Player Matchup

Sylvanus
Sylvanus
CovidIsALi
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Flutterella
Agni
Level 18
God Stats
2W - 1L
1,474 SR
Queue Stats
24W - 35L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Mucuni
Jormungandr
Level 16
God Stats
10W - 6L
1,615 SR
Queue Stats
43W - 46L
1,569 Elo+
Solo
Loki
Loki
NotoNL
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
erehanathi
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,489 Elo+

VS

Team Averages
Level 17
1,472 SR
1,453 Elo+
Odin
Odin
ButtProtector
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 134L
1,232 Elo+
Solo
Cthulhu
Cthulhu
Dreamlemondemon
Cthulhu
Level 15
God Stats
18W - 24L
1,361 SR
Queue Stats
89W - 112L
1,276 Elo+
Solo
Ymir
Ymir
Gumsito
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,745 Elo+
Solo
Anhur
Anhur
TheChikinGod
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 122L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Vrad
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CovidIsALi
Sylvanus
13
0 / 0 / 1
6,980
698
4,482
3,647
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 1
6,213
621
2,280
3,920
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Mucuni
Jormungandr
10
5 / 0 / 5
6,970
697
4,255
5,716
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
NotoNL
Loki
10
5 / 2 / 1
6,346
635
3,281
7,681
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
11
5 / 0 / 4
6,496
650
5,433
5,136
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,627
563
2,337
5,232
2,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 5 / 0
4,513
451
2,799
7,129
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Gumsito
Ymir
9
2 / 5 / 1
5,507
551
2,574
7,034
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,488
449
1,923
6,292
1,496
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Vrad
Kukulkan
10
1 / 3 / 2
5,641
564
3,081
3,880
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Sylvanus
CovidIsALi
Sylvanus
0
0
1
0.5
L
0
5
0
0
W
2
2
1
1.25
L
Ymir
Gumsito
Ymir
2
5
1
0.5
W
Jormungandr
Mucuni
Jormungandr
5
0
5
7.5
W
Loki
NotoNL
Loki
5
2
1
2.75
L
0
4
0
0
L
Kukulkan
Vrad
Kukulkan
1
3
2
0.67
W
Neith
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
12,714
26,100
Taken
29,567
10,360
Mitigated
12,353
12,110
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,337
745
0
1,976
5,232
2,561
0
2,984
2,248
0
24,486
W
Sylvanus
CovidIsALi
Sylvanus
4,482
1,212
214
2,578
3,647
3,228
212
0
3,493
35,316
7,628
L
2,799
451
0
504
7,129
2,769
0
2,473
4,656
10,251
0
W
2,280
410
0
715
3,920
1,255
522
2,869
866
23,328
0
L
Ymir
Gumsito
Ymir
2,574
1,035
0
840
7,034
4,189
0
2,789
4,210
24,734
3,020
W
Jormungandr
Mucuni
Jormungandr
4,255
780
0
2,302
5,716
2,206
668
1,779
3,937
22,597
0
W
Loki
NotoNL
Loki
3,281
1,061
0
2,791
7,681
2,160
0
2,396
5,192
0
27,866
L
1,923
1,329
0
1,440
6,292
1,496
0
1,549
4,743
0
17,934
L
Kukulkan
Vrad
Kukulkan
3,081
529
0
250
3,880
1,338
354
862
2,934
20,724
0
W
Neith
5,433
2,116
0
3,510
5,136
1,511
1,676
1,069
4,067
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
25,776
283
Minions Killed
223
0
Camps Cleared
0
953,018
Distance Traveled
934,000
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,627
563
65
7
0
199,644
0
W
Sylvanus
6,980
698
97
10
0
188,565
2
L
Cthulhu
4,513
451
12
1
0
185,813
0
W
Agni
6,213
621
47
5
0
167,432
0
L
Ymir
5,507
551
56
6
0
174,125
0
W
Jormungandr
6,970
697
33
3
0
206,166
6
W
Loki
6,346
635
54
5
0
187,031
2
L
Anhur
4,488
449
38
4
0
180,789
0
L
Kukulkan
5,641
564
52
5
0
193,629
3
W
Neith
6,496
650
52
5
0
203,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role