Player Matchup

Hou Yi
Hou Yi
Diamond IV
BigShotBobby
Hou Yi
Diamond IV
Level 94
God Stats
19W - 12L
1,500 SR
Queue Stats
300W - 211L
2,157 MMR
Solo
Mercury
Mercury
Grandmaster
Conchetunacho
Mercury
Grandmaster
Level 125
God Stats
3W - 1L
1,478 SR
Queue Stats
60W - 34L
2,553 MMR
Solo
Ymir
Ymir
Platinum I
Freya
Ymir
Platinum I
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
107W - 61L
2,165 MMR
Party 1
Discordia
Discordia
Grandmaster
Incon
Discordia
Grandmaster
Level 160
God Stats
3W - 1L
1,830 SR
Queue Stats
268W - 206L
2,555 MMR
Solo
Camazotz
Camazotz
Diamond III
PoorJoustFellow
Camazotz
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,608 SR
2,186 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,580 SR
1,786 MMR
The Morrigan
The Morrigan
Diamond II
LeNaptsýýý
The Morrigan
Diamond II
Level 89
God Stats
8W - 5L
1,901 SR
Queue Stats
163W - 145L
2,359 MMR
Party 3
Kali
Kali
Diamond I
Lukonium
Kali
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
MaIachi
Guan Yu
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond IV
Ryow
Neith
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
471W - 447L
2,073 MMR
Solo
Cerberus
Cerberus
Diamond IV
Slawby
Cerberus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 0 / 3
9,285
663
7,516
7,070
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
16
2 / 0 / 2
8,898
636
2,583
7,011
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Freya
Ymir
12
0 / 0 / 10
7,717
551
2,760
7,887
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Incon
Discordia
15
3 / 0 / 1
8,701
622
6,171
3,073
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
14
4 / 2 / 3
8,931
638
14,074
14,117
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetJanusScyllaErlang ShenApollo

VS

Bans
DanzaburouCu ChulainnTsukuyomiHeimdallrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LeNaptsýýý
The Morrigan
11
0 / 3 / 0
6,491
464
1,938
5,328
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
13
1 / 2 / 0
7,133
510
1,490
11,721
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
MaIachi
Guan Yu
14
1 / 2 / 1
7,408
529
5,448
10,452
10,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Ryow
Neith
11
0 / 4 / 0
6,358
454
7,047
6,971
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Slawby
Cerberus
9
0 / 5 / 0
5,556
397
1,984
11,136
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
2
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
0
3
8.5
W
Mercury
2
0
2
3
W
Ymir
Freya
Ymir
0
0
10
5
W
Discordia
Incon
Discordia
3
0
1
3.5
L
The Morrigan
LeNaptsýýý
The Morrigan
0
3
0
0
L
Kali
1
2
0
0.5
L
Guan Yu
MaIachi
Guan Yu
1
2
1
0.75
W
Camazotz
4
2
3
2.75
L
Neith
Ryow
Neith
0
4
0
0
L
Cerberus
Slawby
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
17,907
39,158
Taken
45,608
19,845
Mitigated
25,332
20,813
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,516
5,621
0
4,029
7,070
2,511
1,757
634
6,436
0
68,527
W
Mercury
2,583
509
0
4,374
7,011
2,945
0
566
6,389
0
69,490
W
Ymir
Freya
Ymir
2,760
347
0
1,852
7,887
4,823
62
419
7,468
17,259
0
W
Discordia
Incon
Discordia
6,171
78
0
232
3,073
1,066
821
1,146
1,869
63,843
0
L
The Morrigan
LeNaptsýýý
The Morrigan
1,938
217
0
640
5,328
1,555
0
2,264
2,744
46,434
705
L
Kali
1,490
659
0
6,034
11,721
5,146
0
510
11,185
0
40,574
L
Guan Yu
MaIachi
Guan Yu
5,448
1,244
50
4,140
10,452
10,517
554
0
10,452
0
45,027
W
Camazotz
14,074
4,706
0
10,326
14,117
8,500
1,124
311
13,677
0
56,816
L
Neith
Ryow
Neith
7,047
2,292
0
2,723
6,971
1,932
0
1,392
5,539
0
44,750
L
Cerberus
Slawby
Cerberus
1,984
82
0
2,915
11,136
6,182
0
4,137
6,757
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
32,946
522
Minions Killed
411
0
Camps Cleared
0
1,454,453
Distance Traveled
1,418,165
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,285
663
136
10
0
253,069
4
W
Mercury
8,898
636
134
10
0
358,306
4
W
Ymir
7,717
551
15
1
0
287,731
5
W
Discordia
8,701
622
134
10
0
278,150
7
L
The Morrigan
6,491
464
119
9
0
267,574
4
L
Kali
7,133
510
100
7
0
296,541
3
L
Guan Yu
7,408
529
98
7
0
313,183
1
W
Camazotz
8,931
638
103
7
0
277,197
3
L
Neith
6,358
454
85
6
0
248,386
4
L
Cerberus
5,556
397
9
1
0
292,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role