Player Matchup

Susano
Susano
 
Susano
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ITzDawnPatrol
Bellona
Level 46
God Stats
25W - 20L
1,464 SR
Queue Stats
161W - 149L
1,403 Elo+
Solo
Yemoja
Yemoja
Llolla
Yemoja
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pororoqueiro
Janus
Level 62
God Stats
2W - 10L
1,178 SR
Queue Stats
287W - 290L
1,375 Elo+
Solo
Neith
Neith
sebitaaatr
Neith
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,795 Elo+
Solo
Team Averages
Level 50
1,428 SR
1,515 Elo+

VS

Team Averages
Level 70
1,605 SR
1,483 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Harrynote_lll
Olorun
Level 44
God Stats
2W - 0L
1,737 SR
Queue Stats
32W - 33L
1,617 Elo+
Party 2
Apollo
Apollo
QuarryCoach
Apollo
Level 18
God Stats
10W - 2L
1,927 SR
Queue Stats
52W - 51L
1,569 Elo+
Party 2
Loki
Loki
marii_pequenah
Loki
Level 81
God Stats
13W - 19L
1,350 SR
Queue Stats
22W - 42L
1,232 Elo+
Party 1
Cerberus
Cerberus
rucha_doR
Cerberus
Level 66
God Stats
26W - 36L
1,511 SR
Queue Stats
409W - 494L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 4 / 2
6,871
458
3,369
10,840
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
13
5 / 1 / 1
8,122
541
9,774
9,768
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Llolla
Yemoja
10
0 / 2 / 3
6,918
461
4,053
8,582
4,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,834
456
5,254
7,474
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
12
2 / 2 / 0
7,146
476
6,641
9,853
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 6 / 0
7,648
510
4,188
13,422
6,302
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 4
7,900
527
5,595
6,618
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
16
6 / 0 / 3
9,253
617
8,111
8,095
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 1
7,438
496
3,476
10,215
3,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
rucha_doR
Cerberus
11
0 / 3 / 3
7,183
479
5,203
10,059
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
13
13
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
2
0.75
W
Guan Yu
 
Guan Yu
1
6
0
0.17
W
4
0
4
6
L
Bellona
5
1
1
5.5
L
Yemoja
Llolla
Yemoja
0
2
3
0.75
L
0
4
0
0
W
Apollo
6
0
3
7.5
W
2
0
1
2.5
W
Cerberus
rucha_doR
Cerberus
0
3
3
0.5
L
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,091
Damage
26,573
46,517
Taken
48,409
21,356
Mitigated
21,137
14,672
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,369
876
0
2,852
10,840
3,353
0
1,189
9,651
0
30,022
W
Guan Yu
 
Guan Yu
4,188
1,512
0
3,930
13,422
6,302
1,371
0
13,422
624
41,240
W
5,595
2,216
468
3,918
6,618
3,351
719
1,107
5,511
38,186
4,815
L
Bellona
9,774
3,449
0
2,093
9,768
8,508
897
1,640
8,128
0
51,050
L
Yemoja
Llolla
Yemoja
4,053
1,092
1,321
1,887
8,582
4,532
67
2,906
5,676
18,364
0
L
5,254
531
0
1,744
7,474
2,008
0
1,298
6,176
44,258
0
W
Apollo
8,111
4,842
0
3,299
8,095
3,059
256
2,857
5,238
0
68,367
W
3,476
723
99
3,978
10,215
3,279
0
2,368
7,847
0
36,367
W
Cerberus
rucha_doR
Cerberus
5,203
69
0
2,261
10,059
5,146
155
2,975
7,084
27,482
0
L
Neith
6,641
3,172
0
4,775
9,853
2,955
469
3,977
5,876
0
41,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
39,422
340
Minions Killed
454
0
Camps Cleared
0
1,296,710
Distance Traveled
1,467,588
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,871
458
55
4
0
279,648
0
W
Guan Yu
7,648
510
90
6
0
258,707
1
W
Olorun
7,900
527
92
6
0
260,698
4
L
Bellona
8,122
541
97
6
0
267,426
0
L
Yemoja
6,918
461
27
2
0
236,062
8
L
Janus
6,834
456
90
6
0
258,410
9
W
Apollo
9,253
617
136
9
0
315,262
8
W
Loki
7,438
496
62
4
0
339,176
3
W
Cerberus
7,183
479
74
5
0
293,745
0
L
Neith
7,146
476
71
5
0
255,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role