallr
juandavid42
Heimdallr
5,791
3,401
0
2,600
11,354
6,942
0
2,886
8,468
0
52,749
L
Agni
7,269
291
0
984
8,934
2,957
486
3,451
5,480
47,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
44,896
425
Minions Killed
360
0
Camps Cleared
0
1,605,120
Distance Traveled
1,454,613
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,644
450
60
4
0
249,476
3
L
Rama
7,982
470
85
5
0
284,495
2
W
Kumbhakarna
8,579
505
30
2
0
330,462
0
L
Achilles
9,001
529
103
6
0
313,513
5
L
Tsukuyomi
9,075
534
101
6
0
326,345
4
W
Cu Chulainn
10,573
622
98
6
0
313,358
1
L
Xing Tian
8,101
477
43
3
0
355,267
5
W
Nu Wa
8,773
516
95
6
0
278,731
5
W
Heimdallr
9,327
549
77
5
0
282,586
2
L
Agni
8,624
507
93
5
0
325,500
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role