Player Matchup

Fenrir
Fenrir
Bigfatmoo
Fenrir
Level 29
God Stats
0W - 1L
1,156 SR
Queue Stats
16W - 12L
1,586 Elo+
Solo
Vulcan
Vulcan
Espatier
Vulcan
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 65L
1,516 Elo+
Solo
Medusa
Medusa
LawlietEdit
Medusa
Level 28
God Stats
12W - 7L
1,537 SR
Queue Stats
240W - 252L
1,518 Elo+
Solo
Kukulkan
Kukulkan
TwiceAA22334455
Kukulkan
Level 26
God Stats
2W - 2L
1,377 SR
Queue Stats
44W - 42L
1,580 Elo+
Solo
Thor
Thor
issaasdx
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,414 SR
1,540 Elo+

VS

Team Averages
Level 24
1,496 SR
1,591 Elo+
Fenrir
Fenrir
ARMO4MM
Fenrir
Level 26
God Stats
5W - 3L
1,412 SR
Queue Stats
17W - 14L
1,541 Elo+
Solo
Skadi
Skadi
Potractive
Skadi
Level 12
God Stats
3W - 3L
1,365 SR
Queue Stats
65W - 47L
1,465 Elo+
Solo
Sylvanus
Sylvanus
StingSS
Sylvanus
Level 27
God Stats
7W - 7L
1,475 SR
Queue Stats
111W - 126L
1,451 Elo+
Solo
Hades
Hades
TheTerrorz
Hades
Level 25
God Stats
4W - 0L
1,729 SR
Queue Stats
4W - 0L
1,880 Elo+
Solo
Zhong Kui
Zhong Kui
aldrOan
Zhong Kui
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 48L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigfatmoo
Fenrir
13
3 / 3 / 2
8,088
1,155
5,810
8,996
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Espatier
Vulcan
12
0 / 5 / 2
6,740
963
5,865
5,445
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
2 / 6 / 3
7,905
1,129
4,340
9,085
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
12
0 / 4 / 2
6,638
948
4,693
7,962
2,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
10
0 / 1 / 0
5,898
843
0
889
233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

233

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARMO4MM
Fenrir
13
5 / 2 / 9
8,007
1,144
6,829
5,869
2,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
14
4 / 1 / 12
8,260
1,180
5,173
4,258
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
StingSS
Sylvanus
13
0 / 0 / 14
7,839
1,120
1,642
3,332
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hades
14
5 / 1 / 9
8,059
1,151
7,097
5,832
5,851
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
aldrOan
Zhong Kui
14
5 / 1 / 12
8,515
1,216
8,803
4,291
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
5
Kills
19
19
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ARMO4MM
Fenrir
5
2
9
4.75
L
Fenrir
Bigfatmoo
Fenrir
3
3
2
1.33
L
Vulcan
Espatier
Vulcan
0
5
2
0.2
L
Medusa
2
6
3
0.58
W
Skadi
4
1
12
10
W
Sylvanus
StingSS
Sylvanus
0
0
14
7
W
Hades
5
1
9
9.5
L
Kukulkan
0
4
2
0.25
W
Zhong Kui
aldrOan
Zhong Kui
5
1
12
11
L
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
29,544
32,377
Taken
23,582
12,597
Mitigated
14,803
1,504
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ARMO4MM
Fenrir
6,829
1,376
0
205
5,869
2,396
0
2,429
3,269
0
11,875
L
Fenrir
Bigfatmoo
Fenrir
5,810
512
0
755
8,996
4,592
0
4,511
4,337
0
15,285
L
Vulcan
Espatier
Vulcan
5,865
1,029
0
132
5,445
1,826
0
3,144
2,201
22,729
0
L
Medusa
4,340
2,480
0
617
9,085
3,153
0
5,509
3,392
0
28,060
W
Skadi
5,173
2,339
0
0
4,258
1,434
0
1,445
2,658
0
21,311
W
Sylvanus
StingSS
Sylvanus
1,642
481
1,672
2,225
3,332
1,788
0
2,332
918
6,132
0
W
Hades
7,097
488
313
674
5,832
5,851
0
2,026
3,556
20,223
0
L
Kukulkan
4,693
166
0
0
7,962
2,793
0
3,078
4,732
13,119
0
W
Zhong Kui
aldrOan
Zhong Kui
8,803
143
0
1,577
4,291
3,334
0
1,850
2,348
25,335
0
L
Thor
0
0
0
0
889
233
0
652
173
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
40,680
144
Minions Killed
149
5
Camps Cleared
3
550,967
Distance Traveled
642,430
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,007
1,144
6
1
1
148,905
0
L
Fenrir
8,088
1,155
26
4
2
152,734
3
L
Vulcan
6,740
963
49
7
0
131,675
1
L
Medusa
7,905
1,129
38
5
3
110,167
0
W
Skadi
8,260
1,180
45
6
1
118,892
1
W
Sylvanus
7,839
1,120
14
2
1
117,790
2
W
Hades
8,059
1,151
46
7
0
110,705
1
L
Kukulkan
6,638
948
31
4
0
144,247
0
W
Zhong Kui
8,515
1,216
38
5
0
146,138
0
L
Thor
5,898
843
0
0
0
12,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role