Player Matchup

Yemoja
Yemoja
Anammox
Yemoja
Level 126
God Stats
3W - 5L
1,559 SR
Queue Stats
66W - 53L
1,745 Elo+
Party 3
Ravana
Ravana
Kaigonn
Ravana
Level 156
God Stats
10W - 9L
1,826 SR
Queue Stats
790W - 741L
1,595 Elo+
Party 4
Danzaburou
Danzaburou
SilverThraxos
Danzaburou
Level 138
God Stats
18W - 16L
1,578 SR
Queue Stats
259W - 248L
1,581 Elo+
Party 4
Nu Wa
Nu Wa
Theus73
Nu Wa
Level 107
God Stats
1W - 2L
1,784 SR
Queue Stats
14W - 15L
1,537 Elo+
Solo
King Arthur
King Arthur
Xaziv
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 128
1,649 SR
1,592 Elo+

VS

Team Averages
Level 119
1,654 SR
1,537 Elo+
Izanami
Izanami
Artomil
Izanami
Level 128
God Stats
6W - 4L
1,754 SR
Queue Stats
26W - 13L
1,635 Elo+
Party 1
Discordia
Discordia
BiancaZack
Discordia
Level 146
God Stats
3W - 1L
1,642 SR
Queue Stats
34W - 35L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
BillandBones
Cabrakan
Level 84
God Stats
94W - 83L
1,551 SR
Queue Stats
149W - 160L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
Senseista
Sylvanus
Level 109
God Stats
14W - 6L
1,824 SR
Queue Stats
30W - 30L
1,526 Elo+
Party 1
Camazotz
Camazotz
prodger
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anammox
Yemoja
10
1 / 3 / 2
6,009
462
3,240
8,057
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Kaigonn
Ravana
11
6 / 5 / 0
7,069
544
7,826
9,175
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
SilverThraxos
Danzaburou
12
2 / 4 / 2
7,455
573
3,335
9,410
2,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Theus73
Nu Wa
11
1 / 5 / 5
6,779
521
4,656
8,857
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Xaziv
King Arthur
12
0 / 4 / 3
7,095
546
3,035
9,871
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artomil
Izanami
12
1 / 3 / 5
7,436
572
4,027
6,284
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

Discordia
BiancaZack
Discordia
13
2 / 2 / 9
7,737
595
6,479
6,251
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
BillandBones
Cabrakan
16
9 / 1 / 5
10,044
773
12,215
10,946
8,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Senseista
Sylvanus
11
6 / 1 / 7
7,390
568
5,415
8,025
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
prodger
Camazotz
13
3 / 4 / 8
8,017
617
5,457
12,402
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
21
21
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anammox
Yemoja
1
3
2
0.67
W
Izanami
Artomil
Izanami
1
3
5
1.17
W
Discordia
BiancaZack
Discordia
2
2
9
3.25
W
Cabrakan
BillandBones
Cabrakan
9
1
5
11.5
L
Ravana
Kaigonn
Ravana
6
5
0
1.2
W
Sylvanus
Senseista
Sylvanus
6
1
7
9.5
L
Danzaburou
SilverThraxos
Danzaburou
2
4
2
0.75
L
Nu Wa
Theus73
Nu Wa
1
5
5
0.7
L
King Arthur
Xaziv
King Arthur
0
4
3
0.38
W
Camazotz
prodger
Camazotz
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,092
Damage
33,593
45,370
Taken
43,908
20,642
Mitigated
23,075
10,296
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anammox
Yemoja
3,240
610
543
695
8,057
3,987
0
4,191
3,808
15,822
0
W
Izanami
Artomil
Izanami
4,027
2,127
0
1,328
6,284
3,237
584
858
5,426
0
53,853
W
Discordia
BiancaZack
Discordia
6,479
123
482
1,252
6,251
2,062
538
1,245
5,006
39,098
0
W
Cabrakan
BillandBones
Cabrakan
12,215
1,498
0
6,165
10,946
8,188
0
2,162
8,520
68,957
0
L
Ravana
Kaigonn
Ravana
7,826
3,084
0
502
9,175
3,813
0
4,656
4,355
0
35,542
W
Sylvanus
Senseista
Sylvanus
5,415
1,327
1,467
3,259
8,025
5,489
0
2,124
5,901
18,446
6,453
L
Danzaburou
SilverThraxos
Danzaburou
3,335
1,415
0
3,798
9,410
2,891
0
2,955
6,415
0
44,882
L
Nu Wa
Theus73
Nu Wa
4,656
1,045
0
2,629
8,857
2,570
0
5,090
3,389
32,554
0
L
King Arthur
Xaziv
King Arthur
3,035
77
0
2,129
9,871
7,381
0
6,185
3,610
0
39,818
W
Camazotz
prodger
Camazotz
5,457
1,465
0
6,937
12,402
4,099
0
1,507
10,871
0
46,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
40,624
343
Minions Killed
435
0
Camps Cleared
0
1,256,474
Distance Traveled
1,266,734
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,009
462
23
2
0
247,168
7
W
Izanami
7,436
572
108
8
0
242,091
3
W
Discordia
7,737
595
68
5
0
242,204
6
W
Cabrakan
10,044
773
141
11
0
227,764
2
L
Ravana
7,069
544
52
4
0
272,196
3
W
Sylvanus
7,390
568
32
2
0
256,969
2
L
Danzaburou
7,455
573
98
8
0
251,653
6
L
Nu Wa
6,779
521
64
5
0
228,921
4
L
King Arthur
7,095
546
106
8
0
256,536
0
W
Camazotz
8,017
617
86
7
0
297,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role