Player Matchup

Fafnir
Fafnir
AlvaroMtnez
Fafnir
Level 160
God Stats
2W - 0L
1,884 SR
Queue Stats
79W - 3L
2,096 Elo+
Party 1
Chaac
Chaac
QuemaParcial
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Quematotal
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 4L
1,817 Elo+
Party 1
Rama
Rama
joni300000
Rama
Level 160
God Stats
2W - 0L
1,893 SR
Queue Stats
54W - 4L
2,057 Elo+
Party 1
Team Averages
Level 119
1,694 SR
1,867 Elo+

VS

Team Averages
Level 82
1,438 SR
1,487 Elo+
Ullr
Ullr
CruxisHell
Ullr
Level 128
God Stats
3W - 2L
1,294 SR
Queue Stats
110W - 79L
1,649 Elo+
Party 2
Sylvanus
Sylvanus
FOCAAA
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 97L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Krisbue
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
xWildcard
Loki
Level 25
God Stats
1W - 2L
1,459 SR
Queue Stats
11W - 19L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 0 / 6
9,341
849
4,999
11,815
12,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 2 / 6
9,233
839
10,168
14,054
12,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Quematotal
Chang'e
14
2 / 1 / 4
8,826
802
8,771
5,272
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 0 / 4
10,013
910
10,170
6,255
2,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,401
673
6,767
8,888
3,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
FOCAAA
Sylvanus
13
1 / 6 / 2
7,595
690
5,439
12,916
7,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Krisbue
Baron Samedi
12
1 / 4 / 2
7,311
665
4,336
7,532
3,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
1 / 3 / 1
7,622
693
4,016
9,235
3,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
3
3
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
0
6
6
L
0
1
3
1.5
L
Sylvanus
FOCAAA
Sylvanus
1
6
2
0.33
L
Baron Samedi
Krisbue
Baron Samedi
1
4
2
0.5
W
3
2
6
3
W
Chang'e
Quematotal
Chang'e
2
1
4
4
W
6
0
4
8
L
Loki
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
20,558
37,396
Taken
38,571
29,549
Mitigated
17,965
19,084
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,999
1,461
0
5,783
11,815
12,823
992
2,338
9,477
17,592
0
L
6,767
3,025
0
1,564
8,888
3,501
64
2,792
5,880
0
32,019
L
Sylvanus
FOCAAA
Sylvanus
5,439
1,725
924
2,692
12,916
7,616
0
5,466
7,165
16,866
0
L
Baron Samedi
Krisbue
Baron Samedi
4,336
276
119
484
7,532
3,383
0
1,670
5,715
16,924
0
W
10,168
1,326
0
5,562
14,054
12,520
601
3,109
10,945
0
30,369
W
Chang'e
Quematotal
Chang'e
8,771
704
3,531
2,200
5,272
1,918
1,992
2,082
3,190
25,055
0
W
10,170
7,529
0
2,008
6,255
2,288
3,692
2,558
3,697
0
53,889
L
Loki
4,016
999
0
279
9,235
3,465
0
3,571
5,416
0
24,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
29,929
185
Minions Killed
151
13
Camps Cleared
7
948,562
Distance Traveled
734,404
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,341
849
17
2
1
243,516
1
L
Ullr
7,401
673
57
5
2
201,712
1
L
Sylvanus
7,595
690
29
3
2
159,068
0
L
Baron Samedi
7,311
665
27
2
1
167,630
3
W
Chaac
9,233
839
36
3
6
255,637
2
W
Chang'e
8,826
802
51
5
0
234,218
1
W
Rama
10,013
910
81
7
6
215,191
1
L
Loki
7,622
693
38
3
2
205,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role